Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Anelj
Ah Muzen Cab
Level 27
God Stats
4W - 2L
1,287 SR
Queue Stats
216W - 191L
1,480 Elo+
Party 2
King Arthur
King Arthur
Silverhope
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
517W - 494L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
ZeoRanger1010
Hou Yi
Level 89
God Stats
1W - 1L
1,799 SR
Queue Stats
64W - 57L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
christhechaotic
Jormungandr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 63L
1,550 Elo+
Party 1
Tiamat
Tiamat
xWiccan
Tiamat
Level 148
God Stats
2W - 0L
1,236 SR
Queue Stats
56W - 60L
1,505 Elo+
Party 1
Team Averages
Level 81
1,464 SR
1,523 Elo+

VS

Team Averages
Level 51
1,545 SR
1,476 Elo+
Cabrakan
Cabrakan
GI0BALROCH1
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,295 Elo+
Solo
Hun Batz
Hun Batz
Gayzerra
Hun Batz
Level 26
God Stats
0W - 8L
1,550 SR
Queue Stats
219W - 206L
1,463 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Santiago1544
Ah Muzen Cab
Level 60
God Stats
11W - 5L
1,718 SR
Queue Stats
234W - 218L
1,529 Elo+
Party 3
Erlang Shen
Erlang Shen
Vitorca1
Erlang Shen
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,539 Elo+
Party 3
Arachne
Arachne
Yuri1rina
Arachne
Level 106
God Stats
4W - 3L
1,457 SR
Queue Stats
61W - 80L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anelj
Ah Muzen Cab
17
4 / 2 / 11
10,428
802
18,131
14,856
9,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Silverhope
King Arthur
16
3 / 3 / 13
10,772
829
7,376
22,333
33,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 10
10,435
803
14,512
12,948
7,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
christhechaotic
Jormungandr
18
5 / 3 / 12
10,675
821
7,726
14,895
26,473
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
xWiccan
Tiamat
17
4 / 3 / 12
10,284
791
13,931
14,488
10,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GI0BALROCH1
Cabrakan
6
0 / 1 / 0
6,506
500
206
3,096
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
Gayzerra
Hun Batz
16
2 / 6 / 7
8,639
665
13,153
14,880
8,105
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Santiago1544
Ah Muzen Cab
19
2 / 1 / 6
9,292
715
9,298
10,114
5,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Vitorca1
Erlang Shen
17
5 / 7 / 5
9,923
763
10,202
21,671
23,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Yuri1rina
Arachne
17
5 / 5 / 6
9,473
729
12,917
20,638
15,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
20
Kills
14
14
Deaths
20
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anelj
Ah Muzen Cab
4
2
11
4.75
L
Cabrakan
GI0BALROCH1
Cabrakan
0
1
0
0
L
Hun Batz
Gayzerra
Hun Batz
2
6
7
0.92
L
Ah Muzen Cab
Santiago1544
Ah Muzen Cab
2
1
6
5
W
King Arthur
Silverhope
King Arthur
3
3
13
3.17
L
Erlang Shen
Vitorca1
Erlang Shen
5
7
5
1.07
L
Arachne
Yuri1rina
Arachne
5
5
6
1.6
W
4
3
10
3
W
Jormungandr
christhechaotic
Jormungandr
5
3
12
3.67
W
Tiamat
xWiccan
Tiamat
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,676
Damage
45,776
79,520
Taken
70,399
86,510
Mitigated
55,223
25,834
Healing
25,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anelj
Ah Muzen Cab
18,131
6,658
1,350
4,106
14,856
9,210
2,955
77
14,779
0
34,753
L
Cabrakan
GI0BALROCH1
Cabrakan
206
0
0
72
3,096
2,684
0
819
2,277
745
0
L
Hun Batz
Gayzerra
Hun Batz
13,153
3,523
0
2,120
14,880
8,105
0
4,879
10,001
0
20,153
L
Ah Muzen Cab
Santiago1544
Ah Muzen Cab
9,298
3,151
880
5,205
10,114
5,437
0
4,006
6,108
0
32,934
W
King Arthur
Silverhope
King Arthur
7,376
654
3,821
5,668
22,333
33,150
335
118
22,215
561
13,548
L
Erlang Shen
Vitorca1
Erlang Shen
10,202
5,035
2,000
3,654
21,671
23,515
590
4,920
16,751
0
17,270
L
Arachne
Yuri1rina
Arachne
12,917
6,500
1,390
10,273
20,638
15,482
0
7,033
13,605
313
20,981
W
14,512
5,142
2,102
2,375
12,948
7,482
2,244
72
12,876
0
37,599
W
Jormungandr
christhechaotic
Jormungandr
7,726
1,278
932
398
14,895
26,473
336
143
14,540
16,128
0
W
Tiamat
xWiccan
Tiamat
13,931
1,260
637
4,445
14,488
10,195
198
0
14,318
30,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,594
Gold Earned
43,833
206
Minions Killed
123
0
Camps Cleared
0
1,270,665
Distance Traveled
1,010,395
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,428
802
62
5
0
225,586
0
L
Cabrakan
6,506
500
1
0
0
29,161
0
L
Hun Batz
8,639
665
12
1
0
227,076
0
L
Ah Muzen Cab
9,292
715
72
6
0
282,837
0
W
King Arthur
10,772
829
12
1
0
274,230
0
L
Erlang Shen
9,923
763
12
1
0
226,185
0
L
Arachne
9,473
729
26
2
0
245,136
0
W
Hou Yi
10,435
803
74
6
0
241,428
1
W
Jormungandr
10,675
821
22
2
0
261,683
1
W
Tiamat
10,284
791
36
3
0
267,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role