Player Matchup

Cthulhu
Cthulhu
DRxFEELGOODxxx
Cthulhu
Level 126
God Stats
6W - 8L
1,438 SR
Queue Stats
445W - 543L
1,406 Elo+
Party 3
Anubis
Anubis
Jelly Diamondz
Anubis
Level 51
God Stats
12W - 9L
1,484 SR
Queue Stats
422W - 417L
1,371 Elo+
Party 1
Skadi
Skadi
Palmpilot7133
Skadi
Level 106
God Stats
38W - 44L
1,460 SR
Queue Stats
164W - 218L
1,399 Elo+
Party 3
Bellona
Bellona
gřēēdo
Bellona
Level 28
God Stats
9W - 10L
1,130 SR
Queue Stats
146W - 144L
1,371 Elo+
Party 1
Pele
Pele
killyouwithpeen
Pele
Level 29
God Stats
35W - 26L
1,540 SR
Queue Stats
62W - 66L
1,389 Elo+
Party 3
Team Averages
Level 68
1,410 SR
1,387 Elo+

VS

Team Averages
Level 70
1,507 SR
1,516 Elo+
Sol
Sol
DarkF3r
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,462 Elo+
Solo
Ares
Ares
IIILindemannIII
Ares
Level 33
God Stats
10W - 3L
1,534 SR
Queue Stats
42W - 38L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SgtDouglas
Cu Chulainn
Level 18
God Stats
7W - 4L
1,617 SR
Queue Stats
81W - 42L
1,684 Elo+
Party 2
Lancelot
Lancelot
StepSis13
Lancelot
Level 105
God Stats
5W - 3L
1,521 SR
Queue Stats
258W - 220L
1,602 Elo+
Party 2
Olorun
Olorun
TRillVigil
Olorun
Level 40
God Stats
3W - 5L
1,364 SR
Queue Stats
54W - 76L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,137
514
8,137
8,176
3,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 0
5,079
508
5,085
8,760
4,661
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,493
549
5,820
5,673
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
gřēēdo
Bellona
9
0 / 2 / 0
5,467
547
3,838
8,197
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
4,984
498
3,473
6,793
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 0 / 2
6,149
615
5,750
7,976
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 0 / 2
5,954
595
4,294
10,267
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
SgtDouglas
Cu Chulainn
12
4 / 0 / 0
6,854
685
5,218
8,117
6,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
StepSis13
Lancelot
9
1 / 0 / 4
5,778
578
3,394
7,632
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
TRillVigil
Olorun
8
1 / 4 / 1
5,163
516
5,847
8,855
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Sol
2
0
2
3
W
2
0
2
3
L
0
3
0
0
L
2
0
2
3
W
Cu Chulainn
SgtDouglas
Cu Chulainn
4
0
0
4
W
Lancelot
StepSis13
Lancelot
1
0
4
3
W
Olorun
TRillVigil
Olorun
1
4
1
0.38
L
Bellona
gřēēdo
Bellona
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
24,503
37,599
Taken
42,847
17,537
Mitigated
21,144
12,200
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,137
229
191
2,741
8,176
3,542
0
5,664
2,512
28,596
0
W
Sol
5,750
2,707
15
5,157
7,976
2,414
504
3,317
4,659
42,250
0
W
4,294
194
308
3,516
10,267
5,964
0
5,100
5,167
16,667
0
L
5,085
303
0
4,084
8,760
4,661
0
3,999
4,761
36,836
0
L
5,820
1,936
0
1,307
5,673
2,071
0
3,732
1,941
0
35,540
W
Cu Chulainn
SgtDouglas
Cu Chulainn
5,218
1,201
0
1,057
8,117
6,443
259
455
7,662
0
45,136
W
Lancelot
StepSis13
Lancelot
3,394
873
0
1,948
7,632
2,789
0
1,215
6,417
0
30,152
W
Olorun
TRillVigil
Olorun
5,847
1,910
282
2,378
8,855
3,534
0
3,135
5,720
31,249
4,095
L
Bellona
gřēēdo
Bellona
3,838
1,761
0
2,223
8,197
4,800
0
0
8,197
0
37,682
L
3,473
632
0
1,654
6,793
2,463
0
1,887
4,906
0
32,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
29,898
298
Minions Killed
308
0
Camps Cleared
0
1,037,655
Distance Traveled
995,048
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,137
514
33
3
0
209,376
0
W
Sol
6,149
615
66
7
0
186,640
2
W
Ares
5,954
595
19
2
0
213,528
0
L
Anubis
5,079
508
55
6
0
175,847
1
L
Skadi
5,493
549
66
7
0
187,928
2
W
Cu Chulainn
6,854
685
96
10
0
199,651
1
W
Lancelot
5,778
578
67
7
0
224,504
0
W
Olorun
5,163
516
60
6
0
170,725
0
L
Bellona
5,467
547
81
8
0
233,394
2
L
Pele
4,984
498
63
6
0
231,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role