Player Matchup

Nu Wa
Nu Wa
ChrisEff0rt
Nu Wa
Level 25
God Stats
8W - 6L
1,732 SR
Queue Stats
148W - 154L
1,815 Elo+
Party 2
Shiva
Shiva
Situate
Shiva
Level 160
God Stats
3W - 2L
1,613 SR
Queue Stats
80W - 34L
1,830 Elo+
Party 2
Janus
Janus
fatboy69420
Janus
Level 157
God Stats
1W - 0L
1,677 SR
Queue Stats
6W - 2L
1,893 Elo+
Party 2
Team Averages
Level 114
1,674 SR
1,846 Elo+

VS

Team Averages
Level 56
1,353 SR
1,189 Elo+
Fenrir
Fenrir
AleisterRising
Fenrir
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
10W - 30L
1,256 Elo+
Party 1
Tiamat
Tiamat
Varunanda
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 25L
1,002 Elo+
Party 1
Chaac
Chaac
iEatOldFood
Chaac
Level 119
God Stats
2W - 8L
1,238 SR
Queue Stats
18W - 42L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 10
7,299
730
3,468
8,576
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Situate
Shiva
13
5 / 1 / 9
9,053
905
9,056
13,322
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 0 / 6
9,034
903
14,804
4,835
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,460
646
5,471
12,527
5,537
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Varunanda
Tiamat
10
1 / 7 / 2
6,233
623
2,505
10,723
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 3
7,124
712
6,969
8,753
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
7
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
1
6
10
1
W
Shiva
Situate
Shiva
5
1
9
9.5
L
Tiamat
Varunanda
Tiamat
1
7
2
0.29
W
10
0
6
13
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,328
Damage
14,945
26,733
Taken
32,003
17,399
Mitigated
17,277
6,629
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,471
1,111
0
1,929
12,527
5,537
0
8,218
4,309
0
13,771
W
3,468
1,060
0
90
8,576
3,118
1,307
1,053
7,204
15,776
0
W
Shiva
Situate
Shiva
9,056
2,143
679
5,133
13,322
12,214
208
1,249
11,848
0
23,150
L
Tiamat
Varunanda
Tiamat
2,505
625
0
1,548
10,723
5,815
0
5,197
5,526
10,755
0
W
14,804
337
0
727
4,835
2,067
556
897
3,905
41,954
0
L
6,969
1,230
0
3,252
8,753
5,925
0
5,163
3,590
0
25,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
19,817
121
Minions Killed
80
7
Camps Cleared
2
582,763
Distance Traveled
534,505
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,460
646
28
3
2
175,468
2
W
Nu Wa
7,299
730
34
3
0
150,932
0
W
Shiva
9,053
905
17
2
2
191,244
2
L
Tiamat
6,233
623
10
1
0
156,153
0
W
Janus
9,034
903
70
7
5
240,587
2
L
Chaac
7,124
712
42
4
0
202,884
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role