Player Matchup

Baron Samedi
Baron Samedi
ManderBird
Baron Samedi
Level 46
God Stats
28W - 25L
1,561 SR
Queue Stats
246W - 201L
1,554 Elo+
Party 2
Bacchus
Bacchus
mistamanggggg
Bacchus
Level 11
God Stats
6W - 1L
1,893 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 2
Neith
Neith
tretre871
Neith
Level 109
God Stats
10W - 5L
1,685 SR
Queue Stats
201W - 189L
1,586 Elo+
Party 2
Team Averages
Level 55
1,713 SR
1,568 Elo+

VS

Team Averages
Level 80
1,586 SR
1,509 Elo+
Poseidon
Poseidon
Kyntsunk
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,535 Elo+
Party 1
Izanami
Izanami
mrwrestling09
Izanami
Level 40
God Stats
1W - 5L
1,682 SR
Queue Stats
43W - 78L
1,352 Elo+
Solo
Fenrir
Fenrir
oniisama2708
Fenrir
Level 156
God Stats
7W - 7L
1,577 SR
Queue Stats
691W - 618L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ManderBird
Baron Samedi
17
7 / 3 / 7
11,430
762
14,597
12,641
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
16
3 / 2 / 8
11,662
777
6,550
17,714
24,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tretre871
Neith
16
4 / 4 / 8
10,553
704
11,309
13,119
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kyntsunk
Poseidon
16
5 / 7 / 3
11,038
736
15,893
12,480
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
2 / 2 / 5
9,641
643
5,349
6,365
2,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
2 / 5 / 7
10,093
673
12,401
20,261
19,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
9
9
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Kyntsunk
Poseidon
5
7
3
0.93
W
Baron Samedi
ManderBird
Baron Samedi
7
3
7
3.5
W
Bacchus
3
2
8
3.5
L
Izanami
2
2
5
2.25
L
Fenrir
2
5
7
1.1
W
Neith
tretre871
Neith
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
33,643
43,474
Taken
39,106
39,114
Mitigated
27,669
11,376
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Kyntsunk
Poseidon
15,893
2,013
0
638
12,480
5,314
648
8,641
3,839
44,102
0
W
Baron Samedi
ManderBird
Baron Samedi
14,597
1,837
1,998
3,931
12,641
7,832
897
5,681
6,960
38,690
0
W
Bacchus
6,550
1,572
0
2,821
17,714
24,928
720
6,062
11,652
17,190
0
L
Izanami
5,349
1,982
479
557
6,365
2,607
1,119
2,948
3,417
0
26,469
L
Fenrir
12,401
2,632
0
1,156
20,261
19,748
282
9,998
10,263
0
26,146
W
Neith
tretre871
Neith
11,309
3,852
0
2,626
13,119
6,354
1,443
4,447
8,672
0
57,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
30,772
164
Minions Killed
151
9
Camps Cleared
5
776,202
Distance Traveled
732,661
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,038
736
78
5
3
253,890
2
W
Baron Samedi
11,430
762
51
3
2
250,230
2
W
Bacchus
11,662
777
21
1
1
287,079
1
L
Izanami
9,641
643
51
3
0
189,962
1
L
Fenrir
10,093
673
22
1
2
288,809
5
W
Neith
10,553
704
92
6
6
238,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role