Player Matchup

Ne Zha
Ne Zha
BigPapiJared
Ne Zha
Level 160
God Stats
4W - 3L
1,568 SR
Queue Stats
395W - 297L
1,655 Elo+
Party 1
Nox
Nox
Brandito191
Nox
Level 160
God Stats
21W - 33L
1,515 SR
Queue Stats
479W - 468L
1,587 Elo+
Party 4
Ullr
Ullr
Chaseyy
Ullr
Level 30
God Stats
3W - 0L
1,855 SR
Queue Stats
68W - 40L
1,670 Elo+
Party 1
Geb
Geb
Exquisiteen
Geb
Level 62
God Stats
3W - 0L
1,772 SR
Queue Stats
17W - 8L
1,418 Elo+
Party 1
Agni
Agni
Kahotic123
Agni
Level 160
God Stats
1W - 0L
1,625 SR
Queue Stats
205W - 219L
1,535 Elo+
Party 4
Team Averages
Level 114
1,667 SR
1,573 Elo+

VS

Team Averages
Level 71
1,508 SR
1,490 Elo+
Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CxlamityWRLD
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Party 2
Tiamat
Tiamat
VesperRegent446
Tiamat
Level 28
God Stats
4W - 7L
1,538 SR
Queue Stats
265W - 286L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 2 / 10
8,330
833
11,469
13,145
11,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
7 / 1 / 10
8,039
804
7,117
8,433
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Chaseyy
Ullr
15
5 / 0 / 9
8,020
802
9,375
7,046
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 11
7,793
779
3,870
9,745
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 0 / 12
7,409
741
6,956
4,697
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 3 / 0
7,440
744
9,603
6,549
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
14
0 / 5 / 2
7,265
727
4,714
12,385
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
 
Mulan
13
0 / 4 / 2
6,611
661
5,429
11,431
6,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 4
6,839
684
2,496
7,356
3,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 2
7,073
707
7,964
8,970
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
20
Kills
5
5
Deaths
20
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
0
1
L
Mercury
 
Mercury
0
5
2
0.2
L
Mulan
 
Mulan
0
4
2
0.25
W
Ne Zha
5
2
10
5
W
7
1
10
12
W
Ullr
Chaseyy
Ullr
5
0
9
9.5
L
0
4
4
0.5
W
2
2
11
3.75
W
1
0
12
7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
30,206
43,066
Taken
46,691
30,445
Mitigated
25,248
8,739
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,603
2,378
0
684
6,549
3,014
0
3,221
3,251
27,244
0
L
Mercury
 
Mercury
4,714
1,705
0
64
12,385
5,528
0
5,092
7,293
0
23,768
L
Mulan
 
Mulan
5,429
181
0
931
11,431
6,653
0
3,211
8,220
0
19,711
W
Ne Zha
11,469
4,100
0
5,340
13,145
11,980
514
3,948
9,002
190
29,726
W
7,117
258
0
799
8,433
4,043
245
4,018
4,165
18,841
0
W
Ullr
Chaseyy
Ullr
9,375
3,091
0
500
7,046
3,698
564
3,306
3,630
0
30,643
L
2,496
1,471
171
516
7,356
3,450
567
3,579
3,707
0
11,295
W
3,870
346
24
1,616
9,745
8,702
60
3,585
5,974
8,494
0
W
6,956
425
0
460
4,697
2,022
461
1,873
2,728
25,480
0
L
7,964
860
0
803
8,970
6,603
200
3,030
5,940
14,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
35,228
177
Minions Killed
160
0
Camps Cleared
0
1,039,811
Distance Traveled
962,568
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,440
744
27
3
0
197,689
3
L
Mercury
7,265
727
45
5
0
221,954
2
L
Mulan
6,611
661
32
3
0
195,570
2
W
Ne Zha
8,330
833
43
4
0
222,092
0
W
Nox
8,039
804
28
3
0
197,979
3
W
Ullr
8,020
802
53
5
0
203,027
0
L
Cupid
6,839
684
30
3
0
162,339
0
W
Geb
7,793
779
12
1
0
213,056
0
W
Agni
7,409
741
41
4
0
203,657
0
L
Tiamat
7,073
707
26
3
0
185,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role