Player Matchup

King Arthur
King Arthur
Cubeboot
King Arthur
Level 102
God Stats
0W - 2L
1,304 SR
Queue Stats
70W - 60L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
RaGexQuiTTxNooB
Xbalanque
Level 158
God Stats
1W - 2L
1,852 SR
Queue Stats
72W - 59L
1,669 Elo+
Solo
Vulcan
Vulcan
RamericaBalls
Vulcan
Level 155
God Stats
1W - 2L
1,527 SR
Queue Stats
108W - 81L
1,605 Elo+
Party 1
Ishtar
Ishtar
TortaDeMinion
Ishtar
Level 142
God Stats
0W - 1L
1,640 SR
Queue Stats
131W - 105L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
meadow1234
Kumbhakarna
Level 160
God Stats
6W - 6L
1,551 SR
Queue Stats
525W - 553L
1,519 Elo+
Solo
Team Averages
Level 143
1,575 SR
1,596 Elo+

VS

Team Averages
Level 121
1,590 SR
1,517 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Anjonu
Hera
Level 160
God Stats
1W - 0L
1,594 SR
Queue Stats
21W - 18L
1,462 Elo+
Party 2
Bellona
Bellona
Blipity
Bellona
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,537 Elo+
Solo
Hachiman
Hachiman
CrothFlar
Hachiman
Level 137
God Stats
8W - 16L
1,506 SR
Queue Stats
479W - 530L
1,486 Elo+
Solo
Tiamat
Tiamat
Squee545
Tiamat
Level 105
God Stats
2W - 0L
1,849 SR
Queue Stats
45W - 27L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cubeboot
King Arthur
13
1 / 5 / 5
7,516
683
4,684
14,586
13,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
RaGexQuiTTxNooB
Xbalanque
18
7 / 4 / 1
9,869
897
24,047
14,629
8,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 5 / 2
7,846
713
12,708
9,658
5,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
7,577
689
10,432
7,627
4,085
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
meadow1234
Kumbhakarna
14
0 / 3 / 8
8,442
767
3,318
14,384
19,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 3 / 7
9,702
882
7,460
19,850
22,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Anjonu
Hera
15
3 / 2 / 11
9,045
822
12,400
10,862
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Blipity
Bellona
15
5 / 4 / 9
9,859
896
9,091
18,399
17,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
CrothFlar
Hachiman
16
4 / 2 / 11
9,226
839
17,821
13,116
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Squee545
Tiamat
16
4 / 0 / 9
9,257
842
9,301
8,464
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
10
Kills
20
20
Deaths
11
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
7
2.5
W
Hera
Anjonu
Hera
3
2
11
4.25
W
Bellona
Blipity
Bellona
5
4
9
2.38
W
Hachiman
CrothFlar
Hachiman
4
2
11
4.75
L
King Arthur
Cubeboot
King Arthur
1
5
5
0.7
L
Xbalanque
RaGexQuiTTxNooB
Xbalanque
7
4
1
1.88
L
1
5
2
0.4
W
Tiamat
Squee545
Tiamat
4
0
9
8.5
L
1
3
4
1
L
Kumbhakarna
meadow1234
Kumbhakarna
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,189
Damage
56,073
60,884
Taken
70,691
51,073
Mitigated
56,999
17,031
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,460
1,307
2,143
6,978
19,850
22,680
364
4,234
15,616
0
15,620
W
Hera
Anjonu
Hera
12,400
2,831
1,699
917
10,862
5,236
1,929
2,069
8,793
25,774
0
W
Bellona
Blipity
Bellona
9,091
1,806
4,049
3,987
18,399
17,279
425
4,946
13,453
0
13,247
W
Hachiman
CrothFlar
Hachiman
17,821
8,760
958
2,770
13,116
6,264
1,806
2,429
10,687
0
36,031
L
King Arthur
Cubeboot
King Arthur
4,684
249
1,920
3,121
14,586
13,880
0
4,755
9,831
0
9,033
L
Xbalanque
RaGexQuiTTxNooB
Xbalanque
24,047
5,560
1,084
4,134
14,629
8,299
0
5,380
9,249
0
50,548
L
12,708
2,838
208
480
9,658
5,604
0
3,594
6,064
28,604
0
W
Tiamat
Squee545
Tiamat
9,301
477
1,227
3,116
8,464
5,540
1,104
2,348
6,116
22,826
0
L
10,432
6,163
746
1,103
7,627
4,085
0
2,361
5,266
0
20,715
L
Kumbhakarna
meadow1234
Kumbhakarna
3,318
62
1,172
3,063
14,384
19,205
0
5,611
8,773
6,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
47,089
127
Minions Killed
143
0
Camps Cleared
0
1,097,742
Distance Traveled
1,173,352
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,702
882
24
2
0
243,583
2
W
Hera
9,045
822
41
4
0
236,153
0
W
Bellona
9,859
896
15
1
0
238,045
1
W
Hachiman
9,226
839
34
3
0
222,984
0
L
King Arthur
7,516
683
7
1
0
239,618
0
L
Xbalanque
9,869
897
47
4
0
220,551
3
L
Vulcan
7,846
713
37
3
0
230,947
2
W
Tiamat
9,257
842
29
3
0
232,587
0
L
Ishtar
7,577
689
29
3
0
195,049
2
L
Kumbhakarna
8,442
767
7
1
0
211,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role