Player Matchup

Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
SinisterMagic
Hera
Silver I
Level 160
God Stats
11W - 12L
1,412 SR
Queue Stats
818W - 821L
1,160 MMR
Solo
Hades
Hades
Silver III
kelj0
Hades
Silver III
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
305W - 330L
854 MMR
Solo
Hun Batz
Hun Batz
Silver III
noxious37
Hun Batz
Silver III
Level 144
God Stats
5W - 3L
1,505 SR
Queue Stats
383W - 389L
781 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,483 SR
1,159 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,585 SR
933 MMR
Bastet
Bastet
Silver I
Allor
Bastet
Silver I
Level 160
God Stats
64W - 65L
1,580 SR
Queue Stats
450W - 453L
1,157 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ButterFingurs
Erlang Shen
Silver II
Level 147
God Stats
16W - 15L
1,742 SR
Queue Stats
322W - 320L
1,039 MMR
Solo
Jormungandr
Jormungandr
Silver II
KanonOfGemini
Jormungandr
Silver II
Level 124
God Stats
3W - 6L
1,644 SR
Queue Stats
32W - 48L
1,151 MMR
Solo
Scylla
Scylla
Silver IV
ThePapiPapito
Scylla
Silver IV
Level 129
God Stats
7W - 2L
1,534 SR
Queue Stats
271W - 305L
693 MMR
Solo
Anhur
Anhur
Silver V
grm635
Anhur
Silver V
Level 97
God Stats
4W - 5L
1,425 SR
Queue Stats
30W - 48L
625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 1 / 2
12,677
604
8,939
15,586
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
 
Baron Samedi
16
4 / 0 / 4
10,921
520
5,923
11,068
15,630
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 6
11,526
549
13,027
11,943
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
kelj0
Hades
19
4 / 2 / 0
11,917
567
15,559
19,718
18,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
noxious37
Hun Batz
18
3 / 2 / 5
11,524
549
8,392
17,168
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LancelotKaliPoseidon

VS

Bans
ArachneIzanamiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Allor
Bastet
14
3 / 5 / 4
9,656
460
8,307
17,032
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
ButterFingurs
Erlang Shen
15
2 / 5 / 2
9,827
468
15,100
31,329
23,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
KanonOfGemini
Jormungandr
16
1 / 3 / 1
9,588
457
5,803
12,552
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 3
8,507
405
5,616
11,724
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
grm635
Anhur
15
1 / 3 / 3
9,346
445
4,015
10,543
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
7
8
Deaths
21
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
1
2
7
W
Baron Samedi
 
Baron Samedi
4
0
4
6
L
Bastet
Allor
Bastet
3
5
4
1
L
Erlang Shen
ButterFingurs
Erlang Shen
2
5
2
0.6
L
Jormungandr
KanonOfGemini
Jormungandr
1
3
1
0.5
W
4
3
6
2.33
L
0
5
3
0.3
L
Anhur
grm635
Anhur
1
3
3
0.83
W
Hades
kelj0
Hades
4
2
0
2
W
Hun Batz
noxious37
Hun Batz
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,840
Damage
38,841
75,483
Taken
83,180
53,540
Mitigated
47,119
30,349
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,939
7,100
0
8,854
15,586
6,880
0
2,940
12,646
0
145,468
W
Baron Samedi
 
Baron Samedi
5,923
834
917
4,384
11,068
15,630
210
3,303
7,765
33,686
0
L
Bastet
Allor
Bastet
8,307
2,551
0
7,318
17,032
6,228
0
4,785
12,247
0
62,296
L
Erlang Shen
ButterFingurs
Erlang Shen
15,100
9,119
0
13,965
31,329
23,144
235
17,502
13,827
213
83,508
L
Jormungandr
KanonOfGemini
Jormungandr
5,803
588
73
1,397
12,552
9,625
0
2,918
9,634
71,549
0
W
13,027
3,153
0
1,949
11,943
4,671
4,662
3,093
8,850
96,005
0
L
5,616
477
0
290
11,724
3,965
0
4,422
7,302
61,008
0
L
Anhur
grm635
Anhur
4,015
2,525
0
2,259
10,543
4,157
0
4,882
5,661
0
63,573
W
Hades
kelj0
Hades
15,559
3,738
160
12,103
19,718
18,624
360
418
19,300
84,866
0
W
Hun Batz
noxious37
Hun Batz
8,392
2,297
0
1,982
17,168
7,735
48
2,216
14,952
0
115,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,565
Gold Earned
46,924
699
Minions Killed
527
0
Camps Cleared
0
1,970,345
Distance Traveled
1,743,200
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,677
604
199
9
0
429,286
3
W
Baron Samedi
10,921
520
37
2
0
383,121
12
L
Bastet
9,656
460
99
5
0
345,014
4
L
Erlang Shen
9,827
468
113
5
0
364,761
5
L
Jormungandr
9,588
457
106
5
0
400,061
11
W
Hera
11,526
549
165
8
0
398,760
6
L
Scylla
8,507
405
96
5
0
336,800
0
L
Anhur
9,346
445
113
5
0
296,564
3
W
Hades
11,917
567
136
6
0
315,832
1
W
Hun Batz
11,524
549
162
8
0
443,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role