Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dayrup
Tsukuyomi
Level 75
God Stats
11W - 6L
1,524 SR
Queue Stats
113W - 60L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
UnaFrutitaComun
Sun Wukong
Level 158
God Stats
3W - 1L
1,170 SR
Queue Stats
126W - 127L
1,595 Elo+
Party 1
Anhur
Anhur
Yacoo
Anhur
Level 126
God Stats
1W - 0L
1,572 SR
Queue Stats
54W - 32L
1,637 Elo+
Party 1
Team Averages
Level 111
1,453 SR
1,582 Elo+

VS

Team Averages
Level 117
1,556 SR
1,486 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EndesonGf23496
Loki
Level 54
God Stats
16W - 15L
1,532 SR
Queue Stats
46W - 39L
1,481 Elo+
Solo
Bacchus
Bacchus
SkyNatsuBRx
Bacchus
Level 125
God Stats
2W - 1L
1,814 SR
Queue Stats
456W - 474L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Zz_Brian__zZ
Heimdallr
Level 143
God Stats
16W - 21L
1,433 SR
Queue Stats
682W - 612L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 1 / 0
8,326
640
6,598
9,066
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
13
1 / 0 / 1
7,278
560
6,417
6,282
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Dayrup
Tsukuyomi
13
4 / 1 / 1
7,726
594
5,412
8,582
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
UnaFrutitaComun
Sun Wukong
13
1 / 0 / 0
7,655
589
11,631
13,411
7,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Yacoo
Anhur
11
2 / 7 / 1
6,757
520
7,152
11,382
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
4 / 3 / 0
6,900
531
5,272
11,680
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
 
Amaterasu
12
0 / 2 / 0
6,529
502
6,505
14,296
12,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
2 / 1 / 0
4,936
380
608
2,502
489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SkyNatsuBRx
Bacchus
9
1 / 2 / 3
6,387
491
4,382
13,952
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Zz_Brian__zZ
Heimdallr
10
1 / 5 / 1
6,170
475
4,074
11,312
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
13
Kills
8
9
Deaths
13
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
0
5
W
Thor
 
Thor
1
0
1
1.5
L
Yu Huang
 
Yu Huang
4
3
0
1.33
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Tsukuyomi
Dayrup
Tsukuyomi
4
1
1
4.5
L
2
1
0
2
L
Bacchus
SkyNatsuBRx
Bacchus
1
2
3
1.25
W
Sun Wukong
UnaFrutitaComun
Sun Wukong
1
0
0
1
W
Anhur
Yacoo
Anhur
2
7
1
0.36
L
Heimdallr
Zz_Brian__zZ
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,210
Damage
20,841
48,723
Taken
53,742
21,425
Mitigated
33,466
17,082
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,598
4,126
0
3,713
9,066
3,584
981
1,057
8,009
0
69,480
W
Thor
 
Thor
6,417
1,557
0
1,168
6,282
2,884
684
3,622
2,660
0
54,400
L
Yu Huang
 
Yu Huang
5,272
829
0
1,239
11,680
5,975
0
0
11,680
50,690
0
L
Amaterasu
 
Amaterasu
6,505
4,091
0
5,645
14,296
12,772
0
0
14,296
0
50,505
W
Tsukuyomi
Dayrup
Tsukuyomi
5,412
1,978
0
4,292
8,582
3,265
0
1,550
7,032
0
53,783
L
608
157
0
1,024
2,502
489
0
0
2,502
0
8,816
L
Bacchus
SkyNatsuBRx
Bacchus
4,382
732
0
4,458
13,952
10,127
0
0
13,952
16,256
0
W
Sun Wukong
UnaFrutitaComun
Sun Wukong
11,631
5,727
0
6,626
13,411
7,990
528
585
12,826
0
61,300
W
Anhur
Yacoo
Anhur
7,152
3,368
0
1,283
11,382
3,702
240
3,004
8,378
0
43,742
L
Heimdallr
Zz_Brian__zZ
Heimdallr
4,074
2,394
0
3,222
11,312
4,103
0
0
11,312
0
39,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
30,922
475
Minions Killed
296
0
Camps Cleared
0
1,312,240
Distance Traveled
1,019,944
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,326
640
116
9
0
271,252
0
W
Thor
7,278
560
92
7
0
288,381
4
L
Yu Huang
6,900
531
84
6
0
236,288
4
L
Amaterasu
6,529
502
93
7
0
248,173
0
W
Tsukuyomi
7,726
594
94
7
0
285,630
1
L
Loki
4,936
380
25
2
0
105,723
0
L
Bacchus
6,387
491
19
1
0
233,655
0
W
Sun Wukong
7,655
589
103
8
0
251,800
0
W
Anhur
6,757
520
70
5
0
215,177
1
L
Heimdallr
6,170
475
75
6
0
196,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role