Player Matchup

Sol
Sol
Shorty2895
Sol
Level 117
God Stats
1W - 2L
1,210 SR
Queue Stats
203W - 210L
1,395 Elo+
Party 2
King Arthur
King Arthur
dr_salvador_98
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 104L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
elliibo
Nu Wa
Level 98
God Stats
7W - 6L
1,638 SR
Queue Stats
312W - 253L
1,444 Elo+
Party 1
He Bo
He Bo
r3dsauc3
He Bo
Level 81
God Stats
2W - 3L
1,496 SR
Queue Stats
249W - 215L
1,466 Elo+
Party 1
Chernobog
Chernobog
thimuss
Chernobog
Level 82
God Stats
6W - 10L
1,329 SR
Queue Stats
293W - 258L
1,453 Elo+
Party 1
Team Averages
Level 92
1,435 SR
1,417 Elo+

VS

Team Averages
Level 89
1,464 SR
1,336 Elo+
Yu Huang
Yu Huang
Foushnuka
Yu Huang
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
19W - 29L
1,354 Elo+
Solo
Xbalanque
Xbalanque
Kybro
Xbalanque
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Chronos
Chronos
LuWan77
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Solo
Eset
Eset
Seba_1101
Eset
Level 39
God Stats
0W - 2L
1,321 SR
Queue Stats
6W - 24L
1,159 Elo+
Party 3
Medusa
Medusa
Vsoo95_
Medusa
Level 96
God Stats
0W - 2L
1,292 SR
Queue Stats
34W - 47L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 12
14,625
813
22,112
21,681
10,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
dr_salvador_98
King Arthur
20
2 / 6 / 24
12,163
676
8,446
30,885
35,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
elliibo
Nu Wa
20
9 / 5 / 20
13,662
759
32,761
21,401
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
r3dsauc3
He Bo
20
9 / 10 / 13
14,193
789
21,564
19,287
7,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
thimuss
Chernobog
20
5 / 8 / 21
13,093
727
20,767
25,164
13,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Foushnuka
Yu Huang
20
8 / 11 / 16
13,533
752
24,192
24,776
10,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Kybro
Xbalanque
20
5 / 5 / 15
12,146
675
24,094
17,559
8,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
LuWan77
Chronos
20
9 / 6 / 13
14,038
780
23,161
25,129
11,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Eset
20
1 / 6 / 21
11,784
655
14,558
22,317
11,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Vsoo95_
Medusa
20
10 / 9 / 10
13,189
733
14,836
24,660
11,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
108
36
Kills
33
34
Deaths
37
90
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Foushnuka
Yu Huang
8
11
16
1.45
L
Xbalanque
Kybro
Xbalanque
5
5
15
2.5
L
Chronos
LuWan77
Chronos
9
6
13
2.58
L
Eset
1
6
21
1.92
W
11
5
12
3.4
L
Medusa
Vsoo95_
Medusa
10
9
10
1.67
W
King Arthur
dr_salvador_98
King Arthur
2
6
24
2.33
W
Nu Wa
elliibo
Nu Wa
9
5
20
3.8
W
He Bo
r3dsauc3
He Bo
9
10
13
1.55
W
Chernobog
thimuss
Chernobog
5
8
21
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,650
Damage
100,841
118,418
Taken
114,441
77,511
Mitigated
52,845
31,417
Healing
36,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Foushnuka
Yu Huang
24,192
2,256
2,136
5,118
24,776
10,159
63
19,464
5,312
40,501
0
L
Xbalanque
Kybro
Xbalanque
24,094
7,782
4,006
3,009
17,559
8,450
651
12,554
5,005
0
51,726
L
Chronos
LuWan77
Chronos
23,161
4,323
1,415
5,961
25,129
11,371
364
17,465
7,664
50,151
0
L
Eset
14,558
870
4,172
5,458
22,317
11,059
104
12,358
9,959
41,151
0
W
22,112
5,106
3,400
7,876
21,681
10,337
2,160
10,180
11,501
54,194
0
L
Medusa
Vsoo95_
Medusa
14,836
6,631
493
4,744
24,660
11,806
691
14,596
10,064
0
46,506
W
King Arthur
dr_salvador_98
King Arthur
8,446
990
1,215
2,545
30,885
35,483
243
14,718
16,167
0
11,232
W
Nu Wa
elliibo
Nu Wa
32,761
8,624
2,014
4,200
21,401
10,241
2,198
12,872
8,529
52,455
0
W
He Bo
r3dsauc3
He Bo
21,564
427
1,737
761
19,287
7,714
1,210
14,057
5,230
44,040
0
W
Chernobog
thimuss
Chernobog
20,767
14,599
1,793
5,876
25,164
13,736
4,160
10,084
15,080
0
41,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,736
Gold Earned
64,690
203
Minions Killed
229
0
Camps Cleared
0
1,603,349
Distance Traveled
1,468,429
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,533
752
26
1
0
282,197
0
L
Xbalanque
12,146
675
51
3
0
253,736
0
L
Chronos
14,038
780
51
3
0
327,743
1
L
Eset
11,784
655
49
3
0
303,767
0
W
Sol
14,625
813
77
4
0
324,369
0
L
Medusa
13,189
733
52
3
0
300,986
0
W
King Arthur
12,163
676
9
1
0
337,729
0
W
Nu Wa
13,662
759
38
2
0
306,099
1
W
He Bo
14,193
789
30
2
0
298,106
0
W
Chernobog
13,093
727
49
3
0
337,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role