Player Matchup

Ymir
Ymir
KittenLegs
Ymir
Level 66
God Stats
4W - 6L
1,633 SR
Queue Stats
167W - 200L
1,441 Elo+
Party 2
Sol
Sol
kuucnub
Sol
Level 87
God Stats
0W - 10L
997 SR
Queue Stats
161W - 190L
1,426 Elo+
Party 2
Shiva
Shiva
xXMaCLxD
Shiva
Level 116
God Stats
0W - 1L
1,663 SR
Queue Stats
9W - 11L
1,591 Elo+
Solo
Team Averages
Level 90
1,431 SR
1,486 Elo+

VS

Team Averages
Level 74
1,275 SR
1,484 Elo+
Baba Yaga
Baba Yaga
Geets4800
Baba Yaga
Level 41
God Stats
19W - 10L
1,098 SR
Queue Stats
197W - 202L
1,434 Elo+
Party 1
Ullr
Ullr
TightySmiteys
Ullr
Level 32
God Stats
5W - 8L
1,196 SR
Queue Stats
56W - 75L
1,441 Elo+
Party 1
Nemesis
Nemesis
UnwarySpark3617
Nemesis
Level 148
God Stats
2W - 3L
1,529 SR
Queue Stats
222W - 211L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
9,135
609
9,650
19,909
17,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
12
1 / 10 / 0
8,895
593
6,799
17,931
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
xXMaCLxD
Shiva
13
2 / 7 / 1
9,063
604
12,407
20,954
14,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Geets4800
Baba Yaga
16
4 / 0 / 18
10,679
712
19,746
10,001
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
11 / 2 / 11
11,529
769
17,790
14,821
6,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
9 / 1 / 13
11,754
784
16,233
17,065
10,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
24
24
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Geets4800
Baba Yaga
4
0
18
13
L
0
7
3
0.21
W
11
2
11
8.25
W
9
1
13
15.5
L
Sol
1
10
0
0.1
L
Shiva
xXMaCLxD
Shiva
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
53,769
58,794
Taken
41,887
37,691
Mitigated
22,731
7,397
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Geets4800
Baba Yaga
19,746
1,423
0
6,014
10,001
5,074
532
3,407
6,442
55,051
0
L
9,650
2,187
0
0
19,909
17,477
0
7,199
12,710
25,003
0
W
17,790
7,697
0
1,417
14,821
6,922
677
6,445
8,070
0
36,745
W
16,233
8,487
540
4,853
17,065
10,735
1,212
6,177
10,434
0
39,373
L
Sol
6,799
1,732
320
3,407
17,931
6,040
0
4,027
13,904
23,254
0
L
Shiva
xXMaCLxD
Shiva
12,407
2,720
0
3,670
20,954
14,174
0
8,775
12,179
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
33,962
131
Minions Killed
138
6
Camps Cleared
7
704,192
Distance Traveled
854,613
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,679
712
71
5
2
303,038
3
L
Ymir
9,135
609
45
3
2
238,979
2
W
Ullr
11,529
769
33
2
2
255,980
3
W
Nemesis
11,754
784
34
2
3
295,595
5
L
Sol
8,895
593
48
3
1
211,932
0
L
Shiva
9,063
604
38
3
3
253,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role