Player Matchup

Ullr
Ullr
 
Ullr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Katolisx
Jing Wei
Level 156
God Stats
16W - 7L
1,713 SR
Queue Stats
520W - 353L
1,722 Elo+
Party 1
Thor
Thor
Oakmont808
Thor
Level 101
God Stats
5W - 1L
1,691 SR
Queue Stats
44W - 34L
1,617 Elo+
Party 1
Olorun
Olorun
TheJudicatør
Olorun
Level 125
God Stats
42W - 23L
1,707 SR
Queue Stats
620W - 284L
1,727 Elo+
Party 1
Geb
Geb
WorldClassFeeder
Geb
Level 28
God Stats
5W - 0L
1,840 SR
Queue Stats
89W - 35L
1,723 Elo+
Party 1
Team Averages
Level 93
1,690 SR
1,658 Elo+

VS

Team Averages
Level 100
1,502 SR
1,564 Elo+
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SurferTL
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,727 Elo+
Party 2
Merlin
Merlin
TRCKoke
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,564 Elo+
Solo
Mercury
Mercury
sixthcents
Mercury
Level 85
God Stats
17W - 17L
1,512 SR
Queue Stats
230W - 239L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
9 / 0 / 2
9,211
709
16,303
7,565
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Katolisx
Jing Wei
13
0 / 0 / 3
7,921
609
2,547
6,139
2,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 4 / 4
6,882
529
2,876
10,121
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 0 / 2
8,529
656
9,104
9,465
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 6
7,077
544
2,960
9,804
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 1 / 1
6,908
531
3,696
6,139
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
 
Awilix
9
0 / 5 / 1
5,576
429
6,261
11,251
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SurferTL
Heimdallr
10
0 / 4 / 0
5,661
435
2,186
10,293
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
TRCKoke
Merlin
11
1 / 6 / 0
5,871
452
5,426
8,819
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
sixthcents
Mercury
11
1 / 5 / 2
6,386
491
6,668
11,003
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
3
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
0
2
10
L
Chronos
 
Chronos
1
1
1
1.5
L
Awilix
 
Awilix
0
5
1
0.1
W
Jing Wei
Katolisx
Jing Wei
0
0
3
1.5
W
3
4
4
1.25
L
Heimdallr
SurferTL
Heimdallr
0
4
0
0
L
Merlin
TRCKoke
Merlin
1
6
0
0.17
W
8
0
2
9
W
1
1
6
4
L
Mercury
sixthcents
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
24,237
43,094
Taken
47,505
21,049
Mitigated
20,300
13,545
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,303
7,759
0
1,377
7,565
3,181
0
289
7,276
0
70,732
L
Chronos
 
Chronos
3,696
2,133
0
1,398
6,139
2,676
0
504
5,635
43,372
6,661
L
Awilix
 
Awilix
6,261
2,384
0
260
11,251
4,325
0
3,116
8,135
0
35,115
W
Jing Wei
Katolisx
Jing Wei
2,547
2,365
0
2,007
6,139
2,169
1,126
1,118
5,021
0
66,086
W
2,876
1,126
0
2,777
10,121
3,655
368
1,682
8,439
0
30,857
L
Heimdallr
SurferTL
Heimdallr
2,186
474
0
1,133
10,293
5,205
0
0
10,293
0
31,658
L
Merlin
TRCKoke
Merlin
5,426
1,060
0
520
8,819
3,862
0
5,964
2,855
45,369
0
W
9,104
6,284
404
4,763
9,465
4,105
414
2,965
6,500
81,916
0
W
2,960
587
0
2,217
9,804
7,939
0
2,707
7,097
13,273
0
L
Mercury
sixthcents
Mercury
6,668
4,119
0
1,375
11,003
4,232
0
2,480
8,523
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
30,402
423
Minions Killed
367
0
Camps Cleared
0
1,285,319
Distance Traveled
1,195,909
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,211
709
106
8
0
278,977
0
L
Chronos
6,908
531
104
8
0
240,248
4
L
Awilix
5,576
429
65
5
0
270,183
5
W
Jing Wei
7,921
609
124
10
0
254,230
2
W
Thor
6,882
529
49
4
0
240,762
2
L
Heimdallr
5,661
435
63
5
0
232,254
3
L
Merlin
5,871
452
65
5
0
211,614
2
W
Olorun
8,529
656
124
10
0
243,686
4
W
Geb
7,077
544
20
2
0
267,664
1
L
Mercury
6,386
491
70
5
0
241,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role