Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DexterDX
Odin
Level 120
God Stats
15W - 14L
1,446 SR
Queue Stats
586W - 620L
1,439 Elo+
Solo
Hades
Hades
VladKilher
Hades
Level 95
God Stats
15W - 14L
1,511 SR
Queue Stats
283W - 360L
1,411 Elo+
Party 1
Sol
Sol
Zapataak
Sol
Level 119
God Stats
12W - 12L
1,810 SR
Queue Stats
333W - 460L
1,381 Elo+
Party 1
Loki
Loki
galo2110
Loki
Level 106
God Stats
7W - 13L
1,240 SR
Queue Stats
299W - 428L
1,373 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,421 Elo+

VS

Team Averages
Level 88
1,454 SR
1,479 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EndesonGf23496
Loki
Level 54
God Stats
16W - 15L
1,512 SR
Queue Stats
46W - 39L
1,473 Elo+
Solo
Nike
Nike
Felpxp
Nike
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,519 Elo+
Solo
Hachiman
Hachiman
ZePPeLIn2200
Hachiman
Level 35
God Stats
3W - 6L
1,257 SR
Queue Stats
141W - 170L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 3 / 5
8,702
512
5,973
16,166
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
14
1 / 0 / 2
8,320
489
6,172
10,764
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
13
1 / 1 / 5
7,938
467
6,407
11,193
5,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 3
9,709
571
12,041
9,581
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
16
6 / 0 / 0
9,690
570
8,746
10,203
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 2 / 1
8,197
482
9,128
13,375
8,490
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
14
2 / 1 / 1
8,129
478
10,625
14,030
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 2
8,220
484
3,280
12,138
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Felpxp
Nike
11
0 / 4 / 3
7,117
419
4,873
13,209
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
ZePPeLIn2200
Hachiman
11
0 / 5 / 2
6,815
401
5,215
8,254
2,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
5
5
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
5
1.5
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
L
Sol
 
Sol
2
1
1
2.5
W
Odin
1
0
2
2
L
3
3
2
1.33
L
Nike
Felpxp
Nike
0
4
3
0.38
W
Hades
1
1
5
3.5
W
5
1
3
6.5
L
Hachiman
ZePPeLIn2200
Hachiman
0
5
2
0.2
W
Loki
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,339
Damage
33,121
57,907
Taken
61,006
41,897
Mitigated
25,462
23,562
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,973
719
2,214
4,027
16,166
13,508
0
3,272
12,894
0
32,322
L
Erlang Shen
 
Erlang Shen
9,128
4,171
0
4,449
13,375
8,490
319
1,619
11,197
0
61,646
L
Sol
 
Sol
10,625
2,550
0
3,969
14,030
5,950
1,734
6,447
7,583
59,526
7,588
W
Odin
6,172
1,831
0
3,884
10,764
13,071
0
674
10,090
2,242
43,378
L
3,280
732
0
4,176
12,138
3,958
0
3,906
8,200
0
48,613
L
Nike
Felpxp
Nike
4,873
244
221
2,063
13,209
4,920
238
3,650
9,521
0
24,060
W
Hades
6,407
262
233
5,467
11,193
5,896
631
3,685
7,508
44,069
0
W
12,041
3,681
0
5,262
9,581
4,330
3,990
1,424
8,157
79,736
11,266
L
Hachiman
ZePPeLIn2200
Hachiman
5,215
2,964
0
1,043
8,254
2,144
38
2,220
5,999
0
39,876
W
Loki
8,746
2,958
0
2,475
10,203
5,092
1,338
910
9,293
0
89,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
38,478
479
Minions Killed
386
0
Camps Cleared
0
1,596,450
Distance Traveled
1,511,627
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,702
512
58
3
0
346,103
1
L
Erlang Shen
8,197
482
111
7
0
271,634
6
L
Sol
8,129
478
98
6
0
266,297
3
W
Odin
8,320
489
91
5
0
269,680
6
L
Loki
8,220
484
72
4
0
295,629
1
L
Nike
7,117
419
36
2
0
341,811
6
W
Hades
7,938
467
64
4
0
305,170
1
W
Sol
9,709
571
131
8
0
296,471
4
L
Hachiman
6,815
401
69
4
0
336,256
8
W
Loki
9,690
570
135
8
0
379,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role