Player Matchup

Zhong Kui
Zhong Kui
BADAZZ BLK MAN
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,268 Elo+
Party 2
Da Ji
Da Ji
Cjyoyo97
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,578 Elo+
Party 2
Ishtar
Ishtar
GauntCracker21
Ishtar
Level 108
God Stats
4W - 4L
1,416 SR
Queue Stats
103W - 116L
1,468 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,438 Elo+

VS

Team Averages
Level 98
1,601 SR
1,598 Elo+
Vamana
Vamana
DukeOfElite
Vamana
Level 149
God Stats
5W - 0L
1,532 SR
Queue Stats
73W - 31L
1,586 Elo+
Party 1
Scylla
Scylla
WartWizard
Scylla
Level 27
God Stats
2W - 3L
1,580 SR
Queue Stats
161W - 75L
1,575 Elo+
Party 1
Chang'e
Chang'e
l Got No Life
Chang'e
Level 118
God Stats
1W - 0L
1,693 SR
Queue Stats
69W - 32L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BADAZZ BLK MAN
Zhong Kui
12
0 / 9 / 0
8,153
582
7,944
20,940
13,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Cjyoyo97
Da Ji
14
3 / 9 / 3
9,705
693
10,239
19,480
12,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 3
10,609
758
11,978
15,192
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
13 / 3 / 5
11,753
840
16,582
19,517
17,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
WartWizard
Scylla
14
3 / 4 / 13
10,171
727
9,076
10,227
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
16
5 / 0 / 14
10,968
783
21,152
15,940
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
21
21
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BADAZZ BLK MAN
Zhong Kui
0
9
0
0
L
Da Ji
Cjyoyo97
Da Ji
3
9
3
0.5
W
Vamana
13
3
5
5.17
L
4
3
3
1.83
W
Scylla
WartWizard
Scylla
3
4
13
2.38
W
Chang'e
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
46,810
55,612
Taken
45,684
32,788
Mitigated
27,528
6,417
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BADAZZ BLK MAN
Zhong Kui
7,944
974
152
1,777
20,940
13,806
460
12,335
8,329
21,898
0
L
Da Ji
Cjyoyo97
Da Ji
10,239
2,359
0
2,187
19,480
12,305
0
8,596
10,632
0
30,793
W
Vamana
16,582
10,265
0
5,231
19,517
17,309
758
1,818
17,699
0
29,994
L
11,978
8,165
0
2,301
15,192
6,677
517
9,310
5,732
0
42,164
W
Scylla
WartWizard
Scylla
9,076
873
0
826
10,227
3,395
1,015
1,863
8,364
32,981
0
W
Chang'e
21,152
3,353
3,770
8,665
15,940
6,824
924
4,779
11,161
45,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
32,892
131
Minions Killed
131
7
Camps Cleared
4
637,139
Distance Traveled
814,528
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,153
582
34
2
0
204,478
0
L
Da Ji
9,705
693
38
3
5
232,512
2
W
Vamana
11,753
840
19
1
1
294,452
15
L
Ishtar
10,609
758
59
4
2
200,149
2
W
Scylla
10,171
727
62
4
3
256,367
2
W
Chang'e
10,968
783
50
4
0
263,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role