Player Matchup

Olorun
Olorun
DaShinGkAzZ
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
MadamaButterfly2
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,365 Elo+
Party 1
Chaac
Chaac
Phylocke
Chaac
Level 67
God Stats
17W - 9L
1,563 SR
Queue Stats
61W - 56L
1,442 Elo+
Party 1
Team Averages
Level 77
1,521 SR
1,400 Elo+

VS

Team Averages
Level 107
1,560 SR
1,468 Elo+
Rama
Rama
Angel of Yahweh
Rama
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 154L
1,406 Elo+
Solo
Odin
Odin
DaHeadElf
Odin
Level 69
God Stats
4W - 2L
1,679 SR
Queue Stats
38W - 42L
1,493 Elo+
Party 2
Ishtar
Ishtar
Shadowwolf_1337
Ishtar
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 70L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 11 / 5
11,446
572
9,400
20,027
12,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 8 / 5
14,285
714
18,780
24,537
11,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Phylocke
Chaac
18
6 / 5 / 6
13,851
693
21,968
29,583
39,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 11
14,086
704
15,477
24,572
12,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
7 / 0 / 16
15,011
751
23,338
17,362
22,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 8 / 7
14,899
745
27,580
22,281
12,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
15
Kills
24
24
Deaths
15
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
7
11
1.64
W
Odin
7
0
16
15
L
Olorun
1
11
5
0.32
L
8
8
5
1.31
L
Chaac
Phylocke
Chaac
6
5
6
1.8
W
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
66,395
74,147
Taken
64,215
63,447
Mitigated
48,033
14,384
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,477
12,047
0
8,654
24,572
12,524
2,487
3,334
21,238
0
66,306
W
Odin
23,338
4,042
0
5,751
17,362
22,669
362
4,082
13,280
0
41,622
L
Olorun
9,400
4,244
590
2,465
20,027
12,023
0
0
19,755
24,996
3,125
L
18,780
13,102
0
2,167
24,537
11,947
0
208
23,767
0
51,296
L
Chaac
Phylocke
Chaac
21,968
5,446
0
9,162
29,583
39,477
0
604
28,318
0
55,435
W
27,580
19,439
0
5,613
22,281
12,840
0
2,476
19,805
0
73,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
43,996
190
Minions Killed
193
6
Camps Cleared
11
892,350
Distance Traveled
927,580
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,086
704
69
3
6
259,727
0
W
Odin
15,011
751
35
2
1
395,997
3
L
Olorun
11,446
572
38
2
2
246,535
2
L
Jing Wei
14,285
714
91
5
2
312,133
1
L
Chaac
13,851
693
61
3
2
333,682
1
W
Ishtar
14,899
745
89
4
4
271,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role