Player Matchup

Khepri
Khepri
Silver I
ConspiracyTagz
Khepri
Silver I
Level 141
God Stats
4W - 5L
1,516 SR
Queue Stats
243W - 253L
1,225 MMR
Solo
Mercury
Mercury
Gold III
DaSmallTryHard
Mercury
Gold III
Level 137
God Stats
2W - 2L
1,276 SR
Queue Stats
141W - 154L
1,284 MMR
Solo
Anhur
Anhur
Silver II
KayoRibeiro
Anhur
Silver II
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 79L
1,306 MMR
Solo
Raijin
Raijin
Gold IV
andDemise
Raijin
Gold IV
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 149L
1,254 MMR
Solo
Neith
Neith
Silver I
jpgnarly
Neith
Silver I
Level 124
God Stats
16W - 14L
1,561 SR
Queue Stats
198W - 206L
1,255 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,471 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,523 SR
1,265 MMR
Thanatos
Thanatos
Gold IV
Hexsdfghjkll
Thanatos
Gold IV
Level 114
God Stats
3W - 6L
1,623 SR
Queue Stats
106W - 107L
1,464 MMR
Party 1
Achilles
Achilles
Silver II
Jaxco1973
Achilles
Silver II
Level 66
God Stats
1W - 4L
1,477 SR
Queue Stats
65W - 78L
1,228 MMR
Solo
Set
Set
Silver II
Larsqqwwer
Set
Silver II
Level 119
God Stats
5W - 9L
1,492 SR
Queue Stats
120W - 138L
1,133 MMR
Party 1
Artemis
Artemis
Silver I
Ulrich NK1
Artemis
Silver I
Level 158
God Stats
1W - 2L
1,368 SR
Queue Stats
256W - 272L
1,216 MMR
Solo
Hades
Hades
Silver V
UnclearAtom3928
Hades
Silver V
Level 128
God Stats
0W - 1L
1,656 SR
Queue Stats
24W - 35L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 7
10,977
457
4,352
21,838
23,104
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 3 / 2
16,078
670
21,111
23,648
12,121
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 2 / 4
13,718
572
8,715
14,433
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
andDemise
Raijin
18
2 / 4 / 6
12,591
525
12,019
10,830
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
jpgnarly
Neith
19
1 / 4 / 11
12,799
533
17,305
15,585
10,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaArachneAwilixKaliCabrakan

VS

Bans
LancelotBacchusKing ArthurPoseidonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hexsdfghjkll
Thanatos
18
9 / 8 / 0
11,720
488
17,195
24,387
13,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Jaxco1973
Achilles
17
5 / 5 / 4
10,514
438
14,160
23,875
26,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 3 / 3
10,401
433
13,298
23,649
22,464
Artemis
Ulrich NK1
Artemis
19
2 / 3 / 3
11,807
492
11,439
15,413
6,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
6,100
254
0
62
15
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
19
19
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
6
7
0.58
W
14
3
2
5
L
Thanatos
Hexsdfghjkll
Thanatos
9
8
0
1.13
L
Achilles
Jaxco1973
Achilles
5
5
4
1.4
W
2
2
4
2
L
3
3
3
1.5
L
Artemis
Ulrich NK1
Artemis
2
3
3
1.17
L
0
0
0
0
W
Raijin
andDemise
Raijin
2
4
6
1.25
W
Neith
jpgnarly
Neith
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,502
Damage
56,092
86,334
Taken
87,386
56,243
Mitigated
68,403
24,358
Healing
40,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,352
660
248
4,708
21,838
23,104
363
581
21,002
34,120
0
W
21,111
12,543
0
6,876
23,648
12,121
0
1,099
22,370
0
171,980
L
Thanatos
Hexsdfghjkll
Thanatos
17,195
5,214
0
16,951
24,387
13,526
0
3,654
20,493
0
107,230
L
Achilles
Jaxco1973
Achilles
14,160
3,164
0
5,691
23,875
26,294
707
5,887
17,763
0
61,781
W
8,715
4,665
0
4,526
14,433
5,377
5,879
280
14,121
0
120,201
L
13,298
6,559
517
11,614
23,649
22,464
225
5,691
17,578
0
87,143
L
Artemis
Ulrich NK1
Artemis
11,439
5,747
0
5,812
15,413
6,104
834
1,001
14,412
0
98,121
L
0
0
0
1
62
15
0
0
62
82
0
W
Raijin
andDemise
Raijin
12,019
367
0
1,839
10,830
4,785
860
0
10,625
93,163
0
W
Neith
jpgnarly
Neith
17,305
5,988
0
6,161
15,585
10,856
525
159
15,205
0
100,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,163
Gold Earned
50,542
787
Minions Killed
508
0
Camps Cleared
0
2,237,836
Distance Traveled
1,638,159
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,977
457
52
2
0
404,780
8
W
Mercury
16,078
670
202
8
0
590,395
0
L
Thanatos
11,720
488
139
6
0
403,231
5
L
Achilles
10,514
438
95
4
0
414,077
1
W
Anhur
13,718
572
213
9
0
413,592
2
L
Set
10,401
433
120
5
0
423,908
5
L
Artemis
11,807
492
154
6
0
389,061
2
L
Hades
6,100
254
0
0
0
7,882
0
W
Raijin
12,591
525
163
7
0
449,379
3
W
Neith
12,799
533
157
7
0
379,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role