Player Matchup

Ah Puch
Ah Puch
Atyler84
Ah Puch
Level 145
God Stats
2W - 2L
1,807 SR
Queue Stats
45W - 41L
1,612 Elo+
Solo
Mulan
Mulan
PrynceZuko
Mulan
Level 49
God Stats
9W - 8L
1,571 SR
Queue Stats
74W - 102L
1,563 Elo+
Solo
Izanami
Izanami
Pu Pu PLATA
Izanami
Level 141
God Stats
0W - 1L
1,845 SR
Queue Stats
32W - 32L
1,576 Elo+
Solo
Team Averages
Level 112
1,741 SR
1,584 Elo+

VS

Team Averages
Level 139
1,711 SR
1,692 Elo+
Chaac
Chaac
FlatlineVex
Chaac
Level 106
God Stats
5W - 3L
1,661 SR
Queue Stats
239W - 279L
1,526 Elo+
Solo
Medusa
Medusa
llCHAOSll-
Medusa
Level 157
God Stats
18W - 6L
1,749 SR
Queue Stats
764W - 479L
1,777 Elo+
Party 1
Sol
Sol
llPrincesslI-
Sol
Level 155
God Stats
55W - 34L
1,724 SR
Queue Stats
909W - 580L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atyler84
Ah Puch
13
1 / 1 / 4
7,377
738
8,626
7,178
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
1 / 7 / 3
6,663
666
7,582
11,740
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Pu Pu PLATA
Izanami
12
3 / 4 / 2
7,532
753
8,634
13,078
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,218
822
8,810
12,894
10,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
llCHAOSll-
Medusa
13
4 / 1 / 7
8,504
850
11,010
9,777
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 6
7,525
753
9,220
8,655
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Atyler84
Ah Puch
1
1
4
3
W
5
2
6
4
L
Mulan
1
7
3
0.36
L
Izanami
Pu Pu PLATA
Izanami
3
4
2
1
W
Medusa
llCHAOSll-
Medusa
4
1
7
7.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
29,040
31,996
Taken
31,326
19,360
Mitigated
18,716
5,766
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Atyler84
Ah Puch
8,626
319
0
3,114
7,178
3,300
0
1,456
5,722
28,538
0
W
8,810
1,360
0
2,413
12,894
10,888
154
3,681
9,025
1,643
18,127
L
Mulan
7,582
1,232
0
1,625
11,740
9,665
0
3,993
7,747
0
14,969
L
Izanami
Pu Pu PLATA
Izanami
8,634
4,461
0
1,027
13,078
6,395
0
3,557
9,521
0
28,201
W
Medusa
llCHAOSll-
Medusa
11,010
4,587
0
756
9,777
4,377
450
2,884
6,635
0
31,599
W
9,220
3,483
0
1,342
8,655
3,451
691
2,388
6,114
23,576
2,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,572
Gold Earned
24,247
115
Minions Killed
132
7
Camps Cleared
3
527,608
Distance Traveled
577,981
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,377
738
59
6
3
199,044
3
W
Chaac
8,218
822
22
2
1
209,047
3
L
Mulan
6,663
666
12
1
0
155,862
2
L
Izanami
7,532
753
44
4
4
172,702
2
W
Medusa
8,504
850
57
6
1
204,062
3
W
Sol
7,525
753
53
5
1
164,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role