Player Matchup

Bastet
Bastet
AXLHETFIELD13
Bastet
Level 142
God Stats
27W - 15L
1,712 SR
Queue Stats
966W - 1,069L
1,456 Elo+
Party 1
He Bo
He Bo
Alexredwolf
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Freya
Freya
Alfaxir
Freya
Level 109
God Stats
1W - 15L
1,085 SR
Queue Stats
377W - 372L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
BigD_Lau
Zhong Kui
Level 109
God Stats
2W - 2L
1,584 SR
Queue Stats
46W - 57L
1,370 Elo+
Solo
Nox
Nox
ferric_spark
Nox
Level 117
God Stats
5W - 5L
1,596 SR
Queue Stats
698W - 710L
1,409 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,393 Elo+

VS

Team Averages
Level 125
1,422 SR
1,421 Elo+
Medusa
Medusa
BrittanyLyn33
Medusa
Level 155
God Stats
7W - 1L
1,467 SR
Queue Stats
256W - 290L
1,436 Elo+
Solo
Chiron
Chiron
RaeBean
Chiron
Level 105
God Stats
2W - 3L
1,250 SR
Queue Stats
117W - 101L
1,466 Elo+
Solo
Loki
Loki
RuinedValor
Loki
Level 87
God Stats
1W - 1L
1,263 SR
Queue Stats
62W - 54L
1,392 Elo+
Solo
Chaac
Chaac
Soul Reaper AP
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 231L
1,396 Elo+
Solo
Artio
Artio
xOSAx VICI0US
Artio
Level 154
God Stats
3W - 1L
1,631 SR
Queue Stats
317W - 352L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,047
732
13,357
12,461
6,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 2
6,631
603
1,459
6,450
1,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Alfaxir
Freya
13
0 / 6 / 6
7,547
686
6,214
11,539
4,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
BigD_Lau
Zhong Kui
15
9 / 5 / 2
9,321
847
17,685
11,089
7,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 6
8,202
746
5,240
8,196
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 18
8,988
817
8,512
10,712
4,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chiron
RaeBean
Chiron
16
3 / 3 / 15
9,218
838
7,918
9,354
3,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 4 / 13
9,582
871
7,355
13,760
6,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 2 / 20
10,406
946
15,376
16,792
17,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 16
9,560
869
5,722
17,225
17,023
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
13
Kills
28
28
Deaths
15
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
0
6
2
0.17
L
Freya
Alfaxir
Freya
0
6
6
0.5
L
Zhong Kui
BigD_Lau
Zhong Kui
9
5
2
2
W
3
4
18
3
W
Chiron
RaeBean
Chiron
3
3
15
3.5
W
9
4
13
3.88
W
7
2
20
8.5
L
2
5
6
1
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
44,883
49,735
Taken
67,843
24,470
Mitigated
49,204
9,149
Healing
31,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,357
2,016
220
1,887
12,461
6,019
0
1,085
11,376
0
19,719
L
1,459
251
145
17
6,450
1,928
39
461
5,989
8,098
0
L
Freya
Alfaxir
Freya
6,214
1,642
480
2,468
11,539
4,917
0
2,186
9,353
12,998
0
L
Zhong Kui
BigD_Lau
Zhong Kui
17,685
1,535
95
2,690
11,089
7,349
0
1,305
9,784
23,318
0
W
8,512
3,548
1,296
1,228
10,712
4,527
1,476
5,294
5,418
0
19,099
W
Chiron
RaeBean
Chiron
7,918
2,692
1,784
1,985
9,354
3,862
1,492
4,810
4,532
0
18,989
W
7,355
910
1,065
4,049
13,760
6,064
170
5,994
7,766
0
17,095
W
15,376
2,504
3,684
6,545
16,792
17,728
901
6,401
10,391
0
30,104
L
5,240
698
554
593
8,196
4,257
0
685
7,511
17,813
0
W
5,722
324
2,813
6,670
17,225
17,023
157
8,087
9,138
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
47,754
81
Minions Killed
114
0
Camps Cleared
0
806,420
Distance Traveled
1,073,467
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,047
732
16
1
0
177,543
0
L
He Bo
6,631
603
8
1
0
110,123
1
L
Freya
7,547
686
14
1
0
179,927
0
L
Zhong Kui
9,321
847
12
1
0
151,985
0
W
Medusa
8,988
817
18
2
0
212,988
0
W
Chiron
9,218
838
32
3
0
204,821
0
W
Loki
9,582
871
17
2
0
196,273
3
W
Chaac
10,406
946
42
4
0
253,034
3
L
Nox
8,202
746
31
3
0
186,842
0
W
Artio
9,560
869
5
0
0
206,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role