Player Matchup

The Morrigan
The Morrigan
KreepingRed
The Morrigan
Level 136
God Stats
2W - 4L
1,108 SR
Queue Stats
129W - 130L
1,435 Elo+
Solo
Geb
Geb
Lagss
Geb
Level 67
God Stats
13W - 11L
1,753 SR
Queue Stats
179W - 200L
1,371 Elo+
Party 1
Medusa
Medusa
SirJSaw
Medusa
Level 45
God Stats
12W - 5L
1,904 SR
Queue Stats
135W - 140L
1,491 Elo+
Party 1
Da Ji
Da Ji
VertiTheSnowCat
Da Ji
Level 89
God Stats
6W - 6L
1,199 SR
Queue Stats
87W - 89L
1,468 Elo+
Party 1
Thoth
Thoth
toasty69boi
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,280 Elo+
Party 1
Team Averages
Level 72
1,493 SR
1,409 Elo+

VS

Team Averages
Level 93
1,401 SR
1,412 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
McSqueezies
Artio
Level 42
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 28L
1,204 Elo+
Party 3
King Arthur
King Arthur
djXpress4
King Arthur
Level 160
God Stats
73W - 85L
1,524 SR
Queue Stats
390W - 418L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mustacheman7
Ah Muzen Cab
Level 93
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 204L
1,449 Elo+
Solo
Anubis
Anubis
plastic_apples
Anubis
Level 14
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KreepingRed
The Morrigan
11
0 / 1 / 0
6,457
587
3,568
5,395
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Lagss
Geb
10
0 / 0 / 5
6,304
573
2,320
4,755
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SirJSaw
Medusa
10
4 / 1 / 2
6,445
586
7,174
5,675
2,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 4 / 0
6,550
595
4,945
9,021
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,558
596
4,100
4,356
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 2 / 0
5,466
497
1,156
6,890
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 2 / 0
5,059
460
1,367
8,281
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
djXpress4
King Arthur
12
2 / 0 / 0
6,638
603
3,604
8,529
5,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
mustacheman7
Ah Muzen Cab
9
1 / 4 / 1
5,525
502
2,692
6,014
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 5 / 0
4,154
378
308
5,254
2,085

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
6
6
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
0
1
W
The Morrigan
KreepingRed
The Morrigan
0
1
0
0
W
Geb
Lagss
Geb
0
0
5
2.5
L
1
2
0
0.5
W
Medusa
SirJSaw
Medusa
4
1
2
5
W
6
4
0
1.5
L
King Arthur
djXpress4
King Arthur
2
0
0
2
L
Ah Muzen Cab
mustacheman7
Ah Muzen Cab
1
4
1
0.38
L
0
5
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
9,127
29,202
Taken
34,968
12,200
Mitigated
15,859
8,722
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,156
349
0
320
6,890
2,312
0
584
6,306
0
29,338
W
The Morrigan
KreepingRed
The Morrigan
3,568
1,389
0
1,729
5,395
2,454
546
0
5,343
41,266
5,286
W
Geb
Lagss
Geb
2,320
774
0
1,128
4,755
3,087
177
681
4,074
13,721
0
L
1,367
140
120
1,294
8,281
4,574
0
2,322
5,959
7,335
0
W
Medusa
SirJSaw
Medusa
7,174
4,391
0
3,865
5,675
2,017
609
534
5,141
0
37,526
W
4,945
1,169
0
500
9,021
3,288
1,115
39
8,982
0
38,706
L
King Arthur
djXpress4
King Arthur
3,604
216
0
1,660
8,529
5,650
0
2,893
5,636
0
48,920
L
Ah Muzen Cab
mustacheman7
Ah Muzen Cab
2,692
1,356
0
1,192
6,014
1,238
0
442
5,572
0
21,527
L
308
110
0
535
5,254
2,085
0
3,273
1,981
8,616
0
W
4,100
495
0
1,500
4,356
1,354
325
421
3,935
42,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
26,842
315
Minions Killed
207
0
Camps Cleared
0
1,029,939
Distance Traveled
922,641
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,466
497
48
4
0
192,185
5
W
The Morrigan
6,457
587
84
8
0
200,690
4
W
Geb
6,304
573
15
1
0
221,398
5
L
Artio
5,059
460
16
1
0
190,931
0
W
Medusa
6,445
586
82
7
0
188,440
3
W
Da Ji
6,550
595
72
7
0
227,549
1
L
King Arthur
6,638
603
95
9
0
224,091
1
L
Ah Muzen Cab
5,525
502
34
3
0
210,421
3
L
Anubis
4,154
378
14
1
0
105,013
0
W
Thoth
6,558
596
62
6
0
191,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role