Player Matchup

Merlin
Merlin
Royal-Insolence
Merlin
Level 146
God Stats
39W - 2L
2,072 SR
Queue Stats
1,541W - 98L
2,169 Elo+
Party 1
Sun Wukong
Sun Wukong
Zhoennix
Sun Wukong
Level 154
God Stats
2W - 0L
1,689 SR
Queue Stats
1,342W - 76L
2,180 Elo+
Party 1
Hercules
Hercules
stoopovic7
Hercules
Level 159
God Stats
44W - 3L
2,020 SR
Queue Stats
2,059W - 146L
2,160 Elo+
Party 1
Team Averages
Level 153
1,927 SR
2,170 Elo+

VS

Team Averages
Level 136
1,508 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Mirakezy
Ullr
Level 126
God Stats
12W - 14L
1,525 SR
Queue Stats
103W - 69L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 6
12,119
673
20,288
11,840
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Zhoennix
Sun Wukong
18
5 / 0 / 4
12,287
683
20,981
19,635
16,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
stoopovic7
Hercules
17
4 / 2 / 5
12,150
675
13,369
27,811
22,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
2 / 0 / 0
11,607
645
8,241
24,777
35,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Eset
 
Eset
14
0 / 6 / 2
9,597
533
10,900
14,214
7,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
0 / 4 / 2
10,062
559
13,104
21,945
12,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
0
0
2
L
Eset
 
Eset
0
6
2
0.17
L
Ullr
0
4
2
0.25
W
1
0
6
4
W
Sun Wukong
Zhoennix
Sun Wukong
5
0
4
7
W
Hercules
stoopovic7
Hercules
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,638
Damage
32,245
59,286
Taken
60,936
44,589
Mitigated
55,633
23,814
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
8,241
1,195
0
5,486
24,777
35,303
0
10,308
13,493
17,662
0
L
Eset
 
Eset
10,900
487
1,070
2,455
14,214
7,603
0
2,316
11,643
37,060
0
L
Ullr
13,104
4,185
0
484
21,945
12,727
0
6,259
15,165
0
51,809
W
20,288
785
81
3,504
11,840
5,561
1,775
4,490
7,176
70,501
0
W
Sun Wukong
Zhoennix
Sun Wukong
20,981
2,594
0
8,966
19,635
16,467
0
5,855
13,394
0
63,752
W
Hercules
stoopovic7
Hercules
13,369
3,415
0
11,263
27,811
22,561
162
8,654
18,673
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
31,266
237
Minions Killed
168
12
Camps Cleared
3
1,055,708
Distance Traveled
1,016,763
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,607
645
19
1
0
378,080
4
L
Eset
9,597
533
70
4
3
321,100
2
L
Ullr
10,062
559
79
4
0
317,583
4
W
Merlin
12,119
673
120
7
3
337,285
0
W
Sun Wukong
12,287
683
79
4
6
372,654
3
W
Hercules
12,150
675
38
2
3
345,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role