Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CatNight001
Nemesis
Level 109
God Stats
3W - 1L
1,885 SR
Queue Stats
389W - 432L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
M0uldyApple0
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 137L
1,433 Elo+
Party 2
Mercury
Mercury
MaKaVeLiTheDo187
Mercury
Level 104
God Stats
6W - 7L
1,367 SR
Queue Stats
136W - 141L
1,391 Elo+
Solo
Hel
Hel
d_a_n_i_285
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,531 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,443 Elo+

VS

Team Averages
Level 105
1,519 SR
1,385 Elo+
Chiron
Chiron
MG_marco22
Chiron
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 75L
1,415 Elo+
Party 3
Zeus
Zeus
Not Todaay x
Zeus
Level 127
God Stats
2W - 2L
1,678 SR
Queue Stats
90W - 108L
1,397 Elo+
Party 1
Arachne
Arachne
Peppi Lain
Arachne
Level 104
God Stats
34W - 39L
1,554 SR
Queue Stats
164W - 213L
1,330 Elo+
Party 1
Pele
Pele
Qapzl
Pele
Level 86
God Stats
22W - 20L
1,361 SR
Queue Stats
294W - 389L
1,325 Elo+
Party 1
Mercury
Mercury
jmricardi
Mercury
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
399W - 376L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,127
625
1,828
2,718
485
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
CatNight001
Nemesis
6
0 / 0 / 0
3,540
708
1,393
3,684
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
M0uldyApple0
Kuzenbo
5
0 / 0 / 0
3,277
655
942
3,640
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
2,871
574
626
2,379
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
2,415
483
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MG_marco22
Chiron
5
0 / 0 / 0
2,982
596
3,503
2,816
616
Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 0
3,076
615
426
1,302
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Peppi Lain
Arachne
4
0 / 0 / 0
2,861
572
238
1,980
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
Qapzl
Pele
6
0 / 0 / 0
3,470
694
1,200
2,253
906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
jmricardi
Mercury
4
0 / 0 / 0
2,943
589
864
2,354
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Nemesis
CatNight001
Nemesis
0
0
0
0
L
Kuzenbo
M0uldyApple0
Kuzenbo
0
0
0
0
W
Chiron
MG_marco22
Chiron
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
Arachne
Peppi Lain
Arachne
0
0
0
0
W
Pele
Qapzl
Pele
0
0
0
0
L
0
0
0
0
W
Mercury
jmricardi
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,789
Damage
6,231
12,421
Taken
10,705
4,107
Mitigated
2,888
5,378
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,828
1,146
0
1,067
2,718
485
0
0
2,718
0
19,148
L
Nemesis
CatNight001
Nemesis
1,393
220
0
2,258
3,684
947
0
0
3,684
0
18,810
L
Kuzenbo
M0uldyApple0
Kuzenbo
942
501
0
1,591
3,640
1,984
0
0
3,640
7,518
0
W
Chiron
MG_marco22
Chiron
3,503
1,487
413
1,398
2,816
616
0
521
2,295
0
16,995
L
626
291
0
462
2,379
691
0
426
1,953
0
5,666
W
426
78
0
159
1,302
283
120
0
1,302
11,955
0
W
Arachne
Peppi Lain
Arachne
238
134
0
925
1,980
527
0
0
1,980
0
6,356
W
Pele
Qapzl
Pele
1,200
442
0
946
2,253
906
0
0
2,253
0
18,037
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
jmricardi
Mercury
864
447
0
0
2,354
556
0
421
1,933
0
8,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,230
Gold Earned
15,332
109
Minions Killed
120
0
Camps Cleared
0
320,802
Distance Traveled
439,786
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,127
625
36
7
0
87,161
1
L
Nemesis
3,540
708
44
9
0
90,473
2
L
Kuzenbo
3,277
655
19
4
0
90,817
1
W
Chiron
2,982
596
20
4
0
78,010
1
L
Mercury
2,871
574
10
2
0
52,351
1
W
Zeus
3,076
615
21
4
0
86,093
0
W
Arachne
2,861
572
19
4
0
89,768
1
W
Pele
3,470
694
30
6
0
84,361
2
L
Hel
2,415
483
0
0
0
0
0
W
Mercury
2,943
589
30
6
0
101,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role