Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
AOD Fenrir
Vulcan
Level 127
God Stats
7W - 6L
1,562 SR
Queue Stats
284W - 283L
1,536 Elo+
Party 3
Horus
Horus
LIONSLAYER2771
Horus
Level 69
God Stats
56W - 59L
1,564 SR
Queue Stats
224W - 235L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
MulkyMulk
Cabrakan
Level 156
God Stats
5W - 5L
1,521 SR
Queue Stats
184W - 174L
1,553 Elo+
Party 2
Ravana
Ravana
TheMammothh
Ravana
Level 59
God Stats
1W - 4L
1,353 SR
Queue Stats
22W - 34L
1,472 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,520 Elo+

VS

Team Averages
Level 106
1,656 SR
1,635 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dyslexican32
Izanami
Level 127
God Stats
2W - 5L
1,400 SR
Queue Stats
269W - 275L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thunderboltnj
Ah Muzen Cab
Level 28
God Stats
10W - 0L
1,963 SR
Queue Stats
100W - 12L
1,973 Elo+
Party 1
Sol
Sol
Zyrant
Sol
Level 154
God Stats
2W - 0L
1,742 SR
Queue Stats
211W - 162L
1,663 Elo+
Party 1
Awilix
Awilix
cohensworth
Awilix
Level 133
God Stats
15W - 4L
1,675 SR
Queue Stats
127W - 123L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 0
5,604
509
3,566
6,578
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
AOD Fenrir
Vulcan
8
0 / 6 / 0
4,769
434
2,681
7,276
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
5,073
461
2,946
8,868
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
MulkyMulk
Cabrakan
7
0 / 1 / 0
4,787
435
2,025
8,974
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
8
1 / 3 / 0
5,103
464
4,023
8,336
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 0 / 4
6,137
558
2,830
7,717
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Dyslexican32
Izanami
12
0 / 0 / 0
6,583
598
3,713
5,309
1,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ah Muzen Cab
Thunderboltnj
Ah Muzen Cab
13
5 / 0 / 0
8,077
734
5,925
7,129
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Zyrant
Sol
12
3 / 0 / 5
7,395
672
7,961
6,506
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
11
5 / 1 / 1
6,756
614
8,340
7,508
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
W
Fenrir
 
Fenrir
1
0
4
3
L
Vulcan
AOD Fenrir
Vulcan
0
6
0
0
W
Izanami
Dyslexican32
Izanami
0
0
0
0
L
0
4
1
0.13
L
Cabrakan
MulkyMulk
Cabrakan
0
1
0
0
L
Ravana
1
3
0
0.33
W
Ah Muzen Cab
Thunderboltnj
Ah Muzen Cab
5
0
0
5
W
Sol
Zyrant
Sol
3
0
5
5.5
W
Awilix
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
28,769
40,032
Taken
34,169
20,525
Mitigated
14,704
11,524
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,566
1,826
0
4,633
6,578
2,306
0
0
6,578
0
44,201
W
Fenrir
 
Fenrir
2,830
500
0
2,791
7,717
5,074
60
1,744
5,941
124
11,313
L
Vulcan
AOD Fenrir
Vulcan
2,681
1,357
0
500
7,276
2,735
0
2,034
5,242
25,915
0
W
Izanami
Dyslexican32
Izanami
3,713
2,641
0
2,740
5,309
1,836
0
257
5,052
0
57,270
L
2,946
1,176
0
1,244
8,868
4,801
0
0
8,868
0
31,121
L
Cabrakan
MulkyMulk
Cabrakan
2,025
239
0
2,945
8,974
7,479
0
2,993
5,981
12,346
0
L
Ravana
4,023
602
0
2,202
8,336
3,204
0
2,038
6,298
0
29,489
W
Ah Muzen Cab
Thunderboltnj
Ah Muzen Cab
5,925
2,719
0
2,807
7,129
2,504
2,682
0
6,945
0
65,942
W
Sol
Zyrant
Sol
7,961
3,887
0
4,896
6,506
2,734
2,365
2,159
4,347
56,936
6,554
W
Awilix
8,340
3,254
0
0
7,508
2,556
0
546
6,936
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
34,948
282
Minions Killed
440
0
Camps Cleared
0
1,040,657
Distance Traveled
1,089,478
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,604
509
103
9
0
180,795
4
W
Fenrir
6,137
558
13
1
0
231,948
1
L
Vulcan
4,769
434
47
4
0
207,430
3
W
Izanami
6,583
598
107
10
0
187,315
1
L
Horus
5,073
461
68
6
0
210,116
0
L
Cabrakan
4,787
435
12
1
0
199,574
1
L
Ravana
5,103
464
52
5
0
242,742
1
W
Ah Muzen Cab
8,077
734
133
12
0
215,610
4
W
Sol
7,395
672
123
11
0
197,518
2
W
Awilix
6,756
614
64
6
0
257,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role