Player Matchup

Nike
Nike
Breaker159
Nike
Level 160
God Stats
6W - 8L
1,481 SR
Queue Stats
174W - 140L
1,562 Elo+
Party 1
Chang'e
Chang'e
DeeBundles
Chang'e
Level 160
God Stats
2W - 0L
1,630 SR
Queue Stats
191W - 127L
1,688 Elo+
Party 1
Neith
Neith
Simptress_Angie
Neith
Level 160
God Stats
11W - 16L
1,572 SR
Queue Stats
158W - 157L
1,534 Elo+
Party 1
Team Averages
Level 160
1,561 SR
1,595 Elo+

VS

Team Averages
Level 118
1,584 SR
1,488 Elo+
Zeus
Zeus
Atyler84
Zeus
Level 145
God Stats
14W - 13L
1,677 SR
Queue Stats
45W - 41L
1,624 Elo+
Solo
Hou Yi
Hou Yi
InmortuaeUrsi
Hou Yi
Level 79
God Stats
19W - 19L
1,575 SR
Queue Stats
131W - 135L
1,592 Elo+
Solo
Achilles
Achilles
NegGlizzy
Achilles
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
10,115
778
11,691
11,119
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
DeeBundles
Chang'e
15
3 / 2 / 10
9,825
756
6,991
10,381
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 7
9,344
719
7,954
10,744
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 5 / 3
9,224
710
7,987
7,313
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
8,965
690
8,754
11,690
5,194
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
NegGlizzy
Achilles
13
3 / 4 / 1
8,978
691
6,127
10,808
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
7
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
3
0.7
W
7
3
5
3.17
W
Chang'e
DeeBundles
Chang'e
3
2
10
4
L
1
4
4
0.75
L
Achilles
NegGlizzy
Achilles
3
4
1
0.88
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
22,868
32,244
Taken
29,811
17,213
Mitigated
17,776
9,897
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,987
564
0
630
7,313
2,531
0
1,707
5,415
25,206
0
W
11,691
1,460
0
1,325
11,119
8,961
0
2,508
8,474
0
27,482
W
Chang'e
DeeBundles
Chang'e
6,991
528
2,001
4,020
10,381
3,906
400
3,166
7,073
30,878
0
L
8,754
2,857
0
2,197
11,690
5,194
0
2,296
9,034
0
38,556
L
Achilles
NegGlizzy
Achilles
6,127
1,747
0
2,296
10,808
10,051
0
3,447
7,098
0
16,113
W
7,954
2,926
0
2,551
10,744
4,346
631
2,650
7,935
0
38,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
27,167
168
Minions Killed
136
8
Camps Cleared
5
663,813
Distance Traveled
716,515
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,224
710
53
4
2
213,345
3
W
Nike
10,115
778
30
2
3
234,180
1
W
Chang'e
9,825
756
63
5
5
244,013
5
L
Hou Yi
8,965
690
63
5
1
246,017
2
L
Achilles
8,978
691
20
2
2
257,153
0
W
Neith
9,344
719
75
6
0
185,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role