Player Matchup

Neith
Neith
Platinum IV
GilbertDaPmp
Neith
Platinum IV
Level 160
God Stats
106W - 114L
1,563 SR
Queue Stats
687W - 738L
1,784 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
TheGickSquad
Morgan Le Fay
Platinum V
Level 67
God Stats
0W - 1L
1,462 SR
Queue Stats
65W - 67L
1,797 MMR
Party 1
Artio
Artio
Gold V
WetCrack
Artio
Gold V
Level 37
God Stats
1W - 2L
1,739 SR
Queue Stats
15W - 15L
1,704 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 88
1,588 SR
1,762 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,622 SR
1,701 MMR
Kumbhakarna
Kumbhakarna
Gold IV
FlacidArmor
Kumbhakarna
Gold IV
Level 67
God Stats
32W - 39L
1,560 SR
Queue Stats
371W - 414L
1,339 MMR
Party 2
Charybdis
Charybdis
Platinum V
IG0TJUKEZ
Charybdis
Platinum V
Level 149
God Stats
22W - 18L
1,668 SR
Queue Stats
447W - 457L
1,784 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
OhNoUDied777
Baron Samedi
Platinum I
Level 128
God Stats
8W - 5L
1,638 SR
Queue Stats
203W - 228L
1,980 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,418
613
15,820
16,426
6,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheGickSquad
Morgan Le Fay
15
3 / 6 / 2
10,793
635
16,584
12,957
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
WetCrack
Artio
15
1 / 3 / 4
11,561
680
10,929
30,466
41,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ah Muzen CabBastetAtlasShivaThoth

VS

Bans
AchillesCabrakanPersephoneAresAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FlacidArmor
Kumbhakarna
15
0 / 2 / 10
11,783
693
5,444
22,616
24,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
IG0TJUKEZ
Charybdis
19
7 / 2 / 5
12,671
745
22,539
16,290
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
OhNoUDied777
Baron Samedi
19
6 / 1 / 7
12,485
734
21,012
17,952
10,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FlacidArmor
Kumbhakarna
0
2
10
2.5
L
1
4
4
0.75
W
Charybdis
IG0TJUKEZ
Charybdis
7
2
5
4.75
W
Baron Samedi
OhNoUDied777
Baron Samedi
6
1
7
9.5
L
Morgan Le Fay
TheGickSquad
Morgan Le Fay
3
6
2
0.67
L
Artio
WetCrack
Artio
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
48,995
59,849
Taken
56,858
54,344
Mitigated
43,944
12,645
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FlacidArmor
Kumbhakarna
5,444
254
0
3,210
22,616
24,928
280
9,030
13,066
17,076
0
L
15,820
5,399
0
3,368
16,426
6,865
408
7,308
9,118
0
46,261
W
Charybdis
IG0TJUKEZ
Charybdis
22,539
11,503
0
1,984
16,290
8,118
2,281
9,617
6,177
0
73,152
W
Baron Samedi
OhNoUDied777
Baron Samedi
21,012
793
4,809
5,826
17,952
10,898
336
8,187
9,476
61,831
0
L
Morgan Le Fay
TheGickSquad
Morgan Le Fay
16,584
1,634
0
431
12,957
6,043
97
7,549
5,408
45,278
0
L
Artio
WetCrack
Artio
10,929
292
1,168
7,678
30,466
41,436
0
11,717
18,749
22,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
36,939
170
Minions Killed
217
5
Camps Cleared
10
897,972
Distance Traveled
957,891
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,783
693
20
1
0
337,811
1
L
Neith
10,418
613
72
4
3
277,921
2
W
Charybdis
12,671
745
99
6
7
294,335
0
W
Baron Samedi
12,485
734
98
6
3
325,745
1
L
Morgan Le Fay
10,793
635
81
5
1
287,318
1
L
Artio
11,561
680
17
1
1
332,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role