Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Albertetes
Merlin
Level 156
God Stats
9W - 6L
1,729 SR
Queue Stats
155W - 124L
1,593 Elo+
Party 1
Hun Batz
Hun Batz
mcsable
Hun Batz
Level 153
God Stats
3W - 5L
1,481 SR
Queue Stats
144W - 117L
1,564 Elo+
Party 1
Team Averages
Level 152
1,570 SR
1,552 Elo+

VS

Team Averages
Level 23
1,500 SR
1,255 Elo+
Tyr
Tyr
ChronicAzure
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChronicIvatan
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Anubis
Anubis
Jacob1234111
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 4 / 10
7,675
768
5,083
8,376
2,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Albertetes
Merlin
15
12 / 1 / 6
9,740
974
12,997
5,391
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
mcsable
Hun Batz
12
5 / 3 / 12
8,135
814
9,700
9,209
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,378
738
7,821
11,622
9,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
ChronicIvatan
Tsukuyomi
10
3 / 8 / 2
6,931
693
6,523
11,926
4,649
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
1 / 7 / 5
7,113
711
3,855
9,978
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
8
8
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
4
10
2
W
Merlin
Albertetes
Merlin
12
1
6
15
L
4
5
2
1
L
Tsukuyomi
ChronicIvatan
Tsukuyomi
3
8
2
0.5
L
Anubis
1
7
5
0.5
W
Hun Batz
mcsable
Hun Batz
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,780
Damage
18,199
22,976
Taken
33,526
8,242
Mitigated
18,534
1,506
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,083
2,621
0
291
8,376
2,467
132
1,328
7,048
0
13,076
W
Merlin
Albertetes
Merlin
12,997
427
0
750
5,391
2,353
328
890
4,501
35,807
0
L
7,821
2,015
0
1,525
11,622
9,256
0
3,851
7,771
0
14,249
L
Tsukuyomi
ChronicIvatan
Tsukuyomi
6,523
1,769
0
314
11,926
4,649
0
4,606
7,320
0
15,771
L
Anubis
3,855
243
0
705
9,978
4,629
0
4,703
5,275
16,082
0
W
Hun Batz
mcsable
Hun Batz
9,700
2,669
0
465
9,209
3,422
425
1,826
7,383
0
25,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
21,422
117
Minions Killed
63
7
Camps Cleared
2
528,558
Distance Traveled
463,659
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,675
768
14
1
1
176,522
1
W
Merlin
9,740
974
57
6
3
188,380
3
L
Tyr
7,378
738
19
2
1
179,502
0
L
Tsukuyomi
6,931
693
9
1
1
145,100
0
L
Anubis
7,113
711
35
4
0
139,057
3
W
Hun Batz
8,135
814
46
5
3
163,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role