Player Matchup

Bakasura
Bakasura
MercuryERROR104
Bakasura
Level 122
God Stats
1W - 1L
1,678 SR
Queue Stats
10W - 5L
1,805 Elo+
Party 1
Thoth
Thoth
TheXMeta
Thoth
Level 123
God Stats
1W - 1L
1,849 SR
Queue Stats
23W - 15L
1,647 Elo+
Party 1
Achilles
Achilles
androckk
Achilles
Level 65
God Stats
1W - 1L
1,654 SR
Queue Stats
16W - 11L
1,629 Elo+
Party 1
Team Averages
Level 103
1,727 SR
1,694 Elo+

VS

Team Averages
Level 89
1,776 SR
1,617 Elo+
Nu Wa
Nu Wa
DummyxThiccc
Nu Wa
Level 16
God Stats
9W - 0L
1,869 SR
Queue Stats
16W - 6L
1,542 Elo+
Party 2
Arachne
Arachne
Gr1zzlyPear
Arachne
Level 128
God Stats
4W - 1L
1,822 SR
Queue Stats
431W - 336L
1,664 Elo+
Party 2
Ymir
Ymir
Ironpotato29
Ymir
Level 124
God Stats
20W - 5L
1,637 SR
Queue Stats
482W - 374L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
7 / 6 / 2
9,928
709
16,333
18,766
11,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
TheXMeta
Thoth
13
2 / 5 / 4
9,231
659
15,461
11,486
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
androckk
Achilles
13
2 / 8 / 6
9,321
666
9,481
17,777
15,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 10
10,395
743
11,077
12,060
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Gr1zzlyPear
Arachne
18
12 / 5 / 6
12,123
866
21,624
21,357
12,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 13
11,138
796
6,993
18,796
17,451
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
19
19
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
W
Arachne
Gr1zzlyPear
Arachne
12
5
6
3
W
2
1
13
8.5
L
Bakasura
7
6
2
1.33
L
Thoth
TheXMeta
Thoth
2
5
4
0.8
L
Achilles
androckk
Achilles
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
39,694
48,029
Taken
52,213
31,062
Mitigated
34,146
7,448
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,077
3,012
0
1,420
12,060
4,288
634
5,775
5,483
32,856
0
W
Arachne
Gr1zzlyPear
Arachne
21,624
13,258
0
6,389
21,357
12,407
1,369
5,655
14,128
47
45,286
W
6,993
1,692
3,216
4,739
18,796
17,451
220
4,334
13,554
33,250
0
L
Bakasura
16,333
9,468
0
3,980
18,766
11,548
0
6,662
11,640
0
40,842
L
Thoth
TheXMeta
Thoth
15,461
511
0
2,753
11,486
3,728
33
6,307
4,926
47,002
0
L
Achilles
androckk
Achilles
9,481
3,685
0
715
17,777
15,786
0
4,633
12,812
0
28,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
33,656
186
Minions Killed
162
5
Camps Cleared
6
701,508
Distance Traveled
743,735
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,395
743
54
4
2
214,477
1
W
Arachne
12,123
866
64
5
2
275,081
3
W
Ymir
11,138
796
44
3
2
254,177
5
L
Bakasura
9,928
709
77
6
4
254,879
4
L
Thoth
9,231
659
57
4
1
222,521
2
L
Achilles
9,321
666
52
4
0
224,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role