Player Matchup

Kuzenbo
Kuzenbo
ManderBird
Kuzenbo
Level 46
God Stats
26W - 18L
1,557 SR
Queue Stats
246W - 201L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
mistamanggggg
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
tretre871
Baron Samedi
Level 109
God Stats
2W - 6L
1,272 SR
Queue Stats
201W - 189L
1,583 Elo+
Party 1
Team Averages
Level 55
1,443 SR
1,565 Elo+

VS

Team Averages
Level 51
1,720 SR
1,732 Elo+
Danzaburou
Danzaburou
Kaipreme
Danzaburou
Level 62
God Stats
27W - 11L
1,684 SR
Queue Stats
196W - 109L
1,796 Elo+
Party 2
Nu Wa
Nu Wa
Yaoibby
Nu Wa
Level 66
God Stats
16W - 7L
1,774 SR
Queue Stats
410W - 177L
1,703 Elo+
Party 2
Vamana
Vamana
Yuribby
Vamana
Level 25
God Stats
6W - 1L
1,701 SR
Queue Stats
87W - 32L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ManderBird
Kuzenbo
15
2 / 2 / 6
10,969
731
13,078
20,141
31,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
mistamanggggg
Sun Wukong
14
1 / 6 / 5
9,875
658
7,318
24,404
18,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
tretre871
Baron Samedi
15
6 / 5 / 2
11,318
755
23,370
13,497
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaipreme
Danzaburou
13
2 / 5 / 8
10,277
685
16,830
15,845
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Yaoibby
Nu Wa
17
6 / 3 / 6
12,369
825
19,137
14,727
9,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Yuribby
Vamana
15
5 / 1 / 6
11,366
758
13,249
21,390
16,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
13
13
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kaipreme
Danzaburou
2
5
8
1.2
L
Kuzenbo
ManderBird
Kuzenbo
2
2
6
2.5
W
Nu Wa
Yaoibby
Nu Wa
6
3
6
3
W
Vamana
Yuribby
Vamana
5
1
6
8
L
Sun Wukong
mistamanggggg
Sun Wukong
1
6
5
0.58
L
Baron Samedi
tretre871
Baron Samedi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
49,216
58,042
Taken
51,962
56,341
Mitigated
33,065
13,656
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kaipreme
Danzaburou
16,830
7,183
0
2,818
15,845
7,461
709
12,814
3,031
0
44,434
L
Kuzenbo
ManderBird
Kuzenbo
13,078
4,332
0
2,459
20,141
31,005
140
8,366
11,396
32,552
0
W
Nu Wa
Yaoibby
Nu Wa
19,137
7,103
0
2,568
14,727
9,062
1,454
9,975
4,752
72,765
0
W
Vamana
Yuribby
Vamana
13,249
6,017
0
6,889
21,390
16,542
192
14,618
6,772
0
31,668
L
Sun Wukong
mistamanggggg
Sun Wukong
7,318
1,240
0
3,338
24,404
18,302
1,036
5,922
18,148
0
21,033
L
Baron Samedi
tretre871
Baron Samedi
23,370
1,856
3,656
4,203
13,497
7,034
644
5,277
7,981
66,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
34,012
145
Minions Killed
176
8
Camps Cleared
6
829,265
Distance Traveled
823,699
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,277
685
54
4
3
252,605
4
L
Kuzenbo
10,969
731
24
2
2
279,351
1
W
Nu Wa
12,369
825
95
6
3
241,628
2
W
Vamana
11,366
758
27
2
0
329,466
1
L
Sun Wukong
9,875
658
34
2
3
300,127
3
L
Baron Samedi
11,318
755
87
6
3
249,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role