Player Matchup

Guan Yu
Guan Yu
Diamond V
Baby HazeI
Guan Yu
Diamond V
Level 126
God Stats
1W - 2L
1,772 SR
Queue Stats
195W - 191L
2,108 MMR
Solo
Bacchus
Bacchus
Diamond V
Foxy Fill
Bacchus
Diamond V
Level 160
God Stats
1W - 2L
1,764 SR
Queue Stats
134W - 119L
2,008 MMR
Solo
Bastet
Bastet
Diamond V
Tyranicshua
Bastet
Diamond V
Level 153
God Stats
3W - 4L
1,645 SR
Queue Stats
310W - 306L
2,027 MMR
Solo
Heimdallr
Heimdallr
Gold I
demonking321
Heimdallr
Gold I
Level 147
God Stats
7W - 5L
1,604 SR
Queue Stats
37W - 30L
2,081 MMR
Solo
Vulcan
Vulcan
Masters
lI Action Il
Vulcan
Masters
Level 154
God Stats
1W - 3L
1,579 SR
Queue Stats
209W - 191L
2,330 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,673 SR
2,111 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,623 SR
1,940 MMR
He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond IV
Chef_LDub
Mulan
Diamond IV
Level 124
God Stats
89W - 73L
1,673 SR
Queue Stats
464W - 454L
2,155 MMR
Solo
Atlas
Atlas
Platinum I
TossTheseKids
Atlas
Platinum I
Level 109
God Stats
4W - 1L
1,650 SR
Queue Stats
101W - 97L
1,999 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Vixtai-
Ao Kuang
Diamond IV
Level 160
God Stats
4W - 1L
1,760 SR
Queue Stats
256W - 255L
2,129 MMR
Party 1
Neith
Neith
Platinum IV
xAPΩCALYPSEx
Neith
Platinum IV
Level 110
God Stats
2W - 3L
1,533 SR
Queue Stats
51W - 49L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baby HazeI
Guan Yu
12
0 / 3 / 0
7,265
454
9,609
14,823
14,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Foxy Fill
Bacchus
11
0 / 2 / 3
6,949
434
4,993
11,109
11,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
12
2 / 2 / 2
7,213
451
5,760
13,281
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
demonking321
Heimdallr
14
0 / 1 / 0
8,166
510
6,591
8,938
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
13
2 / 3 / 1
7,897
494
6,384
10,199
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesArtioHun BatzCharybdis

VS

Bans
KaliChernobogCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 4 / 1
8,423
526
9,590
10,090
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Chef_LDub
Mulan
15
0 / 0 / 3
9,088
568
9,992
14,920
12,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
0 / 0 / 2
7,566
473
6,559
9,476
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Vixtai-
Ao Kuang
14
5 / 0 / 3
8,626
539
7,300
13,785
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 2
8,300
519
5,048
8,032
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
11
11
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
4
1
1.63
L
Guan Yu
Baby HazeI
Guan Yu
0
3
0
0
W
Mulan
Chef_LDub
Mulan
0
0
3
1.5
L
Bacchus
Foxy Fill
Bacchus
0
2
3
0.75
W
0
0
2
1
L
Bastet
2
2
2
1.5
W
Ao Kuang
Vixtai-
Ao Kuang
5
0
3
6.5
L
Heimdallr
demonking321
Heimdallr
0
1
0
0
L
Vulcan
2
3
1
0.83
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,337
Damage
38,489
58,350
Taken
56,303
41,325
Mitigated
35,475
17,851
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,590
123
0
734
10,090
4,137
0
4,202
5,888
58,764
0
L
Guan Yu
Baby HazeI
Guan Yu
9,609
2,104
0
4,421
14,823
14,910
0
2,130
12,693
0
54,999
W
Mulan
Chef_LDub
Mulan
9,992
3,037
0
10,813
14,920
12,784
0
411
14,509
0
79,539
L
Bacchus
Foxy Fill
Bacchus
4,993
659
2,262
2,448
11,109
11,818
0
6,288
4,769
18,121
0
W
6,559
2,341
0
2,837
9,476
9,107
185
3,829
5,647
40,128
0
L
Bastet
5,760
1,336
0
3,267
13,281
5,607
0
5,702
7,461
0
53,166
W
Ao Kuang
Vixtai-
Ao Kuang
7,300
1,664
0
7,506
13,785
5,573
0
2,101
11,684
67,658
0
L
Heimdallr
demonking321
Heimdallr
6,591
2,277
0
4,092
8,938
4,293
0
1,256
7,642
0
76,088
L
Vulcan
6,384
2,300
0
1,361
10,199
4,697
0
7,661
2,336
75,652
0
W
5,048
1,700
0
3,215
8,032
3,874
0
834
7,198
0
75,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
42,003
474
Minions Killed
550
0
Camps Cleared
0
1,485,269
Distance Traveled
1,604,667
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,423
526
119
7
0
307,663
6
L
Guan Yu
7,265
454
92
6
0
285,289
1
W
Mulan
9,088
568
147
9
0
303,837
6
L
Bacchus
6,949
434
26
2
0
308,237
7
W
Atlas
7,566
473
60
4
0
313,465
2
L
Bastet
7,213
451
84
5
0
305,831
4
W
Ao Kuang
8,626
539
84
5
0
342,618
4
L
Heimdallr
8,166
510
135
8
0
276,664
7
L
Vulcan
7,897
494
137
9
0
309,248
4
W
Neith
8,300
519
140
9
0
337,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role