Player Matchup

Anubis
Anubis
Tallestshrimp42
Anubis
Level 105
God Stats
12W - 16L
1,357 SR
Queue Stats
42W - 60L
1,313 Elo+
Party 2
Artemis
Artemis
flappert
Artemis
Level 106
God Stats
2W - 0L
1,724 SR
Queue Stats
28W - 47L
1,307 Elo+
Party 2
Gilgamesh
Gilgamesh
jdcpds52
Gilgamesh
Level 60
God Stats
2W - 2L
1,177 SR
Queue Stats
60W - 85L
1,284 Elo+
Solo
Team Averages
Level 90
1,419 SR
1,301 Elo+

VS

Team Averages
Level 86
1,675 SR
1,418 Elo+
Izanami
Izanami
Andils
Izanami
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
597W - 637L
1,512 Elo+
Solo
Fenrir
Fenrir
Waffle_king891
Fenrir
Level 32
God Stats
1W - 2L
1,845 SR
Queue Stats
67W - 68L
1,331 Elo+
Party 1
Ao Kuang
Ao Kuang
king_eric_3
Ao Kuang
Level 106
God Stats
2W - 3L
1,681 SR
Queue Stats
92W - 93L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
10,084
776
12,192
14,800
8,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
flappert
Artemis
13
3 / 4 / 9
9,217
709
13,904
9,632
4,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
jdcpds52
Gilgamesh
15
5 / 0 / 6
10,308
793
12,017
13,078
14,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andils
Izanami
14
1 / 3 / 4
8,867
682
11,294
12,052
4,103
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 8 / 1
8,579
660
6,774
17,137
7,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
king_eric_3
Ao Kuang
14
3 / 3 / 4
9,179
706
11,166
19,359
14,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
8
8
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andils
Izanami
1
3
4
1
W
6
4
5
2.13
L
4
8
1
0.56
W
Artemis
flappert
Artemis
3
4
9
1.88
W
Gilgamesh
jdcpds52
Gilgamesh
5
0
6
8
L
Ao Kuang
king_eric_3
Ao Kuang
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
29,234
37,510
Taken
48,548
27,914
Mitigated
26,176
12,470
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andils
Izanami
11,294
5,930
0
3,528
12,052
4,103
200
5,568
6,484
0
43,124
W
12,192
981
0
7,111
14,800
8,823
66
3,741
11,059
36,874
0
L
6,774
1,109
0
1,886
17,137
7,253
0
3,342
13,795
0
20,522
W
Artemis
flappert
Artemis
13,904
8,542
0
1,547
9,632
4,342
2,102
3,120
6,512
0
29,939
W
Gilgamesh
jdcpds52
Gilgamesh
12,017
3,838
538
3,274
13,078
14,749
711
5,220
7,858
0
32,497
L
Ao Kuang
king_eric_3
Ao Kuang
11,166
2,299
0
7,982
19,359
14,820
0
4,311
15,048
22,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
26,625
125
Minions Killed
120
6
Camps Cleared
5
656,762
Distance Traveled
634,790
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,867
682
77
6
2
197,838
7
W
Anubis
10,084
776
49
4
3
206,409
2
L
Fenrir
8,579
660
20
2
1
209,121
0
W
Artemis
9,217
709
31
2
1
189,994
1
W
Gilgamesh
10,308
793
45
3
2
260,359
4
L
Ao Kuang
9,179
706
23
2
2
227,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role