Player Matchup

Ne Zha
Ne Zha
Endman2596
Ne Zha
Level 147
God Stats
7W - 6L
1,503 SR
Queue Stats
59W - 63L
1,504 Elo+
Party 1
Hel
Hel
Froggylocdawg
Hel
Level 154
God Stats
1W - 1L
1,481 SR
Queue Stats
289W - 276L
1,522 Elo+
Party 1
Atlas
Atlas
RapidOlive101
Atlas
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 278L
1,451 Elo+
Solo
Cupid
Cupid
ZorgtakCol
Cupid
Level 144
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 5L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
getmeout808
Gilgamesh
Level 150
God Stats
3W - 3L
1,616 SR
Queue Stats
174W - 148L
1,598 Elo+
Party 1
Team Averages
Level 144
1,568 SR
1,514 Elo+

VS

Team Averages
Level 116
1,455 SR
1,490 Elo+
Raijin
Raijin
BiggestManB
Raijin
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 12L
1,396 Elo+
Solo
Arachne
Arachne
EssTeeGee
Arachne
Level 122
God Stats
2W - 3L
1,508 SR
Queue Stats
554W - 585L
1,460 Elo+
Solo
Thor
Thor
Mug Guzzler
Thor
Level 108
God Stats
1W - 3L
1,155 SR
Queue Stats
309W - 304L
1,565 Elo+
Solo
Neith
Neith
OnyxCatt
Neith
Level 140
God Stats
30W - 45L
1,501 SR
Queue Stats
828W - 817L
1,506 Elo+
Solo
Atlas
Atlas
PPPA VirusGb
Atlas
Level 145
God Stats
55W - 47L
1,610 SR
Queue Stats
840W - 894L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Endman2596
Ne Zha
19
8 / 7 / 9
12,840
494
20,093
29,275
16,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 4
12,232
470
9,699
16,674
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 8
11,084
426
8,667
27,847
29,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
19
3 / 8 / 8
12,803
492
15,001
22,584
10,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
getmeout808
Gilgamesh
19
5 / 1 / 11
13,458
518
21,307
29,612
39,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
13 / 3 / 5
14,465
556
23,887
18,417
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
EssTeeGee
Arachne
17
3 / 6 / 9
11,951
460
12,765
27,174
15,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 8 / 4
12,554
483
14,711
26,528
21,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
OnyxCatt
Neith
19
5 / 3 / 7
13,063
502
20,007
20,503
9,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 14
13,285
511
15,690
27,198
34,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
22
Kills
27
27
Deaths
22
40
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
13
3
5
5.17
W
Ne Zha
Endman2596
Ne Zha
8
7
9
1.79
L
Arachne
EssTeeGee
Arachne
3
6
9
1.25
W
5
5
4
1.4
L
2
8
4
0.5
L
Neith
OnyxCatt
Neith
5
3
7
2.83
L
4
2
14
5.5
W
1
6
8
0.83
W
Cupid
3
8
8
0.88
W
Gilgamesh
getmeout808
Gilgamesh
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,767
Damage
87,060
125,992
Taken
119,820
104,526
Mitigated
90,530
36,809
Healing
35,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
23,887
2,396
0
4,992
18,417
9,457
1,393
2,585
15,832
115,840
0
W
Ne Zha
Endman2596
Ne Zha
20,093
6,116
0
6,275
29,275
16,223
2,289
8,181
20,875
0
101,730
L
Arachne
EssTeeGee
Arachne
12,765
9,462
0
10,942
27,174
15,586
410
2,598
24,576
0
98,339
W
9,699
379
6,970
5,271
16,674
8,642
607
6,530
9,794
73,507
0
L
14,711
1,725
0
1,831
26,528
21,041
976
3,304
23,224
0
86,808
L
Neith
OnyxCatt
Neith
20,007
7,604
0
3,917
20,503
9,878
1,110
3,518
16,985
0
124,267
L
15,690
6,765
6,354
7,233
27,198
34,568
581
6,689
20,034
46,336
0
W
8,667
2,888
1,273
3,811
27,847
29,657
1,127
10,811
16,808
53,312
0
W
Cupid
15,001
8,993
2,999
4,860
22,584
10,736
4,558
6,340
16,119
0
114,609
W
Gilgamesh
getmeout808
Gilgamesh
21,307
4,495
0
5,350
29,612
39,268
509
6,679
22,819
13
86,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,417
Gold Earned
65,318
570
Minions Killed
681
0
Camps Cleared
0
2,215,035
Distance Traveled
2,264,528
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,465
556
184
7
0
440,954
9
W
Ne Zha
12,840
494
114
4
0
524,843
6
L
Arachne
11,951
460
110
4
0
554,094
1
W
Hel
12,232
470
92
4
0
346,478
1
L
Thor
12,554
483
151
6
0
374,325
0
L
Neith
13,063
502
179
7
0
420,307
10
L
Atlas
13,285
511
57
2
0
474,848
3
W
Atlas
11,084
426
69
3
0
432,978
2
W
Cupid
12,803
492
176
7
0
432,791
5
W
Gilgamesh
13,458
518
119
5
0
477,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role