Player Matchup

Cthulhu
Cthulhu
DEMON TACO 23
Cthulhu
Level 129
God Stats
6W - 8L
1,602 SR
Queue Stats
93W - 98L
1,494 Elo+
Party 2
Ullr
Ullr
Devin31400
Ullr
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hades
Hades
PaulyWally112
Hades
Level 63
God Stats
4W - 2L
1,642 SR
Queue Stats
20W - 28L
1,795 Elo+
Solo
Team Averages
Level 71
1,581 SR
1,596 Elo+

VS

Team Averages
Level 72
1,614 SR
1,530 Elo+
Ymir
Ymir
Murder875
Ymir
Level 5
God Stats
56W - 45L
1,631 SR
Queue Stats
120W - 108L
1,576 Elo+
Party 1
Fenrir
Fenrir
SOB221
Fenrir
Level 145
God Stats
3W - 2L
1,873 SR
Queue Stats
123W - 109L
1,665 Elo+
Party 1
King Arthur
King Arthur
Sr Nefarious
King Arthur
Level 66
God Stats
27W - 33L
1,338 SR
Queue Stats
66W - 105L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 3 / 5
12,157
640
24,198
32,675
34,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 9 / 5
10,529
554
5,113
15,648
6,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 5 / 3
12,341
650
15,255
17,957
13,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
7 / 1 / 10
13,222
696
16,680
23,784
33,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
SOB221
Fenrir
18
6 / 4 / 10
13,186
694
29,321
21,232
12,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Sr Nefarious
King Arthur
16
4 / 4 / 9
11,944
629
13,488
20,697
26,446
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
17
17
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
3
5
2.17
L
0
9
5
0.28
W
Ymir
7
1
10
12
L
5
5
3
1.3
W
Fenrir
SOB221
Fenrir
6
4
10
2.75
W
King Arthur
Sr Nefarious
King Arthur
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
59,489
66,280
Taken
65,713
54,647
Mitigated
72,960
15,591
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
24,198
1,711
232
10,200
32,675
34,777
0
7,897
23,931
59,212
0
L
5,113
2,952
0
298
15,648
6,503
0
3,602
11,787
0
20,889
W
Ymir
16,680
3,431
0
4,822
23,784
33,967
29
14,603
9,181
44,145
0
L
15,255
1,337
735
4,126
17,957
13,367
105
4,369
13,317
37,729
0
W
Fenrir
SOB221
Fenrir
29,321
11,776
0
5,190
21,232
12,547
128
13,996
7,236
29
67,762
W
King Arthur
Sr Nefarious
King Arthur
13,488
3,288
0
500
20,697
26,446
22
11,725
8,972
238
33,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
38,352
158
Minions Killed
168
5
Camps Cleared
12
821,551
Distance Traveled
1,007,090
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,157
640
62
3
2
302,495
2
L
Ullr
10,529
554
41
2
0
242,427
2
W
Ymir
13,222
696
49
3
1
337,436
3
L
Hades
12,341
650
55
3
3
276,629
4
W
Fenrir
13,186
694
73
4
8
352,641
3
W
King Arthur
11,944
629
46
2
3
317,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role