Player Matchup

Awilix
Awilix
Gabep0429
Awilix
Level 120
God Stats
11W - 14L
1,580 SR
Queue Stats
240W - 246L
1,394 Elo+
Solo
Mulan
Mulan
Lostking48
Mulan
Level 97
God Stats
12W - 12L
1,529 SR
Queue Stats
132W - 141L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
MadHatr3R
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,368 Elo+
Solo
Ullr
Ullr
bigrock75
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,325 Elo+
Solo
Merlin
Merlin
whitewolf993
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 124L
1,373 Elo+
Party 2
Team Averages
Level 94
1,522 SR
1,366 Elo+

VS

Team Averages
Level 82
1,357 SR
1,409 Elo+
Izanami
Izanami
Dragonlope
Izanami
Level 26
God Stats
1W - 3L
1,187 SR
Queue Stats
18W - 16L
1,497 Elo+
Party 1
Yu Huang
Yu Huang
Frankiethakid
Yu Huang
Level 116
God Stats
6W - 17L
1,308 SR
Queue Stats
307W - 318L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
KyleBigDBrown
Cthulhu
Level 60
God Stats
15W - 15L
1,542 SR
Queue Stats
67W - 63L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
MachtEXTREM
Danzaburou
Level 153
God Stats
33W - 24L
1,517 SR
Queue Stats
655W - 736L
1,374 Elo+
Solo
Da Ji
Da Ji
Vaden
Da Ji
Level 57
God Stats
9W - 10L
1,229 SR
Queue Stats
12W - 17L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gabep0429
Awilix
18
6 / 6 / 1
11,802
513
17,478
22,217
9,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mulan
15
4 / 7 / 2
10,435
454
21,096
28,534
38,411
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
MadHatr3R
Sylvanus
14
0 / 5 / 4
9,680
421
9,446
23,701
28,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
14
1 / 4 / 1
8,817
383
6,688
19,032
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
0 / 7 / 3
9,795
426
13,334
16,378
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dragonlope
Izanami
18
1 / 1 / 5
11,697
509
9,107
16,294
7,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Frankiethakid
Yu Huang
19
7 / 2 / 9
12,544
545
19,349
17,990
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
4 / 3 / 12
11,747
511
14,219
30,220
27,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MachtEXTREM
Danzaburou
19
5 / 5 / 4
13,060
568
15,148
16,638
8,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Vaden
Da Ji
20
12 / 0 / 9
13,305
578
25,205
23,132
12,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
29
29
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dragonlope
Izanami
1
1
5
3.5
W
Yu Huang
Frankiethakid
Yu Huang
7
2
9
5.75
L
Awilix
Gabep0429
Awilix
6
6
1
1.08
W
Cthulhu
4
3
12
3.33
L
Mulan
4
7
2
0.71
W
Danzaburou
MachtEXTREM
Danzaburou
5
5
4
1.4
L
Sylvanus
MadHatr3R
Sylvanus
0
5
4
0.4
W
Da Ji
Vaden
Da Ji
12
0
9
16.5
L
Ullr
1
4
1
0.38
L
Merlin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,042
Damage
83,028
109,862
Taken
104,274
92,108
Mitigated
64,381
27,652
Healing
47,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dragonlope
Izanami
9,107
7,644
0
6,464
16,294
7,936
5,815
1,490
14,804
0
91,766
W
Yu Huang
Frankiethakid
Yu Huang
19,349
2,340
0
2,800
17,990
8,711
1,574
4,965
12,543
105,074
0
L
Awilix
Gabep0429
Awilix
17,478
5,789
0
4,605
22,217
9,737
0
9,717
12,500
0
89,702
W
Cthulhu
14,219
1,341
6,360
12,649
30,220
27,155
445
9,403
19,542
37,555
0
L
Mulan
21,096
3,240
0
5,183
28,534
38,411
0
5,229
23,305
868
70,028
W
Danzaburou
MachtEXTREM
Danzaburou
15,148
8,722
0
4,741
16,638
8,552
5,928
2,142
14,426
0
90,702
L
Sylvanus
MadHatr3R
Sylvanus
9,446
1,890
3,957
8,669
23,701
28,872
0
7,074
16,627
35,976
0
W
Da Ji
Vaden
Da Ji
25,205
7,311
0
14,806
23,132
12,027
1,417
4,448
18,448
0
117,774
L
Ullr
6,688
4,620
0
3,522
19,032
8,051
441
4,825
14,207
0
55,932
L
Merlin
13,334
293
0
1,716
16,378
7,037
594
6,723
9,655
65,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
62,353
478
Minions Killed
643
0
Camps Cleared
0
2,034,817
Distance Traveled
2,181,674
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,697
509
148
6
0
439,129
2
W
Yu Huang
12,544
545
152
7
0
419,767
5
L
Awilix
11,802
513
116
5
0
504,143
2
W
Cthulhu
11,747
511
47
2
0
491,104
5
L
Mulan
10,435
454
121
5
0
417,770
2
W
Danzaburou
13,060
568
143
6
0
381,739
2
L
Sylvanus
9,680
421
27
1
0
365,505
12
W
Da Ji
13,305
578
153
7
0
449,935
1
L
Ullr
8,817
383
91
4
0
382,151
3
L
Merlin
9,795
426
123
5
0
365,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role