Player Matchup

Chernobog
Chernobog
Nq_B1gB1fter
Chernobog
Level 106
God Stats
16W - 5L
1,793 SR
Queue Stats
239W - 216L
1,515 Elo+
Party 3
Jormungandr
Jormungandr
Nq_DarkFlowzZ-
Jormungandr
Level 100
God Stats
39W - 23L
1,645 SR
Queue Stats
138W - 116L
1,499 Elo+
Party 3
Thanatos
Thanatos
Nq_EternalBlaze
Thanatos
Level 126
God Stats
5W - 6L
1,355 SR
Queue Stats
303W - 253L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Nq_NighT
Nu Wa
Level 89
God Stats
115W - 76L
1,579 SR
Queue Stats
271W - 228L
1,536 Elo+
Party 3
Athena
Athena
kaminiak357
Athena
Level 129
God Stats
59W - 50L
1,546 SR
Queue Stats
199W - 217L
1,369 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,486 Elo+

VS

Team Averages
Level 121
1,584 SR
1,492 Elo+
Cliodhna
Cliodhna
DerBratwurstbube
Cliodhna
Level 121
God Stats
2W - 2L
2,002 SR
Queue Stats
198W - 170L
1,509 Elo+
Party 1
Discordia
Discordia
GRFuego
Discordia
Level 85
God Stats
8W - 9L
1,404 SR
Queue Stats
29W - 34L
1,421 Elo+
Solo
Guan Yu
Guan Yu
Hauptinator
Guan Yu
Level 146
God Stats
3W - 9L
1,257 SR
Queue Stats
443W - 348L
1,591 Elo+
Party 1
Skadi
Skadi
Marenasg03
Skadi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 134L
1,377 Elo+
Party 2
Yemoja
Yemoja
dmm18-
Yemoja
Level 148
God Stats
2W - 5L
1,755 SR
Queue Stats
250W - 242L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nq_B1gB1fter
Chernobog
15
3 / 1 / 3
8,760
626
7,084
9,140
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Nq_DarkFlowzZ-
Jormungandr
13
0 / 1 / 1
8,000
571
7,810
8,898
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
6 / 0 / 1
8,332
595
6,715
10,532
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Nq_NighT
Nu Wa
14
1 / 0 / 3
8,100
579
5,527
3,874
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
11
1 / 0 / 6
7,334
524
3,240
9,763
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,494
464
3,550
11,293
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
GRFuego
Discordia
10
0 / 3 / 0
5,689
406
2,447
7,349
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Hauptinator
Guan Yu
12
1 / 2 / 0
6,979
499
5,066
13,985
12,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
9
1 / 4 / 0
5,853
418
4,699
8,990
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
dmm18-
Yemoja
10
0 / 1 / 0
6,251
447
2,910
7,668
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Discordia
GRFuego
Discordia
0
3
0
0
L
Guan Yu
Hauptinator
Guan Yu
1
2
0
0.5
L
Skadi
1
4
0
0.25
W
Chernobog
Nq_B1gB1fter
Chernobog
3
1
3
4.5
W
Jormungandr
Nq_DarkFlowzZ-
Jormungandr
0
1
1
0.5
W
Thanatos
6
0
1
6.5
W
Nu Wa
Nq_NighT
Nu Wa
1
0
3
2.5
L
Yemoja
dmm18-
Yemoja
0
1
0
0
W
Athena
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
18,672
42,207
Taken
49,285
25,944
Mitigated
23,112
23,069
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,550
945
0
4,652
11,293
3,737
0
3,007
8,286
0
53,505
L
Discordia
GRFuego
Discordia
2,447
108
132
468
7,349
1,953
0
2,244
5,105
35,130
0
L
Guan Yu
Hauptinator
Guan Yu
5,066
735
75
4,432
13,985
12,118
0
7,697
6,288
0
48,933
L
Skadi
4,699
2,447
0
2,255
8,990
2,464
0
1,706
7,284
0
33,917
W
Chernobog
Nq_B1gB1fter
Chernobog
7,084
4,250
0
4,335
9,140
3,907
378
452
8,688
0
76,929
W
Jormungandr
Nq_DarkFlowzZ-
Jormungandr
7,810
3,718
0
2,245
8,898
6,307
561
41
8,857
62,463
0
W
Thanatos
6,715
1,340
0
12,495
10,532
5,332
32
1,087
9,445
0
65,866
W
Nu Wa
Nq_NighT
Nu Wa
5,527
665
0
1,250
3,874
1,614
479
1,898
1,976
73,197
0
L
Yemoja
dmm18-
Yemoja
2,910
560
2,046
2,146
7,668
2,840
0
1,923
5,745
23,242
0
W
Athena
3,240
575
0
2,744
9,763
8,784
22
2,204
7,559
20,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
31,266
500
Minions Killed
328
0
Camps Cleared
0
1,428,618
Distance Traveled
1,204,627
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,494
464
98
7
0
303,727
3
L
Discordia
5,689
406
56
4
0
224,378
7
L
Guan Yu
6,979
499
90
6
0
273,413
4
L
Skadi
5,853
418
53
4
0
178,369
2
W
Chernobog
8,760
626
123
9
0
258,136
1
W
Jormungandr
8,000
571
116
8
0
244,260
7
W
Thanatos
8,332
595
106
8
0
328,510
1
W
Nu Wa
8,100
579
124
9
0
268,655
9
L
Yemoja
6,251
447
31
2
0
224,740
5
W
Athena
7,334
524
31
2
0
329,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role