Player Matchup

Tsukuyomi
Tsukuyomi
BIG_yolo989
Tsukuyomi
Level 126
God Stats
0W - 2L
1,266 SR
Queue Stats
44W - 30L
1,579 Elo+
Party 2
Chaac
Chaac
DemonTater-_-V2
Chaac
Level 21
God Stats
4W - 2L
1,761 SR
Queue Stats
25W - 18L
1,573 Elo+
Party 2
Bacchus
Bacchus
Ruled-by-teteu
Bacchus
Level 88
God Stats
4W - 2L
1,712 SR
Queue Stats
113W - 117L
1,402 Elo+
Solo
Charybdis
Charybdis
Wizz2
Charybdis
Level 35
God Stats
0W - 3L
1,351 SR
Queue Stats
33W - 40L
1,319 Elo+
Solo
Sol
Sol
camyjose
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 122L
1,614 Elo+
Party 2
Team Averages
Level 80
1,518 SR
1,497 Elo+

VS

Team Averages
Level 61
1,503 SR
1,499 Elo+
Ne Zha
Ne Zha
CavsGotBanned-_-
Ne Zha
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
43W - 37L
1,538 Elo+
Party 1
Olorun
Olorun
SsouJa
Olorun
Level 85
God Stats
1W - 0L
1,381 SR
Queue Stats
89W - 76L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
TheProcess2020
Hun Batz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 229L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
ghost-style9
Zhong Kui
Level 36
God Stats
6W - 2L
1,536 SR
Queue Stats
79W - 88L
1,415 Elo+
Party 1
Bellona
Bellona
procoptodonlover
Bellona
Level 42
God Stats
5W - 2L
1,788 SR
Queue Stats
40W - 30L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIG_yolo989
Tsukuyomi
8
2 / 2 / 0
4,504
563
2,682
5,848
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,662
583
2,758
5,503
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,494
187
0
0
0
Charybdis
Wizz2
Charybdis
8
0 / 2 / 2
4,491
561
1,740
5,743
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 1
4,165
521
2,098
1,935
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,946
493
893
4,062
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
SsouJa
Olorun
8
1 / 0 / 1
4,564
571
461
2,487
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
8
2 / 1 / 1
4,996
625
2,972
5,762
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ghost-style9
Zhong Kui
8
1 / 1 / 2
4,784
598
3,579
4,442
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 0
5,059
632
3,049
5,196
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIG_yolo989
Tsukuyomi
2
2
0
1
W
0
0
0
0
L
1
1
0
1
L
0
0
0
0
W
Olorun
SsouJa
Olorun
1
0
1
1.5
W
Hun Batz
2
1
1
2.5
L
Charybdis
Wizz2
Charybdis
0
2
2
0.5
L
0
0
1
0.5
W
Zhong Kui
ghost-style9
Zhong Kui
1
1
2
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,278
Damage
10,954
19,029
Taken
21,949
7,093
Mitigated
11,194
5,922
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIG_yolo989
Tsukuyomi
2,682
1,521
0
2,175
5,848
2,073
0
1,067
4,730
0
19,371
W
893
307
0
988
4,062
1,820
136
967
3,095
0
15,372
L
2,758
716
0
1,713
5,503
2,617
546
0
5,503
0
26,572
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
SsouJa
Olorun
461
261
0
812
2,487
899
230
854
1,633
30,703
0
W
Hun Batz
2,972
758
0
2,843
5,762
1,900
0
0
5,762
0
27,634
L
Charybdis
Wizz2
Charybdis
1,740
1,099
0
900
5,743
1,937
0
2,482
2,987
0
24,973
L
2,098
607
0
1,134
1,935
466
0
162
1,634
21,414
0
W
Zhong Kui
ghost-style9
Zhong Kui
3,579
233
0
1,971
4,442
2,874
0
277
4,165
19,127
0
W
3,049
1,661
0
2,178
5,196
3,701
0
0
5,196
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,316
Gold Earned
23,349
181
Minions Killed
254
0
Camps Cleared
0
622,808
Distance Traveled
835,509
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,504
563
37
5
0
168,187
0
W
Ne Zha
3,946
493
29
4
0
172,344
2
L
Chaac
4,662
583
55
7
0
159,546
0
L
Bacchus
1,494
187
0
0
0
0
0
W
Olorun
4,564
571
64
8
0
157,646
2
W
Hun Batz
4,996
625
59
7
0
182,595
0
L
Charybdis
4,491
561
56
7
0
146,095
2
L
Sol
4,165
521
33
4
0
148,980
3
W
Zhong Kui
4,784
598
38
5
0
156,500
0
W
Bellona
5,059
632
64
8
0
166,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role