Player Matchup

Hades
Hades
AncheBabanche
Hades
Level 65
God Stats
1W - 1L
1,387 SR
Queue Stats
24W - 13L
1,658 Elo+
Party 2
Bellona
Bellona
MkDGhouL
Bellona
Level 83
God Stats
1W - 0L
1,540 SR
Queue Stats
35W - 14L
1,686 Elo+
Party 2
Discordia
Discordia
MkDxKichoman
Discordia
Level 55
God Stats
5W - 2L
1,768 SR
Queue Stats
57W - 47L
1,558 Elo+
Party 2
Team Averages
Level 68
1,565 SR
1,634 Elo+

VS

Team Averages
Level 95
1,472 SR
1,471 Elo+
Achilles
Achilles
KingOfOlympusxx
Achilles
Level 54
God Stats
5W - 5L
1,909 SR
Queue Stats
14W - 36L
1,431 Elo+
Party 1
Susano
Susano
Tormun
Susano
Level 128
God Stats
0W - 2L
1,243 SR
Queue Stats
71W - 70L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
daFluffyViking
Baron Samedi
Level 104
God Stats
0W - 1L
1,265 SR
Queue Stats
23W - 48L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
12,930
761
17,376
20,951
12,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
MkDGhouL
Bellona
17
7 / 2 / 8
12,436
732
19,899
19,319
19,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
MkDxKichoman
Discordia
17
5 / 4 / 8
12,180
716
15,816
11,643
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 3 / 5
10,785
634
8,755
26,045
33,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Tormun
Susano
16
6 / 5 / 4
11,484
676
16,131
19,033
8,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
daFluffyViking
Baron Samedi
15
1 / 9 / 5
10,205
600
10,555
16,609
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
11
11
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
Achilles
4
3
5
2.17
W
Bellona
MkDGhouL
Bellona
7
2
8
5.5
W
Discordia
MkDxKichoman
Discordia
5
4
8
2.25
L
Susano
Tormun
Susano
6
5
4
1.6
L
Baron Samedi
daFluffyViking
Baron Samedi
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,091
Damage
35,441
51,913
Taken
61,687
35,826
Mitigated
50,660
17,760
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,376
1,912
560
9,319
20,951
12,476
1,951
5,099
15,852
56,197
0
L
Achilles
8,755
1,879
33
4,236
26,045
33,399
124
12,928
13,117
0
16,122
W
Bellona
MkDGhouL
Bellona
19,899
9,536
0
5,425
19,319
19,232
100
4,372
14,947
0
64,428
W
Discordia
MkDxKichoman
Discordia
15,816
1,102
0
2,456
11,643
4,118
482
2,144
9,499
46,652
0
L
Susano
Tormun
Susano
16,131
3,699
0
2,598
19,033
8,721
0
12,361
6,672
0
42,590
L
Baron Samedi
daFluffyViking
Baron Samedi
10,555
1,348
1,904
3,356
16,609
8,540
36
8,211
8,398
36,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
32,474
204
Minions Killed
129
9
Camps Cleared
7
895,970
Distance Traveled
886,838
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,930
761
91
5
3
282,088
2
L
Achilles
10,785
634
19
1
2
337,316
1
W
Bellona
12,436
732
52
3
4
312,678
1
W
Discordia
12,180
716
61
4
2
301,204
2
L
Susano
11,484
676
57
3
1
317,387
6
L
Baron Samedi
10,205
600
53
3
4
232,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role