Player Matchup

Ne Zha
Ne Zha
Distubedy
Ne Zha
Level 29
God Stats
40W - 8L
1,848 SR
Queue Stats
69W - 25L
1,730 Elo+
Party 1
Fenrir
Fenrir
ROMAxINVICTA
Fenrir
Level 160
God Stats
3W - 1L
1,520 SR
Queue Stats
399W - 128L
1,777 Elo+
Party 1
Baron Samedi
Baron Samedi
SOLxINVICTVS
Baron Samedi
Level 106
God Stats
10W - 2L
1,605 SR
Queue Stats
148W - 62L
1,737 Elo+
Party 1
Team Averages
Level 98
1,657 SR
1,748 Elo+

VS

Team Averages
Level 118
1,674 SR
1,471 Elo+
Rama
Rama
Dhyow
Rama
Level 129
God Stats
2W - 2L
1,708 SR
Queue Stats
426W - 374L
1,521 Elo+
Party 2
Cerberus
Cerberus
Lz_CsjG
Cerberus
Level 101
God Stats
2W - 4L
1,484 SR
Queue Stats
42W - 91L
1,356 Elo+
Solo
Anubis
Anubis
RXPLUCK
Anubis
Level 125
God Stats
8W - 5L
1,830 SR
Queue Stats
369W - 320L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Distubedy
Ne Zha
17
3 / 5 / 11
11,681
730
18,582
13,651
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
8 / 4 / 8
12,521
783
10,867
12,762
9,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
SOLxINVICTVS
Baron Samedi
18
6 / 2 / 10
12,625
789
17,648
12,510
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dhyow
Rama
16
9 / 5 / 2
12,063
754
9,810
16,389
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Lz_CsjG
Cerberus
14
0 / 5 / 10
10,558
660
6,522
20,881
26,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
RXPLUCK
Anubis
14
1 / 7 / 9
10,397
650
9,157
14,701
7,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
17
Kills
10
11
Deaths
17
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
Dhyow
Rama
9
5
2
2
W
Ne Zha
Distubedy
Ne Zha
3
5
11
1.7
L
Cerberus
Lz_CsjG
Cerberus
0
5
10
1
W
Fenrir
8
4
8
3
L
Anubis
RXPLUCK
Anubis
1
7
9
0.79
W
Baron Samedi
SOLxINVICTVS
Baron Samedi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,097
Damage
25,489
38,923
Taken
51,971
22,483
Mitigated
42,077
11,360
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Dhyow
Rama
9,810
7,410
0
3,045
16,389
7,340
572
5,020
10,988
0
32,159
W
Ne Zha
Distubedy
Ne Zha
18,582
2,087
0
3,156
13,651
6,686
533
6,957
6,694
0
53,370
L
Cerberus
Lz_CsjG
Cerberus
6,522
453
231
3,757
20,881
26,858
110
8,733
11,576
16,962
0
W
Fenrir
10,867
3,366
0
1,919
12,762
9,917
455
5,752
7,010
0
25,009
L
Anubis
RXPLUCK
Anubis
9,157
106
0
3,208
14,701
7,879
0
4,136
10,365
44,753
0
W
Baron Samedi
SOLxINVICTVS
Baron Samedi
17,648
1,907
2,285
4,000
12,510
5,880
1,356
3,461
9,049
60,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
33,018
175
Minions Killed
168
10
Camps Cleared
5
887,231
Distance Traveled
777,535
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,063
754
55
3
3
245,022
2
W
Ne Zha
11,681
730
60
4
2
302,549
7
L
Cerberus
10,558
660
29
2
0
279,903
1
W
Fenrir
12,521
783
21
1
4
292,885
5
L
Anubis
10,397
650
84
5
2
252,610
5
W
Baron Samedi
12,625
789
94
6
4
291,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role