Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
StanisStanaway
Achilles
Level 69
God Stats
8W - 16L
1,453 SR
Queue Stats
273W - 262L
1,495 Elo+
Party 3
Mercury
Mercury
TasteMyBlade28
Mercury
Level 87
God Stats
3W - 4L
1,285 SR
Queue Stats
289W - 273L
1,529 Elo+
Party 3
Janus
Janus
thomas101399
Janus
Level 109
God Stats
4W - 4L
1,469 SR
Queue Stats
320W - 296L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
xSubLethalx
Cthulhu
Level 141
God Stats
29W - 22L
1,568 SR
Queue Stats
437W - 454L
1,437 Elo+
Party 1
Team Averages
Level 105
1,455 SR
1,493 Elo+

VS

Team Averages
Level 117
1,604 SR
1,551 Elo+
Yu Huang
Yu Huang
HunterDragoor
Yu Huang
Level 143
God Stats
1W - 1L
1,341 SR
Queue Stats
117W - 99L
1,584 Elo+
Party 2
Ishtar
Ishtar
M4T14s_1003
Ishtar
Level 137
God Stats
9W - 7L
1,670 SR
Queue Stats
326W - 307L
1,516 Elo+
Solo
Shiva
Shiva
MrTweety4587
Shiva
Level 17
God Stats
12W - 0L
1,934 SR
Queue Stats
24W - 9L
1,595 Elo+
Party 2
Ratatoskr
Ratatoskr
NickelPickle778
Ratatoskr
Level 129
God Stats
1W - 1L
1,340 SR
Queue Stats
112W - 124L
1,464 Elo+
Solo
Thanatos
Thanatos
onii4chan
Thanatos
Level 157
God Stats
10W - 5L
1,734 SR
Queue Stats
252W - 200L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 4
6,362
424
5,887
13,175
8,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
13
2 / 2 / 0
7,162
477
7,138
13,351
8,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 6 / 3
6,816
454
4,451
14,043
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 3
8,010
534
5,910
6,288
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xSubLethalx
Cthulhu
13
0 / 0 / 3
7,399
493
6,080
8,618
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HunterDragoor
Yu Huang
13
1 / 1 / 6
7,760
517
9,013
7,690
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
14
1 / 0 / 0
7,650
510
6,413
8,499
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 5
7,293
486
5,722
13,690
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
NickelPickle778
Ratatoskr
14
2 / 2 / 2
8,780
585
9,714
14,615
8,395
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
onii4chan
Thanatos
13
7 / 2 / 6
8,435
562
7,035
11,715
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
13
13
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
4
1.33
W
Yu Huang
HunterDragoor
Yu Huang
1
1
6
4
W
Ishtar
1
0
0
1
W
2
4
5
1.13
W
Ratatoskr
NickelPickle778
Ratatoskr
2
2
2
1.5
L
Achilles
2
2
0
1
L
2
6
3
0.58
W
Thanatos
onii4chan
Thanatos
7
2
6
5
L
3
2
3
2.25
L
Cthulhu
xSubLethalx
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
37,897
55,475
Taken
56,209
29,783
Mitigated
34,272
13,399
Healing
28,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,887
1,943
0
1,514
13,175
8,920
0
3,280
9,895
0
21,486
W
Yu Huang
HunterDragoor
Yu Huang
9,013
1,192
0
1,485
7,690
3,569
55
2,145
5,373
70,585
0
W
Ishtar
6,413
4,211
0
4,813
8,499
3,897
195
3,902
4,557
0
68,229
W
5,722
1,335
521
2,913
13,690
12,728
0
3,815
9,692
0
19,414
W
Ratatoskr
NickelPickle778
Ratatoskr
9,714
1,909
0
6,736
14,615
8,395
31
298
14,275
0
63,809
L
Achilles
7,138
1,429
0
4,853
13,351
8,553
0
277
13,074
0
47,448
L
4,451
2,050
0
1,610
14,043
4,696
0
1,724
12,319
0
44,330
W
Thanatos
onii4chan
Thanatos
7,035
1,810
0
12,161
11,715
5,683
0
806
10,851
0
65,913
L
5,910
255
134
1,109
6,288
2,686
0
3,133
3,155
54,847
0
L
Cthulhu
xSubLethalx
Cthulhu
6,080
1,181
56
4,123
8,618
4,928
0
599
8,019
61,396
9,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
39,918
427
Minions Killed
477
0
Camps Cleared
0
1,455,377
Distance Traveled
1,482,861
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,362
424
34
2
0
277,276
4
W
Yu Huang
7,760
517
123
8
0
273,581
4
W
Ishtar
7,650
510
107
7
0
257,033
5
W
Shiva
7,293
486
27
2
0
299,780
3
W
Ratatoskr
8,780
585
122
8
0
304,246
5
L
Achilles
7,162
477
81
5
0
284,064
1
L
Mercury
6,816
454
64
4
0
294,241
1
W
Thanatos
8,435
562
98
7
0
348,221
1
L
Janus
8,010
534
124
8
0
317,941
2
L
Cthulhu
7,399
493
124
8
0
281,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role