Player Matchup

Eset
Eset
RomanMKR
Eset
Level 155
God Stats
1W - 0L
1,300 SR
Queue Stats
136W - 73L
1,713 Elo+
Party 2
Discordia
Discordia
WEEBLORD5000
Discordia
Level 151
God Stats
2W - 0L
1,821 SR
Queue Stats
132W - 88L
1,672 Elo+
Party 2
Chaac
Chaac
sschroeck
Chaac
Level 26
God Stats
3W - 1L
1,295 SR
Queue Stats
48W - 22L
1,663 Elo+
Party 2
Team Averages
Level 111
1,472 SR
1,683 Elo+

VS

Team Averages
Level 59
1,519 SR
1,450 Elo+
Hercules
Hercules
Flep54
Hercules
Level 56
God Stats
4W - 10L
1,458 SR
Queue Stats
64W - 111L
1,386 Elo+
Solo
Janus
Janus
Joertt
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,485 Elo+
Party 1
Neith
Neith
SwizzleStixx25
Neith
Level 107
God Stats
3W - 3L
1,600 SR
Queue Stats
53W - 58L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 3 / 21
13,013
765
13,972
15,656
26,899
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
WEEBLORD5000
Discordia
19
20 / 2 / 6
14,249
838
29,318
10,094
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
sschroeck
Chaac
17
8 / 2 / 15
12,409
730
18,901
24,170
24,661
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flep54
Hercules
16
4 / 4 / 2
11,283
664
16,372
32,549
39,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Joertt
Janus
13
1 / 14 / 1
9,512
560
8,718
18,134
7,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 13 / 3
11,064
651
10,777
21,065
9,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
31
Kills
7
7
Deaths
31
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Flep54
Hercules
4
4
2
1.25
L
Janus
Joertt
Janus
1
14
1
0.11
W
Eset
3
3
21
4.5
L
2
13
3
0.27
W
Discordia
WEEBLORD5000
Discordia
20
2
6
11.5
W
Chaac
sschroeck
Chaac
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,191
Damage
35,867
49,920
Taken
71,748
56,825
Mitigated
56,615
12,002
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Flep54
Hercules
16,372
6,036
338
9,669
32,549
39,571
0
17,146
14,929
0
28,607
L
Janus
Joertt
Janus
8,718
1,197
0
0
18,134
7,868
0
12,174
5,960
25,617
0
W
Eset
13,972
1,233
757
2,761
15,656
26,899
845
2,931
11,967
39,376
0
L
10,777
5,227
0
2,593
21,065
9,176
0
13,496
7,569
0
37,545
W
Discordia
WEEBLORD5000
Discordia
29,318
1,994
0
382
10,094
5,265
1,270
1,799
7,840
82,182
0
W
Chaac
sschroeck
Chaac
18,901
5,773
0
8,102
24,170
24,661
599
3,983
19,297
0
46,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
31,859
207
Minions Killed
117
13
Camps Cleared
0
877,057
Distance Traveled
678,834
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,283
664
27
2
0
277,106
2
L
Janus
9,512
560
32
2
0
203,946
4
W
Eset
13,013
765
36
2
2
282,112
3
L
Neith
11,064
651
58
3
0
197,782
1
W
Discordia
14,249
838
135
8
6
280,531
2
W
Chaac
12,409
730
36
2
5
314,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role