Player Matchup

Horus
Horus
LIONSLAYER2771
Horus
Level 69
God Stats
117W - 45L
1,554 SR
Queue Stats
229W - 167L
1,536 Elo+
Party 2
Anubis
Anubis
MulkyMulk
Anubis
Level 156
God Stats
10W - 5L
1,599 SR
Queue Stats
215W - 156L
1,536 Elo+
Party 2
Neith
Neith
aford709
Neith
Level 122
God Stats
123W - 117L
1,516 SR
Queue Stats
261W - 267L
1,463 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,512 Elo+

VS

Team Averages
Level 75
1,532 SR
1,423 Elo+
Ah Puch
Ah Puch
KingOfOlympusxx
Ah Puch
Level 55
God Stats
3W - 3L
1,572 SR
Queue Stats
14W - 36L
1,423 Elo+
Party 1
Lancelot
Lancelot
Kona028
Lancelot
Level 67
God Stats
1W - 1L
1,522 SR
Queue Stats
32W - 39L
1,428 Elo+
Solo
Vamana
Vamana
daFluffyViking
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
8,686
724
6,187
13,131
15,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
MulkyMulk
Anubis
15
9 / 3 / 10
10,294
858
18,861
11,121
6,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
aford709
Neith
15
10 / 2 / 6
10,526
877
16,682
10,451
4,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,220
685
9,869
11,522
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Kona028
Lancelot
12
4 / 6 / 2
8,662
722
10,717
15,135
4,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 7 / 4
8,235
686
7,394
18,034
11,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
6
6
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Lancelot
Kona028
Lancelot
4
6
2
0.83
W
1
1
15
8.5
W
Anubis
MulkyMulk
Anubis
9
3
10
4.67
W
Neith
aford709
Neith
10
2
6
6.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
27,980
34,703
Taken
44,691
26,942
Mitigated
19,261
13,122
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,869
387
0
678
11,522
3,139
0
5,085
6,437
34,439
0
L
Lancelot
Kona028
Lancelot
10,717
2,634
0
1,892
15,135
4,483
0
6,687
8,448
0
20,767
W
6,187
2,758
1,733
3,771
13,131
15,732
203
4,362
8,769
0
10,865
W
Anubis
MulkyMulk
Anubis
18,861
807
0
4,382
11,121
6,533
132
2,575
8,546
43,539
0
W
Neith
aford709
Neith
16,682
9,668
0
3,236
10,451
4,677
965
3,344
7,107
0
46,262
L
7,394
3,459
45
1,520
18,034
11,639
24
7,255
10,779
0
18,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
25,117
160
Minions Killed
124
8
Camps Cleared
3
660,286
Distance Traveled
630,905
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,220
685
63
5
3
198,276
1
L
Lancelot
8,662
722
27
2
0
224,584
1
W
Horus
8,686
724
17
1
3
242,894
1
W
Anubis
10,294
858
60
5
1
200,080
4
W
Neith
10,526
877
83
7
4
217,312
7
L
Vamana
8,235
686
34
3
0
208,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role