Player Matchup

Fenrir
Fenrir
Higashira
Fenrir
Level 160
God Stats
1W - 1L
1,361 SR
Queue Stats
26W - 20L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
ICURDEATH
Kukulkan
Level 9
God Stats
3W - 3L
1,720 SR
Queue Stats
20W - 38L
1,580 Elo+
Solo
Hachiman
Hachiman
Jojolixn
Hachiman
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
SonicPower115
Gilgamesh
Level 107
God Stats
0W - 3L
1,395 SR
Queue Stats
5W - 7L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
WheatTail
Cthulhu
Level 108
God Stats
1W - 2L
1,722 SR
Queue Stats
11W - 7L
1,714 Elo+
Party 2
Team Averages
Level 109
1,539 SR
1,583 Elo+

VS

Team Averages
Level 114
1,604 SR
1,530 Elo+
Hun Batz
Hun Batz
Josh_XS
Hun Batz
Level 125
God Stats
1W - 1L
1,550 SR
Queue Stats
53W - 55L
1,564 Elo+
Party 3
Terra
Terra
REAL_BOOM
Terra
Level 146
God Stats
3W - 0L
1,844 SR
Queue Stats
300W - 353L
1,517 Elo+
Party 1
Eset
Eset
Shin_7-4-7
Eset
Level 155
God Stats
8W - 5L
1,825 SR
Queue Stats
128W - 140L
1,573 Elo+
Party 3
Amaterasu
Amaterasu
TheJahyy
Amaterasu
Level 136
God Stats
1W - 2L
1,194 SR
Queue Stats
17W - 20L
1,514 Elo+
Party 3
Neith
Neith
deletesmite69
Neith
Level 7
God Stats
39W - 37L
1,606 SR
Queue Stats
214W - 234L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Higashira
Fenrir
17
7 / 4 / 7
9,861
759
19,217
21,562
19,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ICURDEATH
Kukulkan
15
2 / 6 / 5
9,024
694
10,228
12,464
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Jojolixn
Hachiman
15
1 / 2 / 6
8,832
679
8,295
8,232
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SonicPower115
Gilgamesh
15
5 / 5 / 1
9,378
721
8,033
15,868
17,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
WheatTail
Cthulhu
14
0 / 7 / 5
8,206
631
7,927
17,711
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Josh_XS
Hun Batz
17
4 / 1 / 8
10,010
770
12,544
13,867
7,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
REAL_BOOM
Terra
16
2 / 3 / 14
9,526
733
9,653
13,747
18,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 4 / 6
10,640
818
9,332
11,759
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
TheJahyy
Amaterasu
18
7 / 4 / 11
11,006
847
12,794
22,689
22,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 9
9,594
738
15,645
11,529
6,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
15
Kills
24
24
Deaths
15
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Higashira
Fenrir
7
4
7
2.63
L
Kukulkan
ICURDEATH
Kukulkan
2
6
5
0.75
L
Hachiman
Jojolixn
Hachiman
1
2
6
2
W
Hun Batz
Josh_XS
Hun Batz
4
1
8
8
W
Terra
REAL_BOOM
Terra
2
3
14
3
W
6
4
6
2.25
L
Gilgamesh
SonicPower115
Gilgamesh
5
5
1
1.1
W
Amaterasu
TheJahyy
Amaterasu
7
4
11
3.13
L
Cthulhu
WheatTail
Cthulhu
0
7
5
0.36
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
59,968
75,837
Taken
73,591
66,124
Mitigated
59,577
14,272
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Higashira
Fenrir
19,217
5,295
0
7,713
21,562
19,260
216
5,645
15,722
0
36,675
L
Kukulkan
ICURDEATH
Kukulkan
10,228
1,049
0
1,614
12,464
5,856
0
2,870
9,436
35,679
0
L
Hachiman
Jojolixn
Hachiman
8,295
4,206
0
2,209
8,232
3,630
268
2,556
5,642
0
30,129
W
Hun Batz
Josh_XS
Hun Batz
12,544
3,140
0
337
13,867
7,438
1,154
3,862
10,005
0
40,617
W
Terra
REAL_BOOM
Terra
9,653
829
2,964
3,591
13,747
18,118
366
3,784
9,963
16,631
0
W
9,332
798
686
1,609
11,759
5,266
937
3,502
8,257
49,612
0
L
Gilgamesh
SonicPower115
Gilgamesh
8,033
1,851
0
1,824
15,868
17,213
0
4,178
11,622
0
24,125
W
Amaterasu
TheJahyy
Amaterasu
12,794
4,763
2,506
7,296
22,689
22,522
298
4,753
17,936
1,080
30,698
L
Cthulhu
WheatTail
Cthulhu
7,927
1,087
406
506
17,711
20,165
31
3,819
13,703
17,411
0
W
15,645
8,074
835
3,994
11,529
6,233
1,634
2,254
9,275
0
30,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
50,776
189
Minions Killed
249
0
Camps Cleared
0
1,141,180
Distance Traveled
1,277,511
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,861
759
36
3
0
259,173
1
L
Kukulkan
9,024
694
57
4
0
202,488
0
L
Hachiman
8,832
679
57
4
0
193,395
0
W
Hun Batz
10,010
770
67
5
0
280,209
0
W
Terra
9,526
733
21
2
0
248,377
2
W
Eset
10,640
818
83
6
0
243,366
1
L
Gilgamesh
9,378
721
23
2
0
243,056
1
W
Amaterasu
11,006
847
33
3
0
275,402
0
L
Cthulhu
8,206
631
16
1
0
243,068
4
W
Neith
9,594
738
45
3
0
230,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role