Player Matchup

Sylvanus
Sylvanus
GR__Solid
Sylvanus
Level 160
God Stats
6W - 3L
1,789 SR
Queue Stats
104W - 104L
1,541 Elo+
Party 3
Ishtar
Ishtar
ItsTwiggs
Ishtar
Level 68
God Stats
3W - 2L
1,421 SR
Queue Stats
119W - 120L
1,476 Elo+
Party 2
Osiris
Osiris
JCLevium
Osiris
Level 122
God Stats
3W - 3L
1,510 SR
Queue Stats
219W - 201L
1,564 Elo+
Party 3
Fafnir
Fafnir
OttermanEmperor
Fafnir
Level 68
God Stats
8W - 4L
1,574 SR
Queue Stats
84W - 78L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
mimibelle6
Ah Puch
Level 57
God Stats
4W - 2L
1,614 SR
Queue Stats
18W - 13L
1,601 Elo+
Party 3
Team Averages
Level 95
1,582 SR
1,530 Elo+

VS

Team Averages
Level 93
1,519 SR
1,436 Elo+
Arachne
Arachne
Fr33p
Arachne
Level 68
God Stats
6W - 6L
1,509 SR
Queue Stats
105W - 115L
1,419 Elo+
Party 1
Merlin
Merlin
IHATELIFE23
Merlin
Level 103
God Stats
74W - 88L
1,459 SR
Queue Stats
155W - 176L
1,417 Elo+
Party 1
Geb
Geb
Praxees
Geb
Level 69
God Stats
5W - 7L
1,437 SR
Queue Stats
96W - 109L
1,434 Elo+
Party 1
Chernobog
Chernobog
SmiteLaptopboi69
Chernobog
Level 69
God Stats
14W - 14L
1,550 SR
Queue Stats
144W - 166L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
jreese
Cabrakan
Level 158
God Stats
8W - 6L
1,638 SR
Queue Stats
273W - 314L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GR__Solid
Sylvanus
6
0 / 0 / 2
3,810
635
2,826
4,529
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
ItsTwiggs
Ishtar
6
1 / 2 / 2
3,759
627
3,512
4,116
1,285
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
JCLevium
Osiris
7
2 / 1 / 1
4,367
728
2,202
4,008
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
3,865
644
617
3,713
2,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
mimibelle6
Ah Puch
7
0 / 1 / 0
3,957
660
337
1,627
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fr33p
Arachne
7
3 / 0 / 0
4,235
706
2,100
4,213
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
1
0 / 0 / 1
2,818
470
426
815
116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
5
2 / 2 / 0
3,818
636
2,126
6,399
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
5
0 / 1 / 2
3,206
534
1,083
3,475
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
jreese
Cabrakan
7
0 / 1 / 1
4,067
678
1,309
2,315
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
5
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fr33p
Arachne
3
0
0
3
W
Sylvanus
GR__Solid
Sylvanus
0
0
2
1
L
Merlin
0
0
1
0.5
W
Ishtar
ItsTwiggs
Ishtar
1
2
2
1
W
Osiris
JCLevium
Osiris
2
1
1
2.5
W
1
1
0
1
L
Geb
2
2
0
1
L
Chernobog
0
1
2
1
L
Cabrakan
jreese
Cabrakan
0
1
1
0.5
W
Ah Puch
mimibelle6
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,494
Damage
7,044
17,993
Taken
17,217
8,663
Mitigated
6,102
6,770
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fr33p
Arachne
2,100
1,507
0
760
4,213
1,266
0
425
3,788
0
17,651
W
Sylvanus
GR__Solid
Sylvanus
2,826
1,165
540
2,997
4,529
2,222
0
1,192
3,337
11,352
0
L
Merlin
426
285
0
0
815
116
0
172
643
1,910
0
W
Ishtar
ItsTwiggs
Ishtar
3,512
2,795
0
643
4,116
1,285
0
1,314
2,802
0
17,499
W
Osiris
JCLevium
Osiris
2,202
1,053
0
1,362
4,008
2,013
0
225
3,754
0
23,679
W
617
133
192
852
3,713
2,567
0
983
2,612
12,223
0
L
Geb
2,126
870
160
1,556
6,399
2,729
0
1,395
4,919
8,342
0
L
Chernobog
1,083
682
0
738
3,475
715
0
1,074
2,301
0
10,362
L
Cabrakan
jreese
Cabrakan
1,309
260
0
569
2,315
1,276
0
529
1,786
20,571
0
W
Ah Puch
mimibelle6
Ah Puch
337
76
0
184
1,627
576
939
0
1,627
20,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,758
Gold Earned
18,144
158
Minions Killed
116
0
Camps Cleared
0
495,233
Distance Traveled
463,710
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,235
706
36
6
0
132,464
0
W
Sylvanus
3,810
635
17
3
0
97,096
1
L
Merlin
2,818
470
7
1
0
30,224
0
W
Ishtar
3,759
627
33
6
0
97,366
3
W
Osiris
4,367
728
58
10
0
125,491
1
W
Fafnir
3,865
644
12
2
0
95,260
1
L
Geb
3,818
636
11
2
0
99,755
2
L
Chernobog
3,206
534
8
1
0
106,849
0
L
Cabrakan
4,067
678
54
9
0
94,418
1
W
Ah Puch
3,957
660
38
6
0
80,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role