Player Matchup

Hades
Hades
 
Hades
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
franurbano_
Izanami
Level 61
God Stats
7W - 8L
1,525 SR
Queue Stats
290W - 355L
1,377 Elo+
Party 1
Thor
Thor
jul1oX_73
Thor
Level 46
God Stats
4W - 7L
1,415 SR
Queue Stats
161W - 199L
1,334 Elo+
Party 1
Bacchus
Bacchus
tom070915
Bacchus
Level 25
God Stats
1W - 5L
1,690 SR
Queue Stats
4W - 17L
1,206 Elo+
Party 1
Team Averages
Level 56
1,526 SR
1,383 Elo+

VS

Team Averages
Level 92
1,410 SR
1,423 Elo+
Cupid
Cupid
CaciXER
Cupid
Level 39
God Stats
9W - 8L
1,330 SR
Queue Stats
23W - 22L
1,364 Elo+
Solo
Da Ji
Da Ji
ExxtanzO
Da Ji
Level 49
God Stats
20W - 17L
1,368 SR
Queue Stats
40W - 42L
1,386 Elo+
Solo
Poseidon
Poseidon
ShockwaveThunder
Poseidon
Level 148
God Stats
4W - 3L
1,466 SR
Queue Stats
209W - 232L
1,397 Elo+
Solo
Ratatoskr
Ratatoskr
abarvalg
Ratatoskr
Level 118
God Stats
23W - 18L
1,573 SR
Queue Stats
172W - 180L
1,540 Elo+
Solo
Cabrakan
Cabrakan
kom55
Cabrakan
Level 106
God Stats
7W - 12L
1,312 SR
Queue Stats
559W - 569L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 4 / 2
8,913
557
3,803
13,974
8,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
13
0 / 4 / 1
7,886
493
6,396
12,678
5,968
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
franurbano_
Izanami
14
3 / 2 / 0
8,272
517
7,830
13,408
5,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
12
1 / 5 / 4
7,521
470
5,980
14,223
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
tom070915
Bacchus
11
0 / 2 / 5
7,020
439
3,358
8,898
8,190
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CaciXER
Cupid
11
1 / 2 / 2
6,839
427
6,981
8,876
3,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
ExxtanzO
Da Ji
15
11 / 4 / 4
9,887
618
11,015
14,567
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 8
9,253
578
9,319
9,073
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
abarvalg
Ratatoskr
16
2 / 0 / 7
9,841
615
8,476
10,241
7,733
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
kom55
Cabrakan
12
2 / 2 / 3
8,005
500
6,081
13,023
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
17
17
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
4
2
1.25
L
Odin
 
Odin
0
4
1
0.13
W
Cupid
CaciXER
Cupid
1
2
2
1
W
Da Ji
ExxtanzO
Da Ji
11
4
4
3.25
W
1
2
8
2.5
W
Ratatoskr
abarvalg
Ratatoskr
2
0
7
5.5
L
Izanami
franurbano_
Izanami
3
2
0
1.5
L
Thor
1
5
4
0.6
W
Cabrakan
kom55
Cabrakan
2
2
3
1.75
L
Bacchus
tom070915
Bacchus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
41,872
63,181
Taken
55,780
33,475
Mitigated
36,676
17,502
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,803
489
0
5,322
13,974
8,408
324
5,608
7,837
65,468
0
L
Odin
 
Odin
6,396
3,003
0
1,220
12,678
5,968
0
1,628
10,944
0
56,458
W
Cupid
CaciXER
Cupid
6,981
2,961
1,028
1,310
8,876
3,289
0
707
8,169
0
42,910
W
Da Ji
ExxtanzO
Da Ji
11,015
3,703
0
5,156
14,567
6,480
1,047
1,698
12,869
0
50,621
W
9,319
1,543
0
872
9,073
3,532
186
1,734
7,339
70,492
0
W
Ratatoskr
abarvalg
Ratatoskr
8,476
2,093
0
6,105
10,241
7,733
113
858
9,383
0
73,416
L
Izanami
franurbano_
Izanami
7,830
6,059
0
5,843
13,408
5,522
907
3,245
10,157
0
82,209
L
Thor
5,980
2,070
0
3,992
14,223
5,387
0
1,030
13,125
0
50,719
W
Cabrakan
kom55
Cabrakan
6,081
1,225
189
3,884
13,023
15,642
37
2,164
10,859
30,548
0
L
Bacchus
tom070915
Bacchus
3,358
637
0
1,125
8,898
8,190
257
3,120
5,718
16,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
43,825
480
Minions Killed
455
0
Camps Cleared
0
1,425,797
Distance Traveled
1,549,217
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,913
557
112
7
0
279,181
2
L
Odin
7,886
493
121
8
0
268,266
0
W
Cupid
6,839
427
75
5
0
293,976
5
W
Da Ji
9,887
618
79
5
0
297,828
0
W
Poseidon
9,253
578
126
8
0
325,210
2
W
Ratatoskr
9,841
615
151
9
0
354,125
5
L
Izanami
8,272
517
140
9
0
275,997
3
L
Thor
7,521
470
85
5
0
338,722
0
W
Cabrakan
8,005
500
24
2
0
278,078
5
L
Bacchus
7,020
439
22
1
0
263,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role