Player Matchup

Neith
Neith
HeyMercedes
Neith
Level 24
God Stats
22W - 59L
1,412 SR
Queue Stats
40W - 102L
1,388 Elo+
Party 1
Mulan
Mulan
TymberTree
Mulan
Level 149
God Stats
10W - 7L
1,514 SR
Queue Stats
88W - 130L
1,465 Elo+
Party 1
Vulcan
Vulcan
marktheshark87
Vulcan
Level 142
God Stats
5W - 9L
1,550 SR
Queue Stats
95W - 83L
1,565 Elo+
Party 1
Team Averages
Level 105
1,492 SR
1,473 Elo+

VS

Team Averages
Level 87
1,385 SR
1,330 Elo+
Bacchus
Bacchus
Fotag
Bacchus
Level 85
God Stats
2W - 0L
1,469 SR
Queue Stats
32W - 29L
1,410 Elo+
Solo
Anubis
Anubis
Solless_Panda
Anubis
Level 137
God Stats
2W - 5L
1,225 SR
Queue Stats
53W - 82L
1,324 Elo+
Solo
Vamana
Vamana
ZazaTheDank
Vamana
Level 40
God Stats
8W - 7L
1,462 SR
Queue Stats
26W - 34L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
13,466
673
17,964
15,325
5,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
18
6 / 5 / 6
13,450
673
27,028
27,130
19,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 6 / 4
12,195
610
22,778
15,393
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fotag
Bacchus
18
5 / 3 / 4
14,489
724
14,221
31,812
52,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 4 / 8
14,004
700
18,849
24,424
15,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
19
6 / 7 / 7
14,396
720
14,677
31,524
25,674
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
15
15
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Fotag
Bacchus
5
3
4
2.33
L
4
4
10
2.25
W
4
4
8
2
L
Mulan
6
5
6
1.8
W
Vamana
6
7
7
1.36
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,770
Damage
47,747
57,848
Taken
87,760
31,505
Mitigated
94,059
9,450
Healing
26,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Fotag
Bacchus
14,221
1,868
895
8,363
31,812
52,568
96
11,208
19,781
36,578
0
L
17,964
5,252
0
2,418
15,325
5,745
375
10,059
5,266
0
48,217
W
18,849
360
0
10,622
24,424
15,817
1,231
6,249
17,848
70,180
0
L
Mulan
27,028
5,405
0
6,671
27,130
19,806
877
13,382
13,748
0
61,020
W
Vamana
14,677
8,159
0
7,103
31,524
25,674
1,318
6,653
24,455
0
64,960
L
22,778
8,052
108
253
15,393
5,954
352
9,842
5,551
47,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
42,889
199
Minions Killed
220
5
Camps Cleared
7
953,801
Distance Traveled
1,070,310
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,489
724
32
2
1
395,421
5
L
Neith
13,466
673
68
3
3
299,459
2
W
Anubis
14,004
700
103
5
4
316,105
1
L
Mulan
13,450
673
75
4
0
321,391
1
W
Vamana
14,396
720
85
4
2
358,784
0
L
Vulcan
12,195
610
56
3
2
332,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role