Player Matchup

Ah Puch
Ah Puch
Bot__Jake
Ah Puch
Level 113
God Stats
3W - 1L
1,515 SR
Queue Stats
26W - 36L
1,477 Elo+
Party 3
Achilles
Achilles
Kdoobs123
Achilles
Level 111
God Stats
3W - 5L
1,537 SR
Queue Stats
78W - 117L
1,449 Elo+
Party 2
Scylla
Scylla
TheReallOne1220
Scylla
Level 107
God Stats
5W - 4L
1,489 SR
Queue Stats
58W - 79L
1,412 Elo+
Party 3
Bastet
Bastet
ViciousHippo7
Bastet
Level 126
God Stats
18W - 14L
1,537 SR
Queue Stats
99W - 96L
1,453 Elo+
Solo
Neith
Neith
theHighostrich
Neith
Level 81
God Stats
16W - 21L
1,478 SR
Queue Stats
77W - 121L
1,446 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,447 Elo+

VS

Team Averages
Level 117
1,557 SR
1,508 Elo+
Terra
Terra
AypaTV
Terra
Level 120
God Stats
19W - 9L
1,659 SR
Queue Stats
96W - 88L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,669 SR
Queue Stats
37W - 33L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
MrEllisonG
Gilgamesh
Level 91
God Stats
0W - 1L
1,628 SR
Queue Stats
25W - 21L
1,605 Elo+
Party 1
Merlin
Merlin
fexjn
Merlin
Level 149
God Stats
8W - 7L
1,553 SR
Queue Stats
214W - 215L
1,478 Elo+
Solo
Amaterasu
Amaterasu
raxsta_
Amaterasu
Level 106
God Stats
0W - 1L
1,273 SR
Queue Stats
13W - 12L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bot__Jake
Ah Puch
20
3 / 3 / 13
15,686
713
27,645
24,307
14,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Kdoobs123
Achilles
20
2 / 4 / 11
14,638
665
15,560
32,770
41,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 1 / 9
15,554
707
20,199
18,322
9,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 8
15,293
695
23,576
25,480
14,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 2 / 7
15,059
685
17,107
20,445
11,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AypaTV
Terra
20
2 / 4 / 3
15,526
706
18,646
30,432
43,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
20
4 / 7 / 2
15,406
700
24,450
30,146
15,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
MrEllisonG
Gilgamesh
20
6 / 2 / 3
15,761
716
28,469
29,484
37,014
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
fexjn
Merlin
20
1 / 7 / 3
14,135
643
25,212
22,215
11,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
raxsta_
Amaterasu
19
0 / 2 / 3
12,796
582
8,997
20,729
21,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
22
Kills
13
13
Deaths
22
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
AypaTV
Terra
2
4
3
0.88
W
Ah Puch
Bot__Jake
Ah Puch
3
3
13
3.17
L
Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
4
7
2
0.71
W
Achilles
Kdoobs123
Achilles
2
4
11
1.88
L
Gilgamesh
MrEllisonG
Gilgamesh
6
2
3
3.75
W
5
1
9
9.5
W
7
3
8
3.67
L
Merlin
fexjn
Merlin
1
7
3
0.36
L
Amaterasu
raxsta_
Amaterasu
0
2
3
0.75
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,087
Damage
105,774
121,324
Taken
133,006
90,580
Mitigated
129,432
24,844
Healing
29,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AypaTV
Terra
18,646
1,360
5,678
7,115
30,432
43,732
421
9,055
21,377
59,479
0
W
Ah Puch
Bot__Jake
Ah Puch
27,645
998
0
9,297
24,307
14,039
2,603
8,346
15,565
71,250
0
L
Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
24,450
6,898
0
7,555
30,146
15,818
2,603
12,893
17,253
0
90,094
W
Achilles
Kdoobs123
Achilles
15,560
5,447
0
5,234
32,770
41,692
0
14,956
17,496
0
60,770
L
Gilgamesh
MrEllisonG
Gilgamesh
28,469
3,617
280
3,589
29,484
37,014
547
10,080
19,404
115
74,189
W
20,199
2,543
0
4,214
18,322
9,281
1,967
6,658
11,468
67,752
0
W
23,576
6,175
252
3,161
25,480
14,267
3,635
7,397
17,915
0
45,531
L
Merlin
fexjn
Merlin
25,212
1,129
0
1,479
22,215
11,243
856
8,495
13,720
76,798
0
L
Amaterasu
raxsta_
Amaterasu
8,997
2,234
0
3,465
20,729
21,625
0
7,321
13,408
0
22,709
W
17,107
4,905
0
2,686
20,445
11,301
1,629
5,250
14,907
0
62,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,230
Gold Earned
73,624
450
Minions Killed
453
0
Camps Cleared
0
2,256,357
Distance Traveled
2,008,088
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
15,526
706
91
4
0
486,646
2
W
Ah Puch
15,686
713
121
6
0
425,267
2
L
Ah Muzen Cab
15,406
700
124
6
0
366,529
0
W
Achilles
14,638
665
86
4
0
464,759
0
L
Gilgamesh
15,761
716
101
5
0
456,531
2
W
Scylla
15,554
707
103
5
0
438,731
0
W
Bastet
15,293
695
46
2
0
481,407
3
L
Merlin
14,135
643
108
5
0
298,496
0
L
Amaterasu
12,796
582
29
1
0
399,886
0
W
Neith
15,059
685
94
4
0
446,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role