Player Matchup

Cthulhu
Cthulhu
VipzYn
Cthulhu
Level 25
God Stats
2W - 4L
1,292 SR
Queue Stats
17W - 42L
1,243 Elo+
Party 2
Kali
Kali
ZZ77
Kali
Level 42
God Stats
72W - 69L
1,391 SR
Queue Stats
171W - 182L
1,330 Elo+
Party 1
Shiva
Shiva
kaneki kan s
Shiva
Level 49
God Stats
1W - 3L
1,168 SR
Queue Stats
77W - 94L
1,352 Elo+
Party 2
Ra
Ra
tres_grudado
Ra
Level 146
God Stats
53W - 53L
1,477 SR
Queue Stats
540W - 628L
1,356 Elo+
Solo
Neith
Neith
vafp
Neith
Level 28
God Stats
2W - 5L
1,242 SR
Queue Stats
14W - 29L
1,281 Elo+
Party 1
Team Averages
Level 58
1,314 SR
1,312 Elo+

VS

Team Averages
Level 99
1,352 SR
1,387 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KA1QUE GAMER8
Hou Yi
Level 88
God Stats
4W - 7L
1,139 SR
Queue Stats
348W - 434L
1,365 Elo+
Solo
Sylvanus
Sylvanus
Lonellymoon
Sylvanus
Level 148
God Stats
1W - 1L
1,305 SR
Queue Stats
125W - 143L
1,423 Elo+
Solo
Mercury
Mercury
PdePano
Mercury
Level 48
God Stats
3W - 2L
1,538 SR
Queue Stats
40W - 71L
1,324 Elo+
Solo
Terra
Terra
SANTIMO2K
Terra
Level 65
God Stats
4W - 3L
1,278 SR
Queue Stats
117W - 148L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VipzYn
Cthulhu
4
0 / 1 / 0
4,372
364
1,073
3,051
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
ZZ77
Kali
10
0 / 1 / 0
5,630
469
3,934
8,122
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
2 / 0 / 0
5,232
436
1,737
3,152
1,143
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 0
6,041
503
6,655
6,581
2,632
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
vafp
Neith
9
0 / 1 / 0
5,290
441
2,762
5,415
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 0
6,466
539
4,854
7,621
2,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
5,708
476
1,500
4,092
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Lonellymoon
Sylvanus
11
0 / 0 / 1
6,229
519
6,207
7,759
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
PdePano
Mercury
9
1 / 0 / 0
5,498
458
436
7,404
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
SANTIMO2K
Terra
8
0 / 0 / 2
6,003
500
1,727
9,148
6,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
W
0
2
0
0
W
Sylvanus
Lonellymoon
Sylvanus
0
0
1
0.5
W
Mercury
PdePano
Mercury
1
0
0
1
W
Terra
SANTIMO2K
Terra
0
0
2
1
L
Cthulhu
VipzYn
Cthulhu
0
1
0
0
L
Kali
ZZ77
Kali
0
1
0
0
L
2
0
0
2
L
0
0
0
0
L
Neith
vafp
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
14,724
26,321
Taken
36,024
10,207
Mitigated
16,321
6,684
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,854
3,744
0
3,468
7,621
2,575
1,735
489
7,132
0
55,155
W
1,500
1,021
0
1,413
4,092
1,181
460
0
4,092
0
23,283
W
Sylvanus
Lonellymoon
Sylvanus
6,207
2,268
1,356
3,727
7,759
4,198
55
4,608
3,151
40,074
9,888
W
Mercury
PdePano
Mercury
436
288
0
2,712
7,404
2,244
0
448
6,956
0
27,955
W
Terra
SANTIMO2K
Terra
1,727
664
3,320
3,045
9,148
6,123
0
2,183
6,965
18,082
0
L
Cthulhu
VipzYn
Cthulhu
1,073
238
0
276
3,051
1,138
0
268
2,783
7,480
0
L
Kali
ZZ77
Kali
3,934
2,024
0
1,300
8,122
3,303
0
3,087
5,035
0
40,206
L
1,737
217
0
392
3,152
1,143
49
0
3,152
0
14,596
L
6,655
905
16
3,352
6,581
2,632
0
3,363
3,218
56,097
0
L
Neith
vafp
Neith
2,762
668
0
1,348
5,415
1,991
174
268
5,147
0
32,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
29,904
268
Minions Killed
300
0
Camps Cleared
0
929,787
Distance Traveled
959,728
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,466
539
96
8
0
203,270
4
W
Hou Yi
5,708
476
40
3
0
143,936
1
W
Sylvanus
6,229
519
83
7
0
205,813
0
W
Mercury
5,498
458
53
4
0
185,448
3
W
Terra
6,003
500
28
2
0
221,261
3
L
Cthulhu
4,372
364
8
1
0
111,232
0
L
Kali
5,630
469
76
6
0
278,203
0
L
Shiva
5,232
436
35
3
0
95,113
2
L
Ra
6,041
503
92
8
0
232,055
3
L
Neith
5,290
441
57
5
0
213,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role