Player Matchup

Zhong Kui
Zhong Kui
MadWill Mark VI
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 68L
1,281 Elo+
Party 1
Guan Yu
Guan Yu
TheGuruGnu
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,293 Elo+
Party 1
Ymir
Ymir
zombiekiler01
Ymir
Level 121
God Stats
5W - 3L
1,576 SR
Queue Stats
50W - 68L
1,331 Elo+
Party 1
Team Averages
Level 125
1,525 SR
1,302 Elo+

VS

Team Averages
Level 105
1,641 SR
1,408 Elo+
Izanami
Izanami
JohnnyBito420
Izanami
Level 70
God Stats
1W - 1L
1,736 SR
Queue Stats
36W - 45L
1,390 Elo+
Party 2
Anubis
Anubis
PathOfTheGamer
Anubis
Level 140
God Stats
3W - 4L
1,560 SR
Queue Stats
132W - 162L
1,447 Elo+
Solo
Ymir
Ymir
ti-phil94
Ymir
Level 106
God Stats
1W - 3L
1,628 SR
Queue Stats
34W - 41L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MadWill Mark VI
Zhong Kui
14
2 / 1 / 5
9,688
692
10,224
9,936
7,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
TheGuruGnu
Guan Yu
15
3 / 0 / 5
10,038
717
10,675
14,874
8,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 4
10,611
758
11,749
15,589
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 5 / 2
8,134
581
7,289
12,532
4,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 2
8,749
625
12,014
10,344
5,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
2 / 2 / 1
9,805
700
4,881
15,978
17,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
2
0.2
W
Zhong Kui
MadWill Mark VI
Zhong Kui
2
1
5
4.5
L
1
2
2
1
W
Guan Yu
TheGuruGnu
Guan Yu
3
0
5
5.5
L
Ymir
2
2
1
1.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,648
Damage
24,184
40,399
Taken
38,854
22,377
Mitigated
27,299
11,771
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,289
4,842
171
1,989
12,532
4,385
0
4,654
7,878
0
24,715
W
Zhong Kui
MadWill Mark VI
Zhong Kui
10,224
2,004
0
3,769
9,936
7,349
540
4,440
5,496
36,558
0
L
12,014
513
0
4,641
10,344
5,887
0
6,746
3,598
41,654
0
W
Guan Yu
TheGuruGnu
Guan Yu
10,675
2,928
1,516
3,443
14,874
8,057
863
5,537
9,337
0
35,233
L
Ymir
4,881
556
0
2,583
15,978
17,027
0
11,174
4,804
22,433
0
W
11,749
3,267
0
3,043
15,589
6,971
1,311
7,482
8,107
41,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
26,688
164
Minions Killed
145
8
Camps Cleared
6
815,446
Distance Traveled
634,508
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,134
581
33
2
1
196,698
0
W
Zhong Kui
9,688
692
50
4
2
242,096
6
L
Anubis
8,749
625
65
5
3
194,867
4
W
Guan Yu
10,038
717
49
4
0
323,211
1
L
Ymir
9,805
700
47
3
2
242,943
1
W
Ymir
10,611
758
65
5
6
250,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role