Player Matchup

Susano
Susano
Platinum I
 
Susano
Platinum I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum II
Avp726
Terra
Platinum II
Level 157
God Stats
0W - 2L
1,617 SR
Queue Stats
301W - 294L
1,934 MMR
Solo
Chiron
Chiron
Gold V
EspinaCC
Chiron
Gold V
Level 37
God Stats
1W - 3L
1,737 SR
Queue Stats
54W - 53L
1,759 MMR
Solo
Thoth
Thoth
Platinum V
Parzival501st
Thoth
Platinum V
Level 133
God Stats
2W - 1L
1,877 SR
Queue Stats
34W - 33L
1,811 MMR
Solo
Ullr
Ullr
Gold IV
Shírō
Ullr
Gold IV
Level 160
God Stats
1W - 1L
1,758 SR
Queue Stats
49W - 29L
2,226 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,698 SR
1,846 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,707 SR
1,971 MMR
Cernunnos
Cernunnos
Platinum III
BrienzaTV
Cernunnos
Platinum III
Level 153
God Stats
16W - 10L
1,718 SR
Queue Stats
42W - 37L
2,069 MMR
Party 1
Ravana
Ravana
Gold II
GhostWolf04
Ravana
Gold II
Level 120
God Stats
1W - 0L
1,759 SR
Queue Stats
15W - 9L
1,749 MMR
Solo
Tiamat
Tiamat
Diamond V
Raizuh
Tiamat
Diamond V
Level 156
God Stats
17W - 8L
1,627 SR
Queue Stats
79W - 69L
2,088 MMR
Solo
Atlas
Atlas
Platinum IV
TheAlmightySteez
Atlas
Platinum IV
Level 146
God Stats
1W - 0L
1,689 SR
Queue Stats
32W - 27L
2,035 MMR
Party 1
Horus
Horus
Gold I
wialord
Horus
Gold I
Level 138
God Stats
11W - 13L
1,742 SR
Queue Stats
50W - 45L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 0 / 0
5,725
477
756
5,027
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Avp726
Terra
9
0 / 1 / 1
5,668
472
1,492
9,232
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
EspinaCC
Chiron
10
0 / 3 / 1
5,300
442
2,969
6,859
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,583
382
726
2,832
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
Shírō
Ullr
11
0 / 1 / 0
6,373
531
3,067
8,266
2,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ShivaFenrirLancelotNemesis

VS

Bans
KaliKhepriYmirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrienzaTV
Cernunnos
13
2 / 1 / 1
7,266
606
5,625
5,531
1,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
1 / 0 / 3
6,583
549
2,806
2,488
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Raizuh
Tiamat
12
3 / 0 / 0
7,339
612
5,176
3,059
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 4
6,798
567
3,273
10,069
8,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
wialord
Horus
12
1 / 0 / 0
7,121
593
3,795
5,887
3,865
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
0
1
L
Terra
Avp726
Terra
0
1
1
0.5
W
Cernunnos
BrienzaTV
Cernunnos
2
1
1
2.5
L
Chiron
EspinaCC
Chiron
0
3
1
0.17
W
Ravana
1
0
3
2.5
L
0
2
0
0
W
Tiamat
Raizuh
Tiamat
3
0
0
3
L
Ullr
Shírō
Ullr
0
1
0
0
W
0
0
4
2
W
Horus
wialord
Horus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,010
Damage
20,675
32,216
Taken
27,034
14,049
Mitigated
16,306
12,058
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
756
141
0
3,198
5,027
1,704
0
121
4,890
0
33,813
L
Terra
Avp726
Terra
1,492
198
205
3,860
9,232
6,207
0
3,976
5,134
31,360
0
W
Cernunnos
BrienzaTV
Cernunnos
5,625
2,764
0
1,938
5,531
1,727
1,128
164
5,367
0
62,047
L
Chiron
EspinaCC
Chiron
2,969
1,443
413
1,965
6,859
2,382
0
654
6,205
0
36,734
W
Ravana
2,806
556
0
1,792
2,488
909
870
0
2,488
0
38,358
L
726
0
0
100
2,832
878
0
1,573
1,153
20,857
0
W
Tiamat
Raizuh
Tiamat
5,176
590
0
1,139
3,059
1,757
805
1,228
1,831
53,323
0
L
Ullr
Shírō
Ullr
3,067
1,742
0
2,317
8,266
2,878
0
1,843
6,385
0
48,714
W
3,273
1,238
1,981
3,063
10,069
8,048
245
826
9,243
19,002
0
W
Horus
wialord
Horus
3,795
1,730
75
1,741
5,887
3,865
588
0
5,887
0
46,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
35,107
327
Minions Killed
424
0
Camps Cleared
0
962,562
Distance Traveled
1,198,214
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,725
477
72
6
0
228,473
0
L
Terra
5,668
472
62
5
0
223,950
3
W
Cernunnos
7,266
606
109
9
0
203,119
0
L
Chiron
5,300
442
65
5
0
186,295
2
W
Ravana
6,583
549
73
6
0
280,386
3
L
Thoth
4,583
382
39
3
0
115,815
1
W
Tiamat
7,339
612
131
11
0
233,923
3
L
Ullr
6,373
531
89
7
0
208,029
3
W
Atlas
6,798
567
19
2
0
254,530
3
W
Horus
7,121
593
92
8
0
226,256
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role