Player Matchup

Mulan
Mulan
DoubleOaked
Mulan
Level 58
God Stats
1W - 1L
1,576 SR
Queue Stats
39W - 9L
1,840 Elo+
Party 2
Ra
Ra
Dr Mine245
Ra
Level 153
God Stats
6W - 5L
1,667 SR
Queue Stats
339W - 336L
1,366 Elo+
Party 2
Ishtar
Ishtar
ZKGUNNZ23
Ishtar
Level 160
God Stats
34W - 34L
1,460 SR
Queue Stats
200W - 207L
1,430 Elo+
Party 2
Team Averages
Level 124
1,568 SR
1,545 Elo+

VS

Team Averages
Level 92
1,628 SR
1,479 Elo+
Set
Set
DarkWolfX007
Set
Level 116
God Stats
12W - 9L
1,546 SR
Queue Stats
383W - 321L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
Misacori
Jormungandr
Level 40
God Stats
109W - 74L
1,595 SR
Queue Stats
284W - 230L
1,507 Elo+
Party 1
Anubis
Anubis
TeflonJohn
Anubis
Level 120
God Stats
3W - 0L
1,743 SR
Queue Stats
214W - 275L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
13,079
688
16,984
28,884
35,219
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 7 / 2
12,395
652
12,563
17,035
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
ZKGUNNZ23
Ishtar
15
1 / 7 / 3
11,191
589
13,109
18,596
7,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
14,236
749
23,976
21,877
21,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Misacori
Jormungandr
19
5 / 3 / 10
13,302
700
17,573
20,689
29,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
TeflonJohn
Anubis
18
5 / 2 / 8
13,287
699
17,715
17,578
10,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
19
19
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
3
5
3
0.9
L
2
7
2
0.43
W
Jormungandr
Misacori
Jormungandr
5
3
10
3.33
W
Anubis
TeflonJohn
Anubis
5
2
8
4.5
L
Ishtar
ZKGUNNZ23
Ishtar
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,656
Damage
59,264
64,515
Taken
60,144
49,713
Mitigated
62,257
15,186
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,976
11,872
0
5,785
21,877
21,395
1,681
5,848
15,477
0
87,383
L
16,984
2,461
360
8,949
28,884
35,219
0
14,219
14,665
871
38,880
L
12,563
260
1,197
2,484
17,035
7,319
546
11,336
5,699
52,640
0
W
Jormungandr
Misacori
Jormungandr
17,573
4,920
223
3,956
20,689
29,884
597
5,142
15,547
53,974
0
W
Anubis
TeflonJohn
Anubis
17,715
827
0
7,105
17,578
10,978
757
3,849
13,729
54,450
0
L
Ishtar
ZKGUNNZ23
Ishtar
13,109
6,329
0
2,196
18,596
7,175
730
9,943
8,653
34
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
40,825
197
Minions Killed
244
3
Camps Cleared
14
984,963
Distance Traveled
1,069,003
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,236
749
105
6
10
374,788
1
L
Mulan
13,079
688
45
2
1
347,115
3
L
Ra
12,395
652
89
5
0
338,589
0
W
Jormungandr
13,302
700
72
4
0
369,944
0
W
Anubis
13,287
699
67
4
4
324,271
0
L
Ishtar
11,191
589
63
3
2
299,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role