Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Cody13_98
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
Kotton4444
Hun Batz
Level 155
God Stats
6W - 0L
2,002 SR
Queue Stats
359W - 346L
1,612 Elo+
Party 3
Eset
Eset
SAVAGExBANANAS
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,522 Elo+
Party 3
Heimdallr
Heimdallr
VoidKitty122
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,473 Elo+
Party 1
Team Averages
Level 92
1,600 SR
1,524 Elo+

VS

Team Averages
Level 79
1,531 SR
1,510 Elo+
Guan Yu
Guan Yu
CanYouBeatJoJo
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Monkeynuklex
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,457 Elo+
Solo
Athena
Athena
RebelMoon3534
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,447 Elo+
Solo
Ishtar
Ishtar
TheCEOofBedtime
Ishtar
Level 146
God Stats
1W - 1L
1,579 SR
Queue Stats
107W - 94L
1,626 Elo+
Party 2
Hun Batz
Hun Batz
michiowarrior
Hun Batz
Level 124
God Stats
0W - 1L
1,575 SR
Queue Stats
37W - 48L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 12
7,430
826
6,163
14,397
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
Cody13_98
Terra
13
0 / 0 / 12
6,852
761
1,089
10,032
11,218
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Kotton4444
Hun Batz
14
4 / 2 / 8
7,938
882
18,275
11,506
6,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 11
7,826
870
7,406
6,709
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
VoidKitty122
Heimdallr
15
7 / 2 / 7
8,482
942
17,693
9,747
6,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
7,124
792
5,163
14,302
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Monkeynuklex
Tsukuyomi
12
0 / 5 / 3
6,422
714
10,608
14,446
6,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 2
7,696
855
5,788
16,405
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 2 / 4
8,414
935
18,163
10,925
5,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
michiowarrior
Hun Batz
5
0 / 0 / 0
5,196
577
0
0
0

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
14
Kills
8
8
Deaths
14
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
12
2
L
1
2
6
2
W
Terra
Cody13_98
Terra
0
0
12
6
W
Hun Batz
Kotton4444
Hun Batz
4
2
8
4
L
Tsukuyomi
Monkeynuklex
Tsukuyomi
0
5
3
0.3
L
3
5
2
0.8
W
3
1
11
8.5
L
4
2
4
3
W
Heimdallr
VoidKitty122
Heimdallr
7
2
7
5.25
L
Hun Batz
michiowarrior
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,626
Damage
39,722
52,391
Taken
56,078
45,065
Mitigated
42,735
16,746
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,163
563
1,508
2,164
14,397
17,261
98
1,027
13,140
11,385
0
L
5,163
1,318
6,271
6,034
14,302
13,471
0
4,426
9,876
0
9,240
W
Terra
Cody13_98
Terra
1,089
788
4,301
3,458
10,032
11,218
338
2,089
7,879
2,391
0
W
Hun Batz
Kotton4444
Hun Batz
18,275
2,991
0
287
11,506
6,453
557
730
10,741
0
32,990
L
Tsukuyomi
Monkeynuklex
Tsukuyomi
10,608
2,344
0
2,862
14,446
6,690
0
3,893
10,553
0
18,806
L
5,788
1,642
453
1,472
16,405
17,322
0
3,937
12,468
11,011
0
W
7,406
1,263
1,282
1,032
6,709
3,268
389
540
6,100
15,841
0
L
18,163
10,429
1,285
4,369
10,925
5,252
53
2,402
8,523
0
35,466
W
Heimdallr
VoidKitty122
Heimdallr
17,693
6,535
1,617
1,097
9,747
6,865
572
1,402
8,237
0
30,627
L
Hun Batz
michiowarrior
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
34,852
90
Minions Killed
80
0
Camps Cleared
0
799,536
Distance Traveled
779,596
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,430
826
0
0
0
159,808
0
L
Guan Yu
7,124
792
12
1
0
207,337
5
W
Terra
6,852
761
2
0
0
178,720
0
W
Hun Batz
7,938
882
32
4
0
158,245
3
L
Tsukuyomi
6,422
714
10
1
0
203,018
0
L
Athena
7,696
855
5
1
0
199,816
0
W
Eset
7,826
870
21
2
0
164,540
0
L
Ishtar
8,414
935
53
6
0
169,425
0
W
Heimdallr
8,482
942
35
4
0
138,223
0
L
Hun Batz
5,196
577
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role