Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AS7RBoy
Merlin
Level 46
God Stats
20W - 23L
1,426 SR
Queue Stats
218W - 235L
1,291 Elo+
Solo
Loki
Loki
Killerbryan8212
Loki
Level 103
God Stats
9W - 9L
1,462 SR
Queue Stats
369W - 401L
1,261 Elo+
Solo
Skadi
Skadi
RoodyTwoStraps
Skadi
Level 60
God Stats
3W - 0L
1,788 SR
Queue Stats
95W - 102L
1,380 Elo+
Solo
Mulan
Mulan
WitchWaddles
Mulan
Level 125
God Stats
33W - 39L
1,412 SR
Queue Stats
194W - 233L
1,287 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,344 Elo+

VS

Team Averages
Level 73
1,491 SR
1,399 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
choppingchoper
Yemoja
Level 82
God Stats
117W - 119L
1,442 SR
Queue Stats
215W - 221L
1,272 Elo+
Solo
Chaac
Chaac
iClapEMweekly
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
tmcrack07
Cliodhna
Level 61
God Stats
25W - 23L
1,514 SR
Queue Stats
196W - 226L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
3 / 0 / 2
6,672
513
3,765
4,737
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
AS7RBoy
Merlin
10
3 / 2 / 3
6,348
488
4,677
5,215
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 5
6,732
518
3,547
7,516
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 3
6,765
520
9,635
8,490
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 1
7,634
587
6,479
11,901
7,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
6 / 4 / 0
7,060
543
6,201
8,723
3,217
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
 
Izanami
10
2 / 3 / 0
5,922
456
5,520
9,199
2,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
5,589
430
2,336
10,470
4,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
6,055
466
5,133
10,143
5,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
tmcrack07
Cliodhna
4
0 / 1 / 0
4,510
347
914
2,560
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
8
8
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
2
4
L
Zeus
 
Zeus
6
4
0
1.5
L
Izanami
 
Izanami
2
3
0
0.67
W
Merlin
AS7RBoy
Merlin
3
2
3
2.25
W
1
2
5
1.75
W
4
2
3
2.75
W
3
2
1
1.75
L
0
3
1
0.17
L
0
3
1
0.17
L
Cliodhna
tmcrack07
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,103
Damage
20,104
37,859
Taken
41,095
16,798
Mitigated
16,874
8,363
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,765
1,756
0
1,549
4,737
2,094
0
1,690
3,047
26,624
6,782
L
Zeus
 
Zeus
6,201
698
0
1,783
8,723
3,217
569
1,431
7,292
36,310
0
L
Izanami
 
Izanami
5,520
3,123
0
2,034
9,199
2,968
304
1,673
7,526
0
40,392
W
Merlin
AS7RBoy
Merlin
4,677
857
0
828
5,215
1,839
874
1,710
3,505
30,060
0
W
3,547
981
0
280
7,516
2,588
786
2,141
5,375
0
40,018
W
9,635
3,776
0
846
8,490
2,797
216
1,529
6,961
0
41,943
W
6,479
1,138
82
4,778
11,901
7,480
1,434
1,467
10,434
0
47,021
L
2,336
906
920
1,819
10,470
4,272
440
3,150
7,320
23,996
0
L
5,133
1,250
0
2,623
10,143
5,704
637
76
10,067
0
37,652
L
Cliodhna
tmcrack07
Cliodhna
914
201
0
1,266
2,560
713
0
523
2,037
0
7,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
29,136
303
Minions Killed
238
0
Camps Cleared
0
1,157,770
Distance Traveled
982,972
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,672
513
45
3
0
226,362
1
L
Zeus
7,060
543
56
4
0
236,714
1
L
Izanami
5,922
456
71
5
0
212,742
3
W
Merlin
6,348
488
45
3
0
204,654
0
W
Loki
6,732
518
64
5
0
260,582
0
W
Skadi
6,765
520
57
4
0
227,447
0
W
Mulan
7,634
587
92
7
0
238,725
6
L
Yemoja
5,589
430
31
2
0
202,015
0
L
Chaac
6,055
466
60
5
0
251,335
2
L
Cliodhna
4,510
347
20
2
0
80,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role