Player Matchup

Baron Samedi
Baron Samedi
CursediQ-
Baron Samedi
Level 29
God Stats
0W - 3L
1,179 SR
Queue Stats
77W - 74L
1,190 Elo+
Party 2
Bacchus
Bacchus
Leandroleholly
Bacchus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 82L
1,017 Elo+
Party 3
Ishtar
Ishtar
PereiraBill
Ishtar
Level 18
God Stats
1W - 7L
1,139 SR
Queue Stats
68W - 108L
1,177 Elo+
Party 3
Da Ji
Da Ji
SincTV
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,206 Elo+
Party 2
Bellona
Bellona
claudiareboucas2
Bellona
Level 60
God Stats
0W - 2L
1,311 SR
Queue Stats
136W - 140L
1,250 Elo+
Party 3
Team Averages
Level 36
1,326 SR
1,168 Elo+

VS

Team Averages
Level 90
1,584 SR
1,365 Elo+
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BuggyJee
Artio
Level 81
God Stats
20W - 10L
1,664 SR
Queue Stats
543W - 582L
1,287 Elo+
Solo
Ishtar
Ishtar
mmy3rs
Ishtar
Level 80
God Stats
13W - 16L
1,534 SR
Queue Stats
214W - 248L
1,284 Elo+
Party 1
Khepri
Khepri
pouls600laureat
Khepri
Level 63
God Stats
3W - 2L
1,720 SR
Queue Stats
38W - 49L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CursediQ-
Baron Samedi
12
0 / 4 / 0
7,162
421
6,243
15,724
7,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 3 / 2
6,118
360
1,530
12,023
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
10
0 / 4 / 0
6,008
353
7,288
13,327
4,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
SincTV
Da Ji
8
1 / 3 / 1
6,317
372
3,186
8,846
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 1
8,181
481
8,571
20,649
18,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 0 / 3
9,952
585
10,637
11,273
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
 
Hades
15
6 / 0 / 1
9,598
565
10,686
6,567
4,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
BuggyJee
Artio
15
2 / 0 / 1
9,185
540
9,552
11,247
10,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
mmy3rs
Ishtar
12
0 / 1 / 4
8,355
491
8,024
9,011
4,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 4
8,094
476
6,122
11,581
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
15
17
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
3
8.5
W
Hades
 
Hades
6
0
1
6.5
W
Artio
BuggyJee
Artio
2
0
1
2.5
L
Baron Samedi
CursediQ-
Baron Samedi
0
4
0
0
L
0
3
2
0.33
L
Ishtar
0
4
0
0
L
Da Ji
SincTV
Da Ji
1
3
1
0.5
L
1
3
1
0.5
W
Ishtar
mmy3rs
Ishtar
0
1
4
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
45,021
70,569
Taken
49,679
45,628
Mitigated
37,910
20,097
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,637
7,672
294
3,232
11,273
5,173
2,343
1,469
9,804
0
92,939
W
Hades
 
Hades
10,686
1,112
318
3,982
6,567
4,325
180
3,233
3,334
63,795
0
W
Artio
BuggyJee
Artio
9,552
1,500
0
5,793
11,247
10,138
813
0
11,247
51,666
0
L
Baron Samedi
CursediQ-
Baron Samedi
6,243
1,445
562
6,160
15,724
7,743
0
8,850
6,764
51,869
0
L
1,530
634
0
497
12,023
10,876
0
2,261
9,438
11,135
0
L
Ishtar
7,288
4,240
0
2,850
13,327
4,703
0
2,178
11,124
0
46,172
L
Da Ji
SincTV
Da Ji
3,186
789
155
1,423
8,846
3,489
244
2,589
6,207
0
23,076
L
8,571
4,873
0
8,450
20,649
18,817
597
9,545
9,981
0
69,348
W
Ishtar
mmy3rs
Ishtar
8,024
6,126
1,579
1,809
9,011
4,824
1,737
2,010
7,001
0
56,229
W
6,122
597
165
1,932
11,581
13,450
707
2,134
9,447
25,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
45,184
327
Minions Killed
487
0
Camps Cleared
0
1,304,118
Distance Traveled
1,633,252
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,952
585
153
9
0
427,917
3
W
Hades
9,598
565
108
6
0
325,995
0
W
Artio
9,185
540
107
6
0
320,399
0
L
Baron Samedi
7,162
421
80
5
0
250,107
0
L
Bacchus
6,118
360
16
1
0
225,642
0
L
Ishtar
6,008
353
74
4
0
285,661
2
L
Da Ji
6,317
372
39
2
0
255,572
0
L
Bellona
8,181
481
118
7
0
287,136
0
W
Ishtar
8,355
491
88
5
0
258,867
0
W
Khepri
8,094
476
31
2
0
300,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role